Take control of floating warships and buildings above the clouds. Buildings not only sustain your armies, they relocate with them. Strategize on the move, navigate the map as an organism. Face a variety of challenges either in skirmishes or during campaigns.

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About This Game

About the Game

In this game you take control of floating warships and buildings above the clouds. Buildings not only sustain your armies, they relocate with them. Strategize on the move, navigate the map as an organism. Face a variety of challenges either in skirmishes or during campaigns.

Contents

Colony Campaign:

Your faction is on the run and you’ll convert parts of your army to save it. As you step through the campaign you’ll encounter different factions, acquire powerful technologies and get opportunities to rescue your people. You need to strike a balance between which parts of your army may be converted into lifeboats and sent off, and which ones will carry over to the next mission.

Grand Campaign:

Factions take turns to expand their sphere of influence, fight battles and advance on progression paths to achieve victory. On your turn you give territory-based orders to create armies, raid nearby territory, move to or attack what does not belong to you or improve your empire.

Boss vs Boss Campaign:

Customize your boss and escort army and lead them into battle against other bosses and their entourage. Units respawn when killed and your goal is to take down their headquarters while protecting yours.

[Under Construction] Meta Campaign:

Here you go on runs to develop three grand projects. Finishing at least one grand project makes you victorious. Each run yields some progress to at least one project depending on various circumstances. Encounters are defined by the projects’ progress and you get to prepare for each of them at the start. You are a bit on the clock, so too much hesitation might hurt you.

Game Modes:

Vanquish the opposition on random maps, or complete objectives to win. Objective-based modes are inspired by various games, modes and maps, each tickling a different inner architect and general.

Gameplay

Start with a headquarters and a flagship. Raise your army and your building fleet. Take control of sectors. Customize your empire with doctrines. Specialize unit types with modules and traits. Terraform the environment as you see fit.

In most game modes both your headquarters and your flagship respawn as long as your team has a living headquarters. Some units are created at the producer’s position; others arrive at your headquarters or allied headquarters if yours is unavailable. Use producers and headquarters to position for success.

Multiplayer

This is still in its testing stage. Feel free to help us here.

Mods and Custom Maps

We plan to support both but cannot give an ETA yet.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI is used to translate text where google translate fails us only.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bit
    • Processor: 2.3 Ghz to 2.69 Ghz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1650
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64 bit
    • Processor: 2.3 Ghz to 2.69 Ghz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 2 GB available space