Feed legendary Horrors before they feed on the princess. Hungry Horrors is a roguelite card-based adventure through British and Irish mythology where you cook traditional dishes, build flavour synergies and serve the perfect meal. No prince. No servants. Just a recipe book and a talking cat.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We genuinely believe in making this game with the community, not behind closed doors. We are a tiny team of two, self-funded and self-published, with no publisher or investors to answer to. The only people we answer to are the players.

We feel Hungry Horrors is at a point where it is solid, playable, and fun, but also open enough to benefit hugely from real player feedback. Early Access lets us show where the game is right now, be transparent about where it is heading, and shape the rest of development together with the people actually playing it.”

Approximately how long will this game be in Early Access?

“Our aim is under a year, but we want to be honest here. It depends on how much feedback we get and how much demand there is for additional content and improvements.

We would rather take a little longer and do it properly than rush to a 1.0 that does not feel right.”

How is the full version planned to differ from the Early Access version?

“We are planning the full 1.0 release to include a complete storyline.

Beyond that, we plan to add more biomes, Horrors, characters, dishes, and events. Much of the additional content and polish will be shaped directly by feedback during Early Access.

We also have ideas for extra modes and systems once the main experience is finished, but we are deliberately keeping those flexible so we can respond to what players actually enjoy and ask for.

We will have available roadmap to show you what exactly we are working on and what is coming next. If you interested.”

What is the current state of the Early Access version?

“The Early Access version is fully playable and already quite substantial.

It currently includes:
• 5 biomes
• 20 mythical creatures, each with a unique ending animation
• 42 traditional dishes
• 7 legendary npcs
• 5 original music tracks written for the game by Henry Taylor
• A wide range of seasonings, cookware, artefacts, and potions to collect and combine

We do not want to make rigid promises about exact numbers going forward, but we have plans for a lot more content depending on reception and feedback.”

Will the game be priced differently during and after Early Access?

“Yes.

We strongly believe in rewarding people who support us early. Hungry Horrors will launch in Early Access at a lower price, with an additional big launch discount to make it more accessible.

As more content is added and the game grows towards 1.0, the price will increase.”

How are you planning on involving the Community in your development process?

“We want to hear it all. What you like, what you do not like, bugs, balance issues, suggestions, and also what you enjoy the most.

We are making this game to be played, and your opinions genuinely matter to us.

You can:
• Join our Discord to chat with us and other players
• Use our google forms if you prefer to leave thoughts privately
• Post on the Steam forums for bugs, suggestions, and discussions

We read everything, even if we cannot always reply to everything immediately.”
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Download Hungry Horrors Demo

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Reviews

“Hungry Horrors succeeds by aligning its mechanics, humor and theme into a cohesive whole.”
https://www.indie-games.eu/hungry-horrors-addictive-early-access-roguelite-review/

“Hungry Horrors is a pretty great introduction to what can be both a unique and incredibly fun title, one that mixes up its own genre with unique mechanics and shows off some very fun character writing and creature designs.”
Try Hard Guides

“Battling enemies by cooking dishes to fill them up is a refreshing change from defeating foes in the traditional sense”
Gamegrin

About This Game

A spoilt princess wakes in a dungeon. No memory, no prince coming to rescue her, no servants. Just a talking cat with a recipe book and some unwelcome news: the kingdom is cursed, every creature of British and Irish folklore has turned ravenous, and a great red dragon circles the skies. The only way home is to cook her way out, one Horror at a time. She is, predictably, furious about it.

Cook traditional dishes, master five tastes, satisfy legendary Horrors, and unlock the secrets of a cursed kingdom. Season your cards, equip cookware, find powerful potions, rescue familiars, fish in mysterious waters, meet folkloric characters, and carve your own path through a kingdom built on old legends.

BUILD YOUR CULINARY DECK

Craft a deck of authentic British and Irish recipes, from Cranachan and Yorkshire Pudding to Jellied Eels and Toad in the Hole. Collect ingredients on your travels to cook new dishes and grow your deck. Season your cards to change their flavour and unlock powerful abilities. Equip cookware that bends the rules of every encounter, and shape your deck around the flavour chains you want to pull off.

FACE MYTHICAL MONSTERS

Encounter Jenny Greenteeth, Marool, Dullahan, Y Fad Felen, and other Horrors drawn from English, Irish, Scottish, and Welsh legends. Each one has its own appetite, preferences, and hatreds. Learn about their origins and the folklore behind them. Read them right and they leave full. Read them wrong and the princess becomes the next course.

MASTER FLAVOURS AND CRAVING SYNERGIES

Every dish carries one of five flavours: salty, sour, savoury, bitter, or sweet. Match each Horror's cravings, chain the right flavours in the right order, and watch hunger snowball. Every Horror has favourites and things they despise. Learn them, exploit them, and serve the perfect meal.

EXPLORE THE BRITISH ISLES

Travel through dark woods, gloomy meadows, spooky bogs, and the misty loch. Meet legendary characters with quests to complete, trade with merchants, and uncover artefacts and cookware hidden across the kingdom. Unlock fishing to reel in new ingredients and loot. Find a familiar to follow you on your journey and sniff out potions along the way.

CHOOSE YOUR WAY TO PLAY

Take the long road in the main campaign with persistent progression, where unlocked recipes, abilities, and seasonings carry between runs. Play Vanilla for the standard experience or crank it up with Spicy mode. Stack modifiers like Culinary and Gourmet to twist each run further.

Hungry Horrors is a pixel art card game where food and fear collide. Made by two people, shaped by the community, served with a generous helping of folklore.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows® 10 (64-bit)
    • Processor: Intel® Core™ i5-750 (quad-core) / AMD® Phenom™ II X4 965 (quad-core)
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GT 630 (2 GB) / AMD® Radeon™ HD 6670 (2 GB)
    • DirectX: Version 11
    • Storage: 500 MB available space
    Minimum:
    • OS: macOS 11 (Big Sur) or later
    • Processor: Apple M1 or Intel Core M
    • Memory: 2 GB RAM
    • Graphics: 4 GB RAM
    • Storage: 500 MB available space
    Recommended:
    • Memory: TBD MB RAM
    • Storage: TBD MB available space
    Minimum:
    • OS: Ubuntu 20.04, Ubuntu 18.04, and CentOS 7
    • Processor: x64 architecture with SSE2
    • Memory: 2 GB RAM
    • Graphics: Integrated graphics should be enough
    • Storage: 500 MB available space

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Overall Reviews:
Very Positive (187 reviews)






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