Miscreated is a multiplayer online hardcore survival game set in a post-apocalyptic future. You will need to survive against mutants, players, and even mother nature herself.
Kürzliche Reviews:
Ausgeglichen (171) - 57% der 171 Nutzerreviews der letzten 30 Tage sind positiv.
Alle Reviews:
Ausgeglichen (17,949) - 69 % der 17,949 Nutzerreviews für dieses Spiel sind positiv.
30. Okt. 2014

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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

“Miscreated Early Access is to provide you with the opportunity to play the game now, and also help provide important feedback to the development team to make the game the best that is possible. Miscreated is expected to have issues during the early access phase, so if your are not comfortable playing a game that is being actively developed, then we highly recommend you wait to purchase the game until a later date.”

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

“It is expected to be in early access for approximately one to two years.”

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

“For the full version we plan to add customization weapons, vehicles, crafting, and base building into the game, as well as many more items for the player to find - weapons, clothes.”

Was ist der derzeitige Stand der Early Access-Version?

“The game client appears to be very stable at this point and the servers are working well also. There are many videos of people already playing the game around on social media sites.”

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

“The game price is not expected to decrease, but may increase as it gets closer to release.”

Wie werden Sie versuchen, die Community in den Entwicklungsprozess mit einzubeziehen?

“We are actively involved with our community. We post regular updates on Twitch, YouTube, Facebook, Reddit, ModDB, and CryDev.net, as well as on our active forums at MiscreatedGame.com. We have already incorporated several of our community's suggestions into the game.”

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Kürzliche Updates Alle anzeigen (144)

7. August

Update #62 - 8/7/2018

  • When a player overconsumes food/drink it can cause involuntarily loss of stomach contents. (40% of food/drink lost)
  • Vomiting can also be caused in a less potent way by sickness, poison, dizziness or radiation sickness - in this case only a fourth of the food/drink is lost
  • After vomiting the player feels slightly better if he was dizzy before

Humidity/Visible Warm Breath
  • If the combination of the difference of air to exhaled air temperature and air humidity is high enough then the players breath becomes visible
  • The breath frequency is based on the stamina strain on the character and works in combination with the hold breath actions
  • The breath visibility duration depends on the how fast the exhaled humidity can be absorbed in the air

  • A player gets wet by going underwater, being in the rain or high humidity
  • When a player gets wet enough water begins dripping to the ground for a certain period until the player is dry enough again
  • Wet players have a medium protection against heat and fire, but are more susceptible to cold

Vehicle Skins
  • Support for skinning/painting vehicles has been added to the game
  • As you drive the pickup truck, base sedan, or semi there is a random chance you will be awarded a new skin for the vehicle you are driving
  • Skins for additional vehicles will be added in future updates
  • All the current skins are just solid color variants
  • Vehicle skins can be sold and traded via Steam inventory
  • A new vehicle paint shop has been added to the map - vehicles must be taken there to be skinned
  • A vehicle kiosk is located in the building that will show you all the vehicle skins you have
    It costs amcoins to paint/skin a vehicle - the cost of skins will eventually vary based on the skin
  • Skins on a vehicle will persist through server restarts

Repair Kits
  • Repair kits have been added to the game and will allow you to now repair most weapons
  • The health of the repair kits determines how much it will repair a weapon - a 15% health kit will repair its corresponding weapon by 15%
  • You can combine health kits together - a 15% and a 30% will become a 45% kit - anything over 100 will be lost
  • A weapon can be broken down into a repair kit for that weapon - the health of the weapon determines the health of the resulting repair kit
  • You repair a weapon, or combine repair kits, by dragging and dropping them in the UI - the background of an applicable item will turn blue

Item Damage/Degradation
  • All weapons now spawn with a random amount of health
  • They will need to be repaired to 100% in order to be stored in a kiosk
    In this update the health of an item does NOT affect its performance, but it will in the next update
  • When a player takes damage any clothing that has a health value in the area that was hit will be damaged
  • For example, a player gets shot in the chest and it's possible both the jacket and shirt will be damaged
  • Only a small amount of clothing has a health value and can currently be damaged, but all clothing will have a health value in the next update

Server Fixes
  • Fixes for water spawning issue
  • Fixes for some stuck server issues
  • Fixes for kicking players when moving fast - driving vehicles
  • Server crash fix for a memory allocation bug
  • Tow cable optimizations to help reduce crashes while towing metal parts
  • Rate limited damage to base parts to reduce database updates and client messages

  • Better emote reliability and speed
  • More world actions added for new assets/areas
  • Weather stats slightly tweaked in regard to humidity and breath visibility
  • Burning barrel now provides warmth and lower humidity, as well as new fire damage setup
  • Gamma curve limit added
  • Server message sent to all clients when an admin manually starts a weather pattern
  • Current weather pattern is now output as part of the server status command
  • Slight network optimization by excluding certain objects server-side
  • Slight network optimization in the initialization of storage, dryfire, ladder
  • Slight server performance optimization by excluding weather audio, visuals and client only objects on servers
  • When using the context menu to craft an item the resulting item will be dropped on the ground if you don't have room in your inventory
  • Resulting crafted items that drop to the ground now have their orientation randomized to help eliminate perfectly stacking objects on the ground
  • Items restored from a kiosk will always have the correct stack size and health
  • Inventory opens faster the very first time you open it
  • Fixed "Unknown" player bug in area chat

  • Drivable semi truck added
  • When a pickup truck, base sedan, or semi spawns it will appear with a random paint color

  • New junkyard area added that contains the vehicle paint shop
  • New semi truck prefabs have been updated/added to the map
  • Semi truck spawn locations added

  • Removed double keybind of controller crouch/inventory
  • Fixed some incorrect icons UI/Steam icons

  • Fixed BE/DE flex cap names
  • Repair kits can be randomly found in the game and can also be looted from certain boxes and workbenches
  • Red dot sight added
  • Lug wrench does not degrade as quickly when repairing vehicles
  • Some new skins have been added for the .22 pistol, AT-15, Carlington, and HK45 - they are all randomly awarded as you play the game

  • There is a chance that when you loot from some world objects that you will disturb some sleeping critters
  • Mutants can now alert other nearby mutants
  • Mutants can now slightly evade if you are aiming at them - how often and how much depends on the mutant type
  • Baby spiders no longer leave behind a corpse when they explode
  • Small tweak to the human spider that should reduce its likelihood of getting stuck when spitting venom
  • Increased chance to find amcoins on mutants
  • Giant roach added

  • Update to melee system to work with our camera system - players will now be able to aim better during melee
  • Fixed weapon placement timing during shotgun select animations
  • Barfing animation added
  • Fix for movement animations - when looking directly up the body will now not twist oddly
  • Meleeing now cancels emotes
  • Separate animations added for the Katana instead of using the baseball bat animations
  • Crouching movement animations have been made more consistent - this fixed hyperextension during ironsight whilst movement crouching
  • More movement added to some AI arms to make them less stiff
  • Colt python poses once over - also improved firing and reloading animations

Feedback thread: https://steamcommunity.com/app/299740/discussions/0/1742216747655686820/
40 Kommentare Weiterlesen

13. Juli

Update #61 - 7/13/2018

Skins Support
  • Support for applying a skin to an item has been added to the game
  • The Amalgamated kiosks now have a new tab named "Skins" that will show you all the skins you currently have
  • While using a kiosk you can right-click on any item in your inventory which you have a custom skin for and select the "Apply Skin" option
  • A custom skin will persist on an item if you store it in game (crate/tent/etc.), however if you store an item in the kiosk any custom skin will be removed
  • Applying a skin does not cost any amCoins
  • The tooltip for an item will inform you if there is a custom skin applied to the item
  • Some skins that are awarded to players cannot be sold or traded, but random skins you receive while playing can be sold/traded using Steam

Miscreated Pre-order Rewards
If you were one of the fans who originally pre-ordered the game, thank you!, and you can now claim some exclusive skins
Go to http://claim.miscreatedgame.com and enter in the information in the form

Everyone that pre-ordered will receive the Hoodie Biker skin:

If you purchased the Founder's option, then you will also receive the AT-12 Founder's skin:

Steam Inventory
  • A lot of the in-game items have had their names and descriptions updated so they will appear correctly in Steam
  • Several icons have also been corrected
  • If a failure occurs while trying to store an item in your Steam inventory the amCoins and in-game item should not be removed from the player

!report chat command
  • If a player kills you and you suspect them of cheating, you can now use the !report chat command to report the player
  • All reports will go directly to EAC and they will be responsible for identifying and banning cheaters
  • You need to use the !report command within 5 minutes of being killed by a suspected cheater
  • Any message you type after the command will be included in the report to EAC, example: !report he was flying in the air when he killed me
  • Do not use it to report frivolous issues or non-cheat related reports - those will be ignored

Cheat Prevention
  • Several measures have been implemented to prevent users from using some third party programs to cheat
  • We apologize to users who legitimately used some of these programs, but it was necessary to disable them to reduce cheating
  • Some of the programs affected were: ReShade, SweetFx, Nvidia Profile Inspector, and similar programs
  • Attempting to use these types of programs will not result in a game ban, but they will no longer alter the game

  • Several issues with servers have been resolved. Most of them have been caused by the AI system, but we have also fixed issues caused by the storage increase from Update #60.
  • Reduced chance of finding amCoins in registers, increased chance from AI
  • Added more hidden places to find items
  • Game now prevents storing items in slots where an item should not be allowed - even if the UI appears to allow it
  • Fixed bug where you could pick up a fanny pack with items still inside of it
  • Refillable items will now display "Refill" or "Consume" correctly in the UI
  • Large commercial crates can no longer spawn a packed tent - will spawn vehicles parts in their place
  • Fixed network issue where network ids were not being reused correctly (this should allow servers to run longer in the future without requiring a restart)
  • If a player falls through the map they will now be reset to on top of the terrain
  • Lug wrench can no longer repair melee weapons

  • Fixed the repairing a base part achievement so it's obtainable
  • New kiosk related achievement added (also awards a new skin)

  • Easter jacket no longer spawns (oops)
  • Changed third person model on single sandbag back to box because it was being used to stack and base raid
  • Updated texture on the Black Widow katana so it looks more unique

  • The jetski now has a custom texture applied to it, so it fits in more with the general look of the game
  • Fixed gamepad support for the jetski
  • Improved suspension on the sedans to improve off-road damage
  • Fixed boats/jetskis holding throttle when driver exits vehicle

Base Building
  • Fixed issue with initial state of a locked door not being sent to clients correctly
  • Stick scaffolding added - these can be used to quickly place up scaffolding and have very low health

  • Adjusted Horseshoe cave so it's no longer submerged in the ocean
  • Fixed a few metal part spawners that were partly clipping into the terrain
  • Adjusted Radiation Valley effect area, players shouldn't be radiated as quickly
  • Replaced some of the old semi truck models with new ones (More will be added in the map in future for destroyed vehicle variety)

  • Wolves should move around as a pack again
  • Minor improvement to wolf behavior
  • Reduced chance of wolves barking away from player when encircling
  • Fixed group perception so all wolves will engage in combat when one does
  • Fix for mutants occasionally not ragdolling on death due to packet drops

  • Fixed slots appearing as white, like when using a kiosk, when accessing a vehicle
  • Fixed item slots still showing as items were moved around in the inventory
  • All kiosk items are now sorted by their title
  • Display rounds in a magazine as part of the action prompt

  • Unique sounds added for the jet ski

  • Added animation for charging bolt of M249 for empty reload

  • Tweaked proxy on oil tanker cabin to allow players through doorway

Please share any feedback about the update here:
71 Kommentare Weiterlesen
Alle Diskussionen anzeigen

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Über dieses Spiel

WARNING: This is an ALPHA release of MISCREATED. The current feature set is limited, but will be increased as development continues. You will experience issues during gameplay - incomplete features, bugs, game crashes, performance issues, and even complete character wipes.

Miscreated is an open world online hardcore survival game set in a post-apocalyptic world. After The Final War humanity was brought to its knees as the remaining survivors hang on to what remains of this unforgiving world ravaged by the mutated plague which was Miscreated in the fallout. You take control in this exhilarating online experience to survive against mutants, hostile animals, other players and the elements.

The world of Miscreated is extremely detailed and diverse from picturesque forests to towering cities and down to the depths of caves, bunkers and sewers. Find over 10 types of drivable vehicles and repair them to travel faster via land or water. With a map size of 8km x 8km and intricate interiors there is a lot to explore in this lush rich world reclaimed by nature.

With over 70 different weapons from short ranged melee, to pistols, assault rifles and long ranged rifles there is wide diversity of play styles you can engage in with combat. Enhance your weapons with collectable attachments and scopes to customize them to your situation or gather materials to craft your own. You only live once so becoming mortally wounded or dying in combat makes for player interaction an intense heart racing rush to hang onto the gear you have obtained.

Other players can be the least of your worries in Miscreated, as a result of The Final War the fallout has ravaged the world with the mutant horde. A wide range of dynamic PvE encounters are to be expected on your journey with diverse hostile mutants and wildlife.

Miscreated features dynamic weather that can affect your character statistics. With dramatically shifting weather patterns this includes; raging thunderstorms, thick heavy fog, snow, tornadoes, radiation storms and many more. Ensure you are prepared for the unexpected, wrap up warm when needed or dive underground for shelter to survive the harsh elements.

Take back what you deserve and leave a mark on the world. With over 200 different craftable pieces and free-form base building you can flexibly build what you desire and call it home. Discover crafting guides to learn more advanced base building recipes. Find strong advanced building components throughout the world and tow them back to your base with a supported vehicle. Form clans with friends or strangers to combine your efforts and work together on a masterpiece construction. Join a community of builders on official restricted building servers or unleash your creativity on build anywhere servers to fortify towns and preexisting buildings.

Join us and the Miscreated community on our official public Discord server. Discuss the development of the game, input your own suggestions to the developers, share your wonderful experiences with the masses and make new friends. Our diverse, vibrant community will welcome you with a warm heart! Feel free to join now here: https://discord.gg/miscreated


    • Betriebssystem: Windows 7 64-Bit, Windows 8.1 64-Bit
    • Prozessor: Quad Core CPU
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: DirectX 11 graphics card with at least 1GB Video RAM, 1280x720 minimum resolution.
    • DirectX: Version 11
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 20 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX Compatible
    • Betriebssystem: Windows 7 64-Bit, Windows 8.1 64-Bit
    • Prozessor: Processor - Quad Core CPU (Intel Core i7-4770K or comparable)
    • Arbeitsspeicher: 12 GB RAM
    • Grafik: GTX 670 or greater with at least 2GB VRAM, 1280x720 minimum resolution.
    • DirectX: Version 11
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 30 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX Compatible

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