Whelm is an open world, physics playground. Save animals. Tidy up beaches. Restore strange machines. Grow plants and, more importantly, your collection of hats.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Whelm is a sandbox. The story is secondary. It makes sense to involve players early so the most popular features can really shine.”

Approximately how long will this game be in Early Access?

“Approximately 12 months.”

How is the full version planned to differ from the Early Access version?

“The Early Access version will focus on the non-linear, individual mechanics.

In the full version I plan to add a narrative and a local split screen co-op mode. But plans can change.”

What is the current state of the Early Access version?

“Please refer to "Current Features" in the "About This Game" section. ”

Will the game be priced differently during and after Early Access?

“I plan to gradually raise the price as I ship major content and feature updates.”

How are you planning on involving the Community in your development process?

“Players can provide feedback and feature requests in the official Discord and other channels.”
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About This Game

*** Read before purchase ***

Due to a sudden change in personal circumstances the first build is in a very bare-bones state. I highly recommend waiting until January before purchasing/playing or you will be underwhelmed. The game world is extremely empty right now. Think Early Early Access. I will be publishing updates every 1-2 days, so expect a lot to change this month.

There are no save files during December 2025. Bear with me until the first major update in January. 

My sincerest apologies.


About:


Whelm is about a young penguin, washed up on a mysterious island. Once a thriving sanctuary, it has fallen into disrepair. Rescue animals, tidy up the island and repair machines.

No missions or levelling up. This is a game about exploration and experimentation. Go at your own pace. Use the monocular to scan the terrain or just pick a direction and go. Getting there is half the fun. Swim, run, slide, glide or even launch yourself from a cannon. 

Current Features:

Rescue Fish

If you see a fish on land, get the poor thing back to the ocean. Some methods are more efficient, but not so... gentle. It's your choice.

Clean Beaches


Junk can be found scattered around the island. Gather up any garbage you see and carry it to a recycling machine. If you get sick of carrying them one by one there are other ways, but you'll have to figure that out for yourself.

Repair Machines

You'll find useful machines around the island, but they may be broken or out of power. Batteries can be found or bought from vending machines. If a device still doesn't work, try shouting at it.


Roadmap

Dec - Jan

Finalise core mechanics, significant updates and rearranging. Enable the save system. 


Jan - Jun

This is when the majority of content will be added. It's also the best time to give feedback.

Jun - Dec

More content, including commonly requested features(within reason). Balance, polish and stabilize before 1.0.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 11
    • Processor: Intel i5/Ryzen 5
    • Memory: 4 GB RAM
    • Graphics: Radeon 680M
    • DirectX: Version 11
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 11
    • Processor: Intel i5/Ryzen 7
    • Graphics: GTX 1060
    • DirectX: Version 11
    • Storage: 2 GB available space

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