Teaser | Pool of Madness - Early Teaser
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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'After creating a simple prototype during an internal game jam, we decided it deserved to be developed into a fully-fledged game. The Early Access period will allow us to involve the community in the process by releasing free updates, gathering their feedback, seeing what works and what doesn’t, in order to hone the experience and deliver a final game more in line with both our vision and the expectations of our community.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We’re shooting for 2026.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'We’d like to start with releasing an early build with basic mechanics and make it available for free, then work towards a more complex release with more features and polish.

Among other things, we plan to add:
- a complete story mode with narrative told through items, interactions, environmental storytelling, journal entries
- dozens of new mechanics (such as power-ups), items, tables
- a free play mode where you’ll be able to use items (cue parts that affect gameplay) unlocked in the story mode
- local multiplayer
- graphical improvements (level design, new effects, animations, experimenting with specific colour palettes, look of the cues and pool balls, effects of the player’s actions on the look of the table/room etc.)
- VR support
- additional translations'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'At this point, it’s quite raw but we’re confident we have something good here - we’re having fun with the current version, steadily developing small iterations to test extensively and focus on the most interesting aspects. Features are being trimmed and added as they’re being tested immediately, and we have a vision of where we want to go (an unusual combination of Lovecraftian horror and pool, roguelike elements, and mystery,).

Please refer to the "About This" section for more details.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We want to offer Pool of Madness for free first, then make it paid after the Early Access period ends, once we have a polished product.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We’d like to release updates, see what players like about different mechanics, what ideas they come up with, and make the most fun version of the game based on this cooperation.

We have extensive experience in community building/management. We plan to mainly utilise the Steam Community Hub and our discord for this purpose. Players will be able to suggest mechanics, give critical feedback regarding the existing solutions as well as the story and the multiplayer, influence the difficulty level etc.'
Meer informatie
Dit spel is nog niet beschikbaar op Steam

Geplande uitgavedatum: 2025

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Over dit spel

What if Diablo and Inscryption collided with a twisted game of pool?

Seems insane? It is – and it's spellbindingly satisfying.

  • a completely new, seamless take on the game of pool

  • a mad, yet eldritchly entrancing combo of different video game genres, with elements of billiards, pinball and golf

  • we guarantee you haven't played anything like it

Pool of Madness is a loot-driven roguelite where your cue is an ever-evolving weapon. Upgrade, adapt, and challenge the void-born terrors once more, with new strange powers at your disposal.

  • forge a personalised, eldritch cue from parts collected along the way

  • test your sanity and fight void-born bosses on different tables

  • unlock new loot: powerups, balls, cue parts and more

Pool of Madness does not hold your hand, respects mystery and encourages experimentation.

Taking inspiration from all across the spectrum, from traditional roguelikes like Brogue, to genre-defining titles like Dark Souls and Inscryption... and - well - pool, it emphasises discovery and replayability, inviting you to break the rules and develop your own unusual strategies in order to survive.

  • no hand holding, only the void

  • endless replayability

  • freedom to experiment and break the rules

The synergy of different gameplay systems allows for endless possibilities, approaches, rising stakes, mounting insanity, and emergent situations that result in a flow state. Become one with the void and challenge your friends to do the same! 

  • enter a flow state as the pool balls start to explode, blood-pumping chain reactions fill the screen, stakes rise and outrageousness thrives!

  • play alone, with real or imaginary friends, locally or online

"Heavy fog envelops our ship as we navigate these unhallowed waters in search of the island. The captain’s quarters continue to reverberate with unsettling laughter and faint incantations, hinting at a mind adrift, eroding what little morale remains among the crew."

Immerse yourself in the unholy depths of Pool of Madness, a Lovecraftian-themed billiards game where the boundaries between reality and nightmare blur - perform rituals to appease the ancient horrors lurking beyond and try to unveil the secret of the missing ship crew as your mind disintegrates.

Or don't - ignore the story of the crew and focus on the rituals. You decide how deep to dive in.

In other words: Shoot some balls. Go insane. Try again.

15% of revenue will be donated to charity organisations (chosen with our community on Discord).

The game is currently at an early stage of development. The early playtests and media do not reflect the quality of the final release.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem *: Windows 7/8/8.1/10 (x64)
    • Processor: Core i5-2400 or Ryzen 3 1200
    • Geheugen: 2 GB RAM
    • Grafische kaart: NVIDIA GTX 660 2GB VRAM or equivalent
    • DirectX: Versie 11
    • Opslagruimte: 1 GB beschikbare ruimte
    • Geluidskaart: DirectX compatible
    • VR-ondersteuning: SteamVR
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem *: Windows 7/8/8.1/10 (x64)
    • Processor: Core i5-6400 or Ryzen 5 1600
    • Geheugen: 4 GB RAM
    • Grafische kaart: NVIDIA GTX 970 4GB VRAM or equivalent
    • DirectX: Versie 11
    • Opslagruimte: 1 GB beschikbare ruimte
    • Geluidskaart: DirectX compatible
    • VR-ondersteuning: SteamVR
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
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