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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'"The Bell Echoes is a title that deeply integrates narrative-driven SRPG gameplay with Roguelite deck-building cycles. This hybrid genre relies heavily on fine-tuned balance.

We hope to use Early Access to polish the core experience alongside our players. This includes refining the strategic depth of our high-density 8x8 grid battles, smoothing the difficulty curve, and balancing the power levels between different builds. Additionally, player feedback will help us optimize the pacing of our 'chapter-based Roguelite' flow, ensuring that the dual experience of 'heavy narrative + tactical depth' remains both stable and highly replayable."'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'"We expect Early Access to last for approximately 6 to 12 months. The exact duration will depend on our development progress, optimization efforts, and community feedback. If we feel that more time is needed to polish the content to meet our quality standards, this timeline may be adjusted."'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'"The Early Access version already contains a complete and playable core loop. We plan to further expand the content volume and improve overall polish for the full release. Our update roadmap generally follows a 'New Chapter + New Character + New Map' release pattern:
-More Main Story & Maps: We plan to complete the storyline in the full release. Typically, each new story chapter will be released alongside a corresponding Roguelite map (Run) for exploration.
-Expanded Character Roster: We plan to introduce new playable characters alongside new chapters, each with their own exclusive skills and tactical roles.
-Content Expansion & Polish: We plan to add more enemy types, boss fights, and random events, while continuously refining numerical balance, drop rates, and tutorials based on feedback.
-Optimization & Support: We will continue to fix bugs and plan to gradually improve controller support and Steam Deck compatibility (specific progress will depend on development realities)."'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'"The current Early Access version features a complete core tactical combat and building loop, where single Roguelite runs are selected based on chapter maps. The launch version includes:

-Main Story: Contains the complete storyline for the Prologue, Chapter 1, Chapter 2, and Chapter 3.
-Maps & Levels: Offers 3 replayable, independent Roguelite maps corresponding to the chapters above, featuring 6 bosses and nearly 40 types of enemies.
-Characters: The launch roster includes 5 playable characters.
-3 characters are obtained by clearing the Prologue and Chapter 1.
-1 character is unlocked by progressing through Chapter 2.
-1 character is unlocked by progressing through Chapter 3.
Players can already experience full team-building strategies, combo attacks, and Roguelite randomization elements. During Early Access, we will focus on polishing combat feel, balance, and narrative presentation."'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'"We intend to keep the price stable during Early Access. As the content volume (new chapters, new characters) and system polish increase, we plan to moderately raise the price upon the full release. We will announce any price changes in advance."'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'"We value community feedback highly and plan to establish a traceable loop for communication:

-Multi-Channel Feedback: We will collect suggestions primarily through the Steam Community Hub (Discussions) and our social media channels (such as our official QQ group).
-Prioritizing Key Issues: We will prioritize critical issues that impact the gameplay experience, such as difficulty spikes, lack of guidance, bugs, and performance issues.
-Transparent Patch Notes: We will explain the direction of our changes in patch notes (e.g., why a certain build was nerfed or a mechanic added) so players can see how their feedback shapes the game's iteration.
-Encouraging Sharing: We encourage players to share their build strategies and gameplay footage, which helps us quickly identify balance blind spots."'
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Demo Now Supports English!

One-line Summary

"The Bell Echoes" is a narrative-driven SRPG Roguelite.

Core Features

3-Man Squad × Action-Oriented Turns

Say goodbye to tedious map exploration and dive straight into an intense 8×8 grid. You command a 3-person squad where each character wields up to 7 skills. Execute a full action combo in a single turn: "Dash → Crowd Control → Chain Attack." Utilize height differences to suppress enemies behind cover, trigger chain damage via Knockback and Collision, and dodge fatal strikes with precise positioning. The grid may be small, but every move shifts the tide of battle.

In every run, you must choose from a massive array of talents and skill variants, along with unique equipment and gems. Craft a unique, invincible squad that is yours alone.

This is not your traditional "Savior" story. You must tread upon polluted lands to piece together the truth of "Project Black Needle," surviving in the cracks between the Imperial Army, Marauders, and old allies. Remember: Don't jump to conclusions too quickly.

On this contaminated soil, combat consumes not just stamina, but sanity. When stress hits its limit, will your character fall into [Despair], or awaken the power of [Meditation] in a desperate crisis? It all depends on your decisions.

Contact Us

Please leave us a message in the Steam discussion group, or send us an email at 382330596@qq.com.

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows 7/8/10
    • Processor: Intel Core i5
    • Geheugen: 4 GB RAM
    • Grafische kaart: Nvidia GeForce GTX 750
    • DirectX: Versie 10
    • Opslagruimte: 8 GB beschikbare ruimte
    • Geluidskaart: 100% DirectX 9.0c compatible sound card
    Aanbevolen:
    • Besturingssysteem: Windows 10
    • Processor: Intel Core i5+
    • Geheugen: 8 GB RAM
    • Grafische kaart: Nvidia GeForce GTX 750
    • DirectX: Versie 10
    • Opslagruimte: 8 GB beschikbare ruimte
    • Geluidskaart: 100% DirectX 9.0c compatible sound card
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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