A grand strategy card game set in the fantasy world of Tolria. Raise your banner, build your deck and lead your chosen lord to victory in single player or multi player modes with up to eight players. Featuring nine factions, 1,000 cards, a full original soundtrack and original card art.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

This game is not yet available on Steam

Planned Release Date: Nov 30, 2026

This game plans to unlock in approximately 5 weeks

Interested?
Add to your wishlist and get notified when it becomes available.
 

About This Game

Under the looming shadow of war, nine lords vie for dominion over Tolria. Only one will endure.

Legends of Tolria: The Lords' Game is a turn-based fantasy card game fusing the strategic gameplay of classic games like chess with the tactical depth and chaotic possibility of warfare. Set in the richly developed world of Tolria, a continent on the brink of total war, The Lords' Game puts you in command of a faction, a leader, and an army of your very own curation. Play against the AI, hotseat against friends, or online against players around the world in free play and campaign modes.

Build a deck from a massive pool of 1,000 faction-specific and neutral cards spanning melee infantry, cavalry, artillery, heroes, creatures, spells, and effects. Deploy your forces across a mirrored battle board of five rows per side (Special, Artillery, Ranged, Melee, and Battlefield) and manage three simultaneous win conditions against your opponent: reduce their Leader Health to zero, destroy their Army Health entirely, or collapse their Morale and rout them from the field.

Every turn plays out in three core phases. March and deploy in Movement, strike in Action, then unleash spells and abilities in Special, all balanced by your Rift Energy expenditure. A unit that marches gives up its attack that turn, so every advance requires strategic planning to help you win the overall battle. Fight across ten battlefields, from frozen tundra to marsh and scarred plains, each affecting how your units move and engage the enemy.

Every game ends differently. Every deck plays differently.

Nine Factions. Endless Strategies.

Each of Tolria's nine factions brings a dramatically distinct playstyle rooted in over a decade of original worldbuilding:

The shining jewel of the Northern Kingdoms, ruled by the Hawthorne High Kings for nearly ten centuries by rite of honour. The Ironwing leads the royal host in person, flying at the head of the Order of the Hawk as the kings before him did, with heavy cavalry, disciplined infantry and the court mages of the Silver Tower behind him.

The kraken of the south. Caeus won his throne in the Iron Arena as a mortal man, then had himself rebuilt in rift-driven machinery so that he could rule without end. Nearly three hundred years later, no challenger has taken it from him. His legions, the Knights of the Krakenstone, the Didacts of Deimos and the Imperial Navy march in his name.

An old, hardened realm of tundra and boreal forest. Vladislav took the crown from his own father in open combat before the court at Solisnek, and his father's guard knelt to the son. Bloodthirsty berserkers, oath-bound thanes and monster hunters fight beside primal war-beasts, backed by sages who work the ancestral magic of bone and blood.

A war-ravaged duchy whose capital, the Sinking Shanty Town, is settling into the battlefield it was built on. The Drunken Duke keeps to his revels inside the Scorpion Court while his syndicates police the streets and his council sells the law by the writ. Its spies, assassins, saboteurs and bounty hunters reach into every city on the continent.

Flesh is weakness. Iron is salvation. The Advancement is inevitable. Archbishop Ramund preaches purity from the Citadel of Zachara, where magic is forbidden on pain of death, while Tech-Priest Virion's clockwork warriors, titans and mechanical dragons multiply in the laboratories beneath it, guarded by fanatical martyr-cultists.

The great arcane power of Tolria, a city held above the clouds by stabilised rift pylons. Archmage Alvalor has counselled the kings of the north for generations, and presides over the Cabal of Concordance: eight Master Magi, each holding the seat of one school of magic. Thouran goes to war with battlemages, arcane constructs and the creatures they summon.

Linhaven, the elven city on the shore of Lake Amera, and Volesk, the merchant republic on the river below it, keep no standing army. Their merchant houses pay for every sword they field: city guards, mercenary bands, trade-company regiments and specialists from across the known world, each playing to the others' strengths in service of both coin and country.

Beneath the White Mountains lies the Underhold of Stormpeak, the greatest dwarven city in all of Tolria. The storm dwarves draw lightning from the veins of the mountain into rift-rune armour and storm cannon, and fight in layers: shield walls in front, the finest artillery on the continent behind them, rune-driven golems among them. They boast that no army has ever taken the mountain.

A festering blight upon all of the realms with loyal fanatics siting amongst nearly every great house of Tolria. Every one of them shares the same vision, the dreams of Azhorra'tha, the Watcher in the Abyss, an imprisoned eldritch god whose sleeping mind leaks through the veil of reality. The Cult fields corrupted warriors, eldritch abominations and reality-distorting khaos magic in pursuit of the Prophecy of Infinity, and the end of times it foretells.

Two Ways to Play

  • Finite Edition introduces new players to The Lords' Game with four starting factions (Avoronia, Bastile, Ruska, and Zubar), 24-card decks, a 10-round limit, and quick game sessions designed to test your tactical prowess under pressure. Learn every core mechanic without drowning in complexity.

  • Infinite Edition is the full experience. All nine factions. All 1,000 cards. 52-card decks built from a vast pool of faction-specific and neutral options. Play to 20 rounds, or turn the limit off entirely.

Story Mode: Total War

Command a realm across a turn-based grand strategy campaign set during the late Fourth Age of Tolria (8960–9000 AA): one of four in the Finite campaign, or one of eight in the Infinite. Expand your empire across a hex grid map of the continent, manage gold, supply, population, and Rift Energy, research faction-specific upgrade paths, recruit cards into your army, and clash with rival realms in pitched battles fought with the army you raised.

Hold audiences with rival rulers in their own halls to trade, swear pacts, demand submission, or declare war, and guard your honour, because every court remembers who keeps their word. Occupy, plunder, or raze the cities you take. Send agents across the map, challenge enemy leaders to single combat, and hunt the beasts sighted near your borders. In the Infinite campaign, a cult hidden in every court breaks the seven seals one by one, each leaving its mark on the map, on the road to the Third Continuum Crisis.

Every campaign decision influences your lord's trajectory, your faction's territory, and your path to victory, or ruin.

Play Together

Face a friend on the same screen, take on players worldwide in ranked online battles through Steam, or bring up to eight players into a single online campaign, with AI rulers filling any empty seats and holding a player's realm if they drop.

Founded on Over a Decade of Original Worldbuilding

The Legends of Tolria (LoT) have been carefully crafted from over a decade of worldbuilding: a fully realized fantasy universe spanning four ages of cosmic history, with countless characters, factions, and events. For those interested in looking deeper into what LoT has to offer, there is an expansive wiki that expands upon nearly every card, ability, and faction identity in the game. Every faction has its own original theme in the soundtrack.

  • Nine fully distinct factions with unique playstyles, mechanics, and card pools

  • 1,000 original cards spanning melee, ranged, artillery, special, and effect types

  • Finite Edition for streamlined gameplay and Infinite Edition for the full experience

  • A grand strategy Story Mode on a hex grid map of the continent, for four or eight realms

  • Diplomacy, honour, agents, duels, hunts, and faction-specific research trees in Story Mode

  • Local two-player, ranked online battles, and online Story Mode for up to eight players

  • An original soundtrack with a theme for every faction, and original card art

  • Over a decade of original lore and worldbuilding underpinning every card and faction

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: 64-bit dual-core, 2.0 GHz (Core i3-4000 / AMD FX)
    • Memory: 4096 MB RAM
    • Graphics: DirectX 11-capable GPU (Intel HD 4000 or better)
    • Storage: 2048 MB available space
    • Sound Card: Any integrated or dedicated audio device
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: Quad-core Core i5 or better
    • Memory: 8192 MB RAM
    • Graphics: Any modern dedicated or integrated GPU
    • Storage: 2048 MB available space
    • Sound Card: Any integrated or dedicated audio device
    Minimum:
    • OS: macOS 12.0 Monterey
    • Processor: Apple Silicon (M1 or later) or 64-bit Intel Core i5
    • Memory: 4096 MB RAM
    • Graphics: Integrated graphics (Apple Silicon GPU / Intel Iris)
    • Storage: 2560 MB available space
    • Sound Card: Any integrated or dedicated audio device
    Recommended:
    • OS: macOS 14 Sonoma or later
    • Processor: Apple Silicon (M1 or later)
    • Memory: 8192 MB RAM
    • Graphics: Any Apple Silicon GPU
    • Storage: 2560 MB available space
    • Sound Card: Any integrated or dedicated audio device
    Minimum:
    • OS: Ubuntu 20.04 LTS / Debian 10 / SteamOS 3.0 or newer (64-bit)
    • Processor: 64-bit dual-core, 2.0 GHz
    • Memory: 4096 MB RAM
    • Graphics: OpenGL 3.3-capable GPU with Mesa 21+
    • Storage: 2048 MB available space
    • Sound Card: Any integrated or dedicated audio device
    Recommended:
    • OS: Ubuntu 22.04 LTS or newer / SteamOS 3.5+
    • Processor: Quad-core Core i5 / Ryzen 5 or better
    • Memory: 8192 MB RAM
    • Graphics: Any modern dedicated or integrated GPU
    • Storage: 2048 MB available space
    • Sound Card: Any integrated or dedicated audio device