On the Road – the realistic truck simulator for the PC by the developer Toxtronyx is currently in an advanced stage of development. Use the Early Access phase to tell us about your own wishes and ideas!
All Reviews:
Mixed (322) - 58% of the 322 user reviews for this game are positive.
Release Date:
Mar 30, 2017
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to give the community the opportunity to help shape On the Road early on so we can implement as much of your feedback as possible. The sooner we start with that, the better. This way we can ensure we develop the game you want to play.”

Approximately how long will this game be in Early Access?

“This heavily depends on the feedback from the community. Currently we’re planning with 5-6 months. It may very well take longer if you propose more complex changes. More important that a strict time frame is developing a game that everyone is satisfied with.”

How is the full version planned to differ from the Early Access version?

“For the full version, the following areas will be greatly improved and added to with more content:

  • Vehicles: More vehicles and trailer will be added. The existing vehicles will be further refined. Additionally, we want to continuously add styling elements and more features.
  • Game world: For the full version, the whole area of Germany is planned. In addition, the areas that already exists will become more vibrant, e.g. with dirt, graffiti, and ground vegetation. One of the first updates will also add seasons.
  • AI: The traffic AI will get more vehicles and more features, allowing it to simulate the traffic in a more realistic way.
  • Economic system: By your request, the economic system will be enhanced so as to offer more realism and complexity.
  • Sounds: The current, preliminary sounds will be replaced by real recordings and also be enhanced as well.

Adding to these main points, we’ll do our best to include your wishes – and bug fixes, of course.”

What is the current state of the Early Access version?

“In its current state, On the Road is already playable of course. All areas of the game are present, albeit only in a basic way, but without any larger bugs. As said, they are still not really refined. During the Early Access phase, we want to expand them into a greater whole and optimise them – see above. Right now, we cannot guarantee full stability either.”

Will the game be priced differently during and after Early Access?

“As the larger updates will add more features, we will raise the price step by step. This way, we want to thank those players that got involved in the development early on while also account for them getting a smaller, less feature-rich game than later adopters.”

How are you planning on involving the Community in your development process?

“We will collect your feedback via the Steam Community. Here, we’ll read and write all the time. The same is true for our Social Media pages, of course. In addition, there is a button in the game to inform you about the current state of development and planned extensions. Shortly, we’ll also include another button that allows you to report bugs right into our bug tracking system.”
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Recent updates View all (27)

October 5

On The Road - Update 0.7.2 build 26 2018-09-19

Steam Workshop
  • Repaints are encrypted now making it harder to steal and reupload your work
  • Messagebox warning you that you are in offline mode added
Internal console (new! Enable/disable with alt gr key)
  • internal console added with two prompts
    - „reset_AI“ respawn ai vehicles
    - „settime h“ eg.: settime 12 = 12am
AI
  • reworked spawner for optimization (details in Optimizations section
Gameplay
  • new company (roadhouse) at A19
  • Changelog Window in main menu added
  • GPS device shows only the current route and not all of them
Optimizations
  • Fixed the CPU spikes caused by the BlockLOD system
  • Switched font texture settings to prevent Font.CacheFontForText CPU spikes
  • Switched all debugging informations and windows to EditorOnly to remove corresponding CPU spikes
  • AI vehicle spawner pools vehicles to reduce allocation garbage
  • The following changes apply to all areas of the map:
    - Removed unneccessary collisions from buildings
    - Removed build in tree colliders and added simple capsule colliders where neccessary
    - Removed unneccessary scripts from scenes
    - Removed unused tree prefabs from terrains
    - Bush row collisions replaced with fast and simple boxcollisions
    - Traffic lights splitted into technical and visual part and later one integrated into BlockLOD system
Map
  • Finished updating all eastern sectors
  • Roadhouse added to A19
Graphics
  • Reworked post processing
Fixes
  • Fixed a bug that could prevent unlocking employees
  • Fixed the not unlocking vehicles unless you switch to the overview menu first
  • Fixed missing collision of carparks
  • Fixed wrong Api Compatability Level
  • Fixed several minor issues in Berlin
  • Moved benches in several cities to their correct render layer (increases performance)
  • Fixed advanced direction signs at cloverleaf Schwerin
  • Fixed missing collider of one market stand type
  • Fixed the not loading default repaint when there is no savegame at first start
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October 5

On The Road - Update 0.7.1 build 5 2018-07-19

Languages
  • Updated russian and polish locas (community based)
Gameplay
  • Company Overview window unlocked featuring mails, editing driver name and portrait, company name and logo and short cuts to other menus like motor vehicles, trailers, employees
  • Added E-Mail System and a consultant guiding you through the steps of expanding your company
  • Show Trigger option added to the Gameplay options menu allowing to show or hide triggers for companies and petrolstations
Map
  • Updated more sectors east of the line Kiel/Hamburg/Hanover
Graphics
  • Updated Ambient Occlusion 3rd party solution to version 2.0 featuring a slight speed up and more stability while achieving better results
Fixes
  • Fixed wrong terrain settings causing a performance drops in several regions
  • Fixed dissapearing trees A1 Cross Kamen
  • Fixed dissapearing trees A7 near Bispingen
  • Fixed undetailed grass A20 near cross Lubeck
  • Fixed dissapearing coaches on B404 near petrolstation
  • Fixed dissapearing cars at lane change on A7 south of Bispingen
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About This Game

On the Road – the realistic truck simulator for the PC by the developer Toxtronyx is currently in an advanced stage of development. Use the Early Access phase to tell us about your own wishes and ideas, while being able to explore Germany’s roads already – for a discounted price!

In the Early Access version, there are already about 1500 km of motorway and more than 300 km of country roads at your disposal – including 12 detailed motorway interchanges. The player can already stop by in 7 cities in North Germany (for now) like Hamburg, Bremen and Berlin, with unique road designs and sights. During the Early Access, 11 more cities will follow, e.g. Cologne, Dortmund, and Munich. Additionally, numerous other points of interest are waiting to be discovered during the journey, as well.

The terrain rendition is based on real satellite data. Additionally, different weather conditions and an authentic day/night cycle are already implemented, with seasons following shortly.

Thanks to the cooperation with MAN, the truck appears very realistically – including the MAN TipMatic transmission, retarder/Intarder and service modes. Articulated truck trains with different trailers, lift axles, and vehicle styles with consequences for the reputation are planned for the Early Access.

On the Road also features a basic economic system, allowing the player to found his own company. In the long term more features are planned to make this system more complex, e.g. purchasing licences and hiring drivers. Join in now and take part in the development of On the Road!

Features of the Early Access version for now:

Game world:


  • ca. 1450 km motorway and ca. 320 km country road, to a scale of 1:10
  • 12 detailed models of motorway interchanges
  • 7 cities, some of them with unique road designs (e.g. the roundabout in Horn or bridge constructions)
  • numerous POIs in cities and near motorways and country roads
  • all large waterways
  • Ground based on real satellite data
  • Different weather conditions

Vehicles:


  • MAN TipMatic transmission
  • Retarder/Intarder
  • Service modes
  • Solo drives possible

Gameplay:


  • Economic system
  • Found your own company

System Requirements

Windows
Mac OS X
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10 (64 bit only)
    • Processor: min 3.3 Ghz
    • Memory: 4 GB RAM
    • Graphics: min. 1024 MB
    • DirectX: Version 11
    • Storage: 5 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Mac OSX 10.8 or higher (64 bit only)
    • Processor: min 3.3 Ghz
    • Memory: 4 GB RAM
    • Graphics: min. 1024 MB
    • Storage: 5 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system

What Curators Say

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