Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.
Recent Reviews:
Mixed (528) - 69% of the 528 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (26,953) - 76% of the 26,953 user reviews for this game are positive.
Release Date:
May 9, 2016
Publisher:

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Stellaris

Buy Stellaris - Nova Edition

Buy Stellaris - Galaxy Edition

Buy Stellaris: Starter Pack

Includes 3 items: Stellaris, Stellaris: Utopia, Stellaris: Apocalypse

Buy Paradox Grand Strategy Collection BUNDLE (?)

Includes 4 items: Crusader Kings II, Europa Universalis IV, Stellaris, Hearts of Iron IV: Cadet Edition

 

Recent updates View all (190)

September 24

Changes to Playing Previous Versions of the Game



Previously you were able to revert back to earlier versions of Paradox Development Studios (PDS) games at will on Steam. These specific versions predate the enactment of the General Data Protection Regulation (GDPR) - hence they are not compliant with the new policy.

In order to continue our endeavor to reach full GDPR compliance, we have designed a new system regarding the access to earlier versions of PDS titles: from the 1st of October 2018 onward all previous versions of PDS titles will be locked under a Steam password.

After 1st October, you will need to log into the Paradox Plaza website with your Paradox Account to access the codes for previous branches of each game that you own. This will, however, require you to link your Steam account to your Paradox Account. In an effort to comply with the GDPR, this is something we need to put behind the Paradox logins as it requires agreement to the Privacy Policy and Terms of Use to adhere to the GDPR guidelines.

To get the codes for previous versions:
  • Go to https://accounts.paradoxplaza.com/games and log in (or create) your Paradox Account.
  • You will have to link your Steam and Paradox accounts to see your games - where your codes will be listed.
  • To link your Steam and Paradox Accounts: simply go to the Settings tab. Under Steam account click connect (you will then be redirected to Steam to confirm your action).
  • With that done the Games tab on Paradox Plaza will show the list of codes needed to revert to previous versions.
  • See below to revert to older versions under passlock.

How to switch to old branch versions:
  • Go to your Steam Library and select your game of choice.
  • Right-click and select Properties.
  • Under the “BETAS” tab.
  • Enter the relevant code retrieved from Paradox Plaza and click “CHECK CODE”.
  • Select the version you wish to play and wait for Steam launcher to finalize the switch.
  • If the previous step fails, exit the game, right click properties, local files, Verify integrity of game files and wait for all files to be verified.

For FAQs and further discussion on this subject, please visit the main thread for these changes on our forum at this link: https://forum.paradoxplaza.com/forum/index.php?threads/1120883/
28 comments Read more

September 20

Dev Diary #126 - Sectors and Factions in 2.2



Sector Rework
Sectors have always been a bit of a controversial feature. Even if you disregard arguments about the general level of competence of the sector AI, the fact that sectors effectively force the player to cede control over all but a few of their planets has never gone down well with certain players. In truth, the decision to force players to give planets to sectors was very much a result of the old tile system - because of the sheer amount of micromanagement that was involved in managing a large number of planets, it was decided that automation was necessary, and also to make that automation mandatory (barring mods) to effectively force players to not make themselves miserable by micromanaging the tiles of a hundred different worlds. With the planetary rework in the Le Guin update, we no longer feel that this mandatory automation is needed any longer, and so we've decided to rework the sector system entirely.

Instead of being autonomous mini-economies, sectors are now administrative units in your empire, with their layout decided by galactic geography, with each sector corresponding to a cluster of stars in the galaxy. Sectors are automatically created when you colonize a planet in a previously uncolonized cluster, and your 'core sector' is simply the cluster in which your capital is located. All interfaces that are relevant to sectors and planets (such as the outliner) are now organized by collapsible sector entries, allowing for better overview and management of a large number of planets. As before, each sector can have a governor assigned to it, but sectors now automatically send all of their production to the empire stockpile instead of having their own fully realized economy. However, since we still want players to be able to offload some of the planetary management when controlling a large number of worlds, it is still possible to allocate resources to a Governor, who will use those resources to develop the planets under their control. This of course means that there is no longer any core sector limit, and anything that previously used to give a bonus to core sector planets has either been changed into a different bonus or removed altogether.

(Note: Image is highly WIP and has missing elements)


Faction Happiness Rework
Factions are also changing in Le Guin, though not to nearly the same degree as sectors. Most of the core mechanics of factions will remain the same, but Faction Happiness is being changed into something we call Faction Approval, measuring how much a Faction approves of your empire's policies. Where previously Factions would only give influence when above a 60% happiness threshold, Factions now always give some influence, with the amount scaling linearly to their Approval, so a 10% Approval faction will give only 1/10th of the influence that a 100% Approval faction gives you (the amount they give also still scales to their share of power in your empire). Faction Approval is also no longer directly applied to Pop Happiness, but rather will affect the happiness of Pops belonging to that faction at different thresholds, with small boosts to happiness at higher levels of approval and increasingly severe penalties to happiness at low levels of approval (effectively swapping the influence threshold for various happiness thresholds).

This should mean that even small boosts to faction approval now directly translates into influence gain, and that factions almost always give *some* benefit, even if that benefit may be outweighed by the unhappiness and unrest they can cause. We're also hoping to have time to review the faction issues, tying them more directly to policies to make them easier to understand. For example, instead of demanding that all species have their rights manually set to Full Citizenship, the Xenophile faction might demand a certain empire-wide policy setting that forces the equal application of species rights across all species.


That's all for today! Next week we're continuing to talk about the Le Guin update, on the topic of Trade Value and Trade Routes.
53 comments Read more

Reviews

“Calling Stellaris Europa Universalis in space is probably reductive, but it was the first thing I did in this review not because they are almost exactly alike, but because, when I put away my empires and get on with my day, the stories that have played out in these digital worlds embed themselves in my brain, and I so desperately want to tell people about them. Both games tickle the part of my brain that wants every battle to have some greater context, every move I make to be part of a larger narrative. Stellaris manages to do this without history to lean on, though, and does so with aplomb.”
9/10 – PCGamesN

“Stellaris is easy to comprehend and exciting to execute, which is a perfect combination for a genre notoriously difficult to break into.”
9/10 – Destructoid

“Right now, Stellaris is a very good space-based strategy game, but a few months down the road, it could evolve into a fantastic one”
8.2/10 – Hooked Gamers

Ascension Pack



Your species has mastered the seemingly impossible. Faster than light travel means a new era for your civilization. Brave pioneers set forth from our ancient homeworld into the unknown, while scientists unlock more and more of the vast mysteries of the cosmos... But you are neither the first nor the only, species to climb to the heavens. You must test your military and diplomatic prowess against rival galactic empires.

The Stellaris Ascension Pack includes:


  • Apocalypse: This expansion redefines stellar warfare for all players with a host of new offensive and defensive options. Destroy entire worlds with terrifying new planet-killer weapons, fight against (or alongside) ruthless space pirates, and maybe discover a few non-violent game features as well.
  • Utopia: This expansion adds megastructures and new options for the ultimate advancement of your species.
  • Leviathans Story Pack: A story pack that includes monstrous new creatures and encounters
  • Synthetic Dawn Story Pack: Provides an all-new way for players to establish their empire across the stars, starting the game as a Machine Empire -- a society made up entirely of robots. Unique game features and event chains will allow the machines to expand as a robotic consciousness and create an AI-led network that grows to galactic dominance.
  • Plantoids Species Pack: A species pack that includes fifteen new species portraits, new templates for plantoid civilian and military ships and a cityscape art.
  • Humanoids Species Pack: A species pack that includes ten new Humanoids portraits, new ship models, three new voiceovers sets for VIR and three remixed music tracks.

Nova Edition




Stellaris Nova Edition includes:

DIGITAL ORIGINAL SOUNDTRACK

The Stellaris soundtrack delivers two and a half hours of original music, including bonus tracks and alternate versions not included in the game. Composed by Andreas Waldetoft with appearances by the Brandenburg State Orchestra and Mia Stegmar, listeners will hear themes meant to evoke discovery and far-reaching exploration through the vast expanse of space through the fusion of orchestral and electronic music. MP3 and lossless FLAC are included.

NOVA FORUM ICON

Show your love for Stellaris on the Paradox Forums and other social networks.

EXCLUSIVE ALIEN RACE (COSMETIC DLC)

Colonize the unknown and build a glorious spider empire! An exclusive alien race will be added to your game with a unique arachnid design. When your friends ask how you obtained these new spacefaring spiders, be sure to tell them you found the deal on the web.

Galaxy Edition



Stellaris Galaxy Edition includes:

DIGITAL ORIGINAL SOUNDTRACK

The Stellaris soundtrack delivers two and a half hours of original music, including bonus tracks and alternate versions not included in the game. Composed by Andreas Waldetoft with appearances by the Brandenburg State Orchestra and Mia Stegmar, listeners will hear themes meant to evoke discovery and far-reaching exploration through the vast expanse of space through the fusion of orchestral and electronic music. MP3 and lossless FLAC are included.

EXCLUSIVE ALIEN RACE (COSMETIC DLC)

Colonize the unknown and build a glorious spider empire! An exclusive alien race will be added to your game with a unique arachnid design. When your friends ask how you obtained these new spacefaring spiders, be sure to tell them you found the deal on the web.

DIGITAL COLLECTOR'S BOOK

Join the creative team behind Stellaris to learn how the game's aesthetic was designed and realized for Paradox's most visually unique game to date. From concept art all the way through full illustrations and 3D renderings, this exclusive 130-page book includes a collection of game art unavailable anywhere else -- along with insight into the thoughts and research that drove these designs, the problems the team faced along the way, and the ways they finally brought these visuals to life.

STELLARIS INFINITE FRONTIER NOVEL BY STEVEN SAVILE (ebook)

From best-selling author, Steven Savile comes an original novel based on the science-fiction setting of Paradox's Stellaris. When the Commonwealth of Man receives proof that they are not alone in the universe, humanity is divided: should our species seek salvation in potential friends among the stars, or prepare for an inevitable war? What discoveries await the colony ship as they journey into the unknown to find the source of a mysterious alien signal? Download and read on epub, mobi (Kindle) and PDF.

EXCLUSIVE AVATAR AND GALAXY FORUM ICON

Show your love for Stellaris on the Paradox Forums and other social networks.

SIGNED WALLPAPER

Pay your respects to the pioneers who ventured forth into the unknown with this desktop wallpaper signed by the Stellaris development team.

About This Game

Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.

Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.

Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?

MAIN FEATURES


  • Deep and Varied Exploration.
  • Enormous procedural galaxies, containing thousands of planets.
  • Explore Anomalies with your heroic Scientist leaders.
  • Infinitely varied races through customization and procedural generation.
  • Advanced Diplomacy system worthy of a Grand Strategy Game.
  • Ship Designer based on a vast array of technologies.
  • Stunning space visuals.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 x86 or newer
    • Processor: AMD Athlon II X4 640 @ 3.0 Ghz / or Intel Core 2 Quad 9400 @ 2.66 Ghz
    • Memory: 2 GB RAM
    • Graphics: AMD HD 5770 / or Nvidia GTX 460, with 1024MB VRAM. Latest available WHQL drivers from both manufacturers.
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: Direct X 9.0c- compatible sound card
    • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection or LAN for multiplayer.
    Recommended:
    • OS: Windows 7 x64 or newer
    • Processor: AMD Phenom II X4 850 @ 3.3 Ghz or Intel i3 2100 @ 3.1 Ghz
    • Memory: 4 GB RAM
    • Graphics: AMD HD 6850 / or Nvidia GTX 560TI, with 1024MB VRAM
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Sound Card: DirectX 9.0c-compatible sound card
    • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection or LAN for multiplayer.
    Minimum:
    • OS: OS X 10.8.5 or newer
    • Processor: Intel Core i5 @ 2.5Ghz
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 or higher with 1024MB VRAM
    • Storage: 4 GB available space
    • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection or LAN for multiplayer.
    Recommended:
    • OS: OS X 10.11 or newer
    • Processor: Intel Core i5 @ 2.9Ghz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 750M / or AMD R9 390M with 1024 VRAM
    • Storage: 4 GB available space
    • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection or LAN for multiplayer
    Minimum:
    • OS: Ubuntu 16.04 x86
    • Processor: AMD Athlon II X4 640 @ 3.0 Ghz / or Intel Core 2 Quad 9400 @ 2.66 Ghz
    • Memory: 2 GB RAM
    • Graphics: AMD HD 5770 / or Nvidia GTX 460, with 1024MB VRAM. Latest available proprietary drivers from both manufacturers.
    • Storage: 4 GB available space
    • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection or LAN for multiplayer.
    Recommended:
    • OS: Ubuntu 16.04 x64
    • Processor: AMD Phenom II X4 850 @ 3.3 Ghz / or Intel i3 2100 @ 3.1 Ghz
    • Memory: 4 GB RAM
    • Graphics: AMD HD 6850 / or Nvidia GTX 560TI, with 1024MB VRAM (Latest available proprietary drivers from both manufacturers)
    • Storage: 4 GB available space
    • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection or LAN for multiplayer.

What Curators Say

440 Curators have reviewed this product. Click here to see them.
Customer reviews
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
 
Hide graph
 
Filters
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...