Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.
Recent Reviews:
Mostly Positive (342) - 70% of the 342 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (32,838) - 77% of the 32,838 user reviews for this game are positive.
Release Date:
May 9, 2016
Publisher:

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Recent updates View all (217)

April 18

PDXCON 2019 Ticket Info!



PDXCON2019 is coming and we couldn’t be more excited to meet our community at the event - which takes place on October 18th - 20th, 2019. Tickets go on sale on May 7th, but we’ve got a secret to tell you…

If you head over to the PDXCON 2019 website at https://pdxcon.paradoxplaza.com/ you can sign up to the mailing list. Anyone that signs up will be given 8 HOURS early access before the public availability of the tickets to buy before everyone else! Sign up now and keep your eyes on the news we’ll be sending out because tickets will sell out.
11 comments Read more

April 18

Megastructures, Habitats, and Minor Artifacts



Hello everyone!

First of all, I’d like to follow up on last week’s dev diary by sharing some more things we’re trying out with Megastructures (and habitats!).

After all of that, we also have something new to talk about!

Let’s start from the beginning – which of course leads us to the Mega-Engineering technology itself.

As always, numbers may not be final and temporary things may be sighted.

Mega-Engineering
Mega-Engineering is still a rare technology, but will now be more likely to appear as you build more Habitats and Citadels. This means it is way more likely to appear if you are performing actions in the game that would lead you towards the route of building larger and more powerful structures.

Master Builders
The Master Builders ascension perk no longer unlocks mega-engineering or adds size to habitats, but instead increases the number of megastructures you can simultaneously build by +1. What about increased habitat size you ask? Well, keep on reading!



Habitats & Voidborne
Habitats are no longer locked behind the Voidborne ascension perk but is rather a technology that branches off from the Star Fortress technology. Habitats now have a default of 80% habitability. We’re also experimenting with that some of the habitat’s districts will depend on which planet they are built over. In case you build one above a planet with mining deposits, this could happen:




Voidborne ascension perk now increases habitat size by +2 and increases Habitat habitability by 20%. This should mean it becomes more of a choice for specialization, rather than feeling it is a non-choice.

As a final note on habitats, it might be worthwhile to reiterate my thoughts that I eventually want to add different levels/sizes to habitats. It is however not something for the immediate future, but a little further down the road.

Ring Worlds
We didn’t quite like how Ring Worlds ended up feeling like a vast farm, so we’re making some changes. Instead of being a size 50 with regular districts, we’re changing it to a size 5 with a unique type of districts – segments. A Ring World, as you know, has 4 planets. Each planet can now build 5 segments, which are very powerful districts with many jobs and a lot of housing.



Minor Artifacts

Some of you might recognize the icon for what was supposed to become arcane technology, that partially got into 2.2. It was something that I was personally working on, but that didn’t work out as I had imagined it, and that I didn’t get enough time to finish with other things taking priority.

In the next upcoming DLC, you will be able to come across Minor Artifacts. “Minor Artifacts” is a broad term that includes any smaller and nameless artifact left behind by ancient civilizations. They are never gained passively every month, but will rather have to be found.

What are they used for, I imagine you asking? Well, the basic functionality is that they can be consumed in so-called artifact actions. There are a bunch of different actions that can be performed by consuming Minor Artifacts, with varying effects for each.

Some of these actions will be locked behind a technology, which some may also recognize.



Arcane Deciphering allows you to consume Minor Artifacts for a random technology-related bonus.



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That’s it for this week! Happy Easter everyone! Next week we’ll be back again :)

P.S. Attaching an Easter present

48 comments Read more

Reviews

“Calling Stellaris Europa Universalis in space is probably reductive, but it was the first thing I did in this review not because they are almost exactly alike, but because, when I put away my empires and get on with my day, the stories that have played out in these digital worlds embed themselves in my brain, and I so desperately want to tell people about them. Both games tickle the part of my brain that wants every battle to have some greater context, every move I make to be part of a larger narrative. Stellaris manages to do this without history to lean on, though, and does so with aplomb.”
9/10 – PCGamesN

“Stellaris is easy to comprehend and exciting to execute, which is a perfect combination for a genre notoriously difficult to break into.”
9/10 – Destructoid

“Right now, Stellaris is a very good space-based strategy game, but a few months down the road, it could evolve into a fantastic one”
8.2/10 – Hooked Gamers

Ascension Pack



Your species has mastered the seemingly impossible. Faster than light travel means a new era for your civilization. Brave pioneers set forth from our ancient homeworld into the unknown, while scientists unlock more and more of the vast mysteries of the cosmos... But you are neither the first nor the only, species to climb to the heavens. You must test your military and diplomatic prowess against rival galactic empires.

The Stellaris Ascension Pack includes:


  • Apocalypse: This expansion redefines stellar warfare for all players with a host of new offensive and defensive options. Destroy entire worlds with terrifying new planet-killer weapons, fight against (or alongside) ruthless space pirates, and maybe discover a few non-violent game features as well.
  • Utopia: This expansion adds megastructures and new options for the ultimate advancement of your species.
  • Leviathans Story Pack: A story pack that includes monstrous new creatures and encounters
  • Synthetic Dawn Story Pack: Provides an all-new way for players to establish their empire across the stars, starting the game as a Machine Empire -- a society made up entirely of robots. Unique game features and event chains will allow the machines to expand as a robotic consciousness and create an AI-led network that grows to galactic dominance.
  • Plantoids Species Pack: A species pack that includes fifteen new species portraits, new templates for plantoid civilian and military ships and a cityscape art.
  • Humanoids Species Pack: A species pack that includes ten new Humanoids portraits, new ship models, three new voiceovers sets for VIR and three remixed music tracks.

Galaxy Edition



Stellaris Galaxy Edition includes:

DIGITAL ORIGINAL SOUNDTRACK

The Stellaris soundtrack delivers two and a half hours of original music, including bonus tracks and alternate versions not included in the game. Composed by Andreas Waldetoft with appearances by the Brandenburg State Orchestra and Mia Stegmar, listeners will hear themes meant to evoke discovery and far-reaching exploration through the vast expanse of space through the fusion of orchestral and electronic music. MP3 and lossless FLAC are included.

EXCLUSIVE ALIEN RACE (COSMETIC DLC)

Colonize the unknown and build a glorious spider empire! An exclusive alien race will be added to your game with a unique arachnid design. When your friends ask how you obtained these new spacefaring spiders, be sure to tell them you found the deal on the web.

DIGITAL COLLECTOR'S BOOK

Join the creative team behind Stellaris to learn how the game's aesthetic was designed and realized for Paradox's most visually unique game to date. From concept art all the way through full illustrations and 3D renderings, this exclusive 130-page book includes a collection of game art unavailable anywhere else -- along with insight into the thoughts and research that drove these designs, the problems the team faced along the way, and the ways they finally brought these visuals to life.

STELLARIS INFINITE FRONTIER NOVEL BY STEVEN SAVILE (ebook)

From best-selling author, Steven Savile comes an original novel based on the science-fiction setting of Paradox's Stellaris. When the Commonwealth of Man receives proof that they are not alone in the universe, humanity is divided: should our species seek salvation in potential friends among the stars, or prepare for an inevitable war? What discoveries await the colony ship as they journey into the unknown to find the source of a mysterious alien signal? Download and read on epub, mobi (Kindle) and PDF.

EXCLUSIVE AVATAR AND GALAXY FORUM ICON

Show your love for Stellaris on the Paradox Forums and other social networks.

SIGNED WALLPAPER

Pay your respects to the pioneers who ventured forth into the unknown with this desktop wallpaper signed by the Stellaris development team.

About This Game

Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.

Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.

Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?

MAIN FEATURES


  • Deep and Varied Exploration.
  • Enormous procedural galaxies, containing thousands of planets.
  • Explore Anomalies with your heroic Scientist leaders.
  • Infinitely varied races through customization and procedural generation.
  • Advanced Diplomacy system worthy of a Grand Strategy Game.
  • Ship Designer based on a vast array of technologies.
  • Stunning space visuals.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows® 7 SP1 64 Bit
    • Processor: Intel® iCore™ i3-530 or AMD® FX-6350
    • Memory: 4 GB RAM
    • Graphics: Nvidia® GeForce™ GTX 460 or AMD® ATI Radeon™ HD 5870 (1GB VRAM), or AMD® Radeon™ RX Vega 11 or Intel® HD Graphics 4600
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: Direct X 9.0c- compatible sound card
    • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection
    Recommended:
    • OS: Windows® 10 Home 64 Bit
    • Processor: Intel® iCore™ i5-3570K or AMD® Ryzen™ 5 2400G
    • Memory: 4 GB RAM
    • Graphics: Nvidia® GeForce™ GTX 560 Ti (1GB VRAM)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX 9.0c-compatible sound card
    • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection
    Minimum:
    • OS: 10.11 (El Capitan)
    • Processor: Intel® iCore™ i5-4570S
    • Memory: 8 GB RAM
    • Graphics: Nvidia® GeForce™ GT 750M or equivalent AMD® card with 1GB Vram
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection
    Recommended:
    • OS: 10.13 (High Sierra)
    • Processor: Intel® iCore™ i5-4670
    • Memory: 8 GB RAM
    • Graphics: Nvidia® GeForce™ GTX 780M with 4GB Vram
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection
    Minimum:
    • OS: Ubuntu 16.04 x86
    • Processor: Intel® iCore™ i3-530 or AMD® FX-6350
    • Memory: 4 GB RAM
    • Graphics: Nvidia® GeForce™ GTX 460 or AMD® ATI Radeon™ HD 5870 (1GB VRAM), or AMD® Radeon™ RX Vega 11 or Intel® HD Graphics 4600
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    • Sound Card: Direct X 9.0c- compatible sound card
    • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection
    Recommended:
    • OS: Ubuntu 16.04 x64
    • Processor: Intel® iCore™ i5-3570K or AMD® Ryzen™ 5 2400G
    • Memory: 4 GB RAM
    • Graphics: Nvidia® GeForce™ GTX 560 Ti (1GB VRAM)
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    • Sound Card: Direct X 9.0c- compatible sound card
    • Additional Notes: Controller support: 3-button mouse, keyboard and speakers. Special multiplayer requirements: Internet Connection

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