第一人称古风官场生存 roguelike。你想做实事,也想往上爬——可这台「凭考绩升转」的机器,会一步步教会你虚报、火耗、程仪。没有作恶按钮,每个选择都理所当然。 一局一仕途,死了重来。

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“The heart of this game is the desk: a ten-second judgment, over and over. Is something buried in this document? Is it worth a point of energy to find out? Which seal do you press? Whether those ten seconds are compelling is not something we can decide from the inside. Players have to tell us.

The systems are already complete: six ranks, twenty-eight years, five endings, the private ledger and the censors, hiding and laundering dirty silver, the district and its unrest, the clerks you must rely on. What we need now is not more systems — it is calibration. Is the audit gamble tense enough? Is the fog over your shortfall vague enough to keep you uneasy? Is the honest road too narrow? Only real runs can answer that.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We expect six to twelve months. The work is content and balance, not missing systems. If player feedback shows the core needs substantial rework, we will extend Early Access rather than rush a 1.0.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“- More documents. From 21 to 60 or more. This is the biggest gap today: a full career processes over a hundred documents, and repetition dulls the instinct for what is buried.
- The darker clerks. The informant should make the censors reach for the entries he handled; the loyal one should be able to take a fall for you. Both currently have dialogue but no mechanics behind them.
- Spending the estate. Converting your household back into connections and patronage when you are cornered — at a cost, and always on the record.
- Balance. Recalibrated from real Early Access runs, especially how narrow the honest road should be.
- More ending text and polish.”

Bagaimanakah keadaan semasa versi Akses Awal?

“Fully playable, not a demo. A run begins as a county clerk and can reach viceroy or the Grand Council — or end in any given year.

In the build: the desk loop (audit, stamp, defer, delegate); the private ledger and censor audits that name a specific year; two roads to promotion; five endings and nine achievements; hiding and laundering dirty silver, and losing all of it when the house is searched; the district's livelihood, resentment, unrest, and the commissioner it brings; recruiting, investigating and dismissing clerks, and what dismissal costs you; character art with four stages of decline; Simplified Chinese (in both classical and vernacular registers) and English.

Not yet in: Steam achievements (tracked in-game, not yet wired to Steam), plus everything listed under the full version above.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“The price is lower during Early Access. It will rise modestly at 1.0 as content grows. Anyone who buys during Early Access gets the full version at no additional cost.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“What we most want to hear is what happened in a specific run — which year you came apart, which document did it, which audit you hesitated over, which clerk ruined you. That is far more useful to us than "too hard" or "too easy".

Through the Steam discussions and community hub. When we change numbers, the patch notes will say what changed and why.”
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Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: 10 Nov, 2026

Permainan ini dijadualkan untuk dibuka dalam kira-kira 8 minggu

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Tentang Permainan Ini

「我玩着玩着,就变成了我最讨厌的那种人。」

《大胤·宦海》是一款古风官场生存 roguelike。你是大胤王朝一个想做事、也想往上爬的读书人,从九品县丞起步,在「凭政绩升转、向上负责」的官场里,一年一年往上熬。

这里没有「作恶按钮」。每一次「虚报钱粮、瞒天过海」,都不是因为你坏——而是因为这一年,它就是最划算、最稳妥的那一步。游戏从头到尾不评判你。它只是把你放进那套规矩里,看你会走成什么样。

你将——

· 每年分派 3 分精力于五种行动:开荒建城、民心守护、拉拢关系、瞒天过海、盘点账目;

· 权衡五维:政绩(决定升迁排名)、名声(跌破就出局)、门路与靠山(运作的本钱)、以及亏空——你埋下的雷;

· 抉择突发事件:矿洞瞒报、漕运折损、灾民告御状、乡党邀约……每一条都让你在「实话」和「好看」之间选;

· 熬过京察大计:四年一考,考语定升降;靠山、门路、排名,缺一不可;

· 躲过东窗事发:亏空越深、风声越紧,旧账越容易被翻出来;

· 走向五种结局:抄家流放、革职拿问、原品致仕、谥曰文正、全身而退——一局一仕途,死了重来。

特色

· 古风官场题材的策略 roguelike,纯架空,不影射现实;

· 「温水煮青蛙」式的道德滑坡——压力来自规则,而非你的恶意;

· 数值驱动、局局不同;邸报体叙事,简洁有味;

· 内置「官场词典」,座师、门生、火耗、京察……生僻词随手可查。

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 64-bit (1909 或更高)
    • Pemproses: Intel Core i3-8100 / AMD Ryzen 3 2200G(4 核 3.6GHz 起)
    • Memori: 8 GB RAM
    • Grafik: Intel UHD Graphics 630 / NVIDIA GeForce GTX 1050 (2GB) / AMD Radeon RX 550 (需支持 DirectX 12 / Shader Model 6)
    • DirectX: Versi 12
    • Storan: 6 GB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
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