Sprint on the walls with a unique 2D movement, flowing seamlessly into fast-paced acrobatic combat as you tear through an army invading your capital city, in this action-platformer roguelite installment in the Prince of Persia series.
Gameplay | 1.0 Release Window Trailer
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Curator Review

Recommended
By 吟遊诗人的手札 December 1, 2024

“《波斯王子:Rogue》是一场充满勇气的实验,将经典IP与现代肉鸽玩法融合,赋予了波斯王子全新的生命力。游戏的核心机制在于跑酷,背景墙、绳索、竖墙等元素被充分整合,玩家可以体验到犹如舞者般的节奏感。尤其是在加入加速效果的设计后,精准的跳跃与攀爬更加具有爽快感。最近的这次大更新已经代表了他们做好这款游戏的决心了。不但大刀阔斧地更换了美术风格,还加入了大量新内容。期待正式版的到来。”

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to work with the player community to create the best version of this game that we can. We believe we have created a great core of a game and we have our plans to expand it out, but we know the invaluable impact of directly involving the players. Early Access will let us arrive at version 1.0 with the best possible game experience.

We worked for over 4 years on post-release updates and DLC of another action roguelite that also went through Early Access. We've seen under the hood of one of the best roguelites out there and appreciate how effective Early Access and the importance of open communication between the dev team and the players can be. We want the same thing for The Rogue Prince of Persia.”

Approximately how long will this game be in Early Access?

“We plan to be in Early Access for around a year, probably a little bit longer. Of course, we have our own plans for extra content, but the whole point of Early Access is to work with you, the community. So, if we need to take a couple months more to improve the game because you're giving us great suggestions, then we’ll do it!”

How is the full version planned to differ from the Early Access version?

“We plan to add all the good stuff – more levels, weapons, features, enemies, bosses, story acts and meta progression. Along the way we want to find out if there's anything we can add to the core gameplay too. In fact, our plan is to double the amount of content from Early Access launch to 1.0.”

What is the current state of the Early Access version?

“A challenging but accessible action-platformer roguelite – a combination of fluid platforming, fast-paced acrobatic combat and the first Act of a dramatic adventure story. There are seven levels, two bosses, several primary & secondary weapons and upgrades/medallions.”

Will the game be priced differently during and after Early Access?

“Our current plan is to double the amount of content from Early Access release to 1.0 release, so we might raise the price to fairly reflect the content of the game as it develops. Of course, any price increase will be communicated well in advance!”

How are you planning on involving the Community in your development process?

“First off, we will be communicating and interacting regularly in the Steam Community Hub through news posts and the forums. We also have our own section in the official Prince of Persia Discord for discussion about the game, its latest update and alpha/beta testing of upcoming updates. Feedback will be gathered from both Steam and Discord – anyone can take part in these, just follow the instructions in the appropriate Steam post!”
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About This Game

The Rogue Prince of Persia is an action-platformer roguelite that takes the iconic wall-run and acrobatic combat from the beloved Prince of Persia series and crams it into a juicy, fast-paced, ‘just one more run’ adventure by Evil Empire – a studio that cut its teeth working on post-launch content for one of the most acclaimed action roguelites out there.

Flow seamlessly between platforming and combat, using your acrobatic skill to outmaneuver and outsmart your enemies. Run on the walls to open new routes of attack, avoid traps and explore hard to reach areas, or chain it with kicks, dodges and stomps to fight through swathes of enemies without a scratch. 

Awakening in an Oasis outside the capital after a furious battle with magic-wielding invaders, you rush to the city to stop the brutal invasion. When you die, your mysterious bola returns you back in time to the Oasis, ready to throw yourself into the fray again and again. Discover new areas, characters and knowledge through non-linear storytelling as you strive to find a way to save Persia. 

Switch between a wide variety of deadly weapons during each run and equip & upgrade medallions to enhance both them and your moveset, unleashing devastating synergies. Change your loadout mid-run to adapt to new challenges or stick with your favourites – the choice is yours! 

New weapons, medallions, difficulty modifiers & more are unlocked with each run, so there’s always something new to explore. Every level is also procedurally generated - renewing the challenge with each foray into the city. 

Join us for the game's evolution and be part of the community as we create the best possible version of the game together, and add more story acts, levels, enemies, bosses, weapons & more through frequent updates. Follow the news in our Steam announcements here - .

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5-4460 3.2 GHz / AMD Ryzen 3 1200 3.2 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 950 (2GB) / AMD RX 5500 XT (4GB)
    • DirectX: Version 11
    • Storage: 5 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system

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