Ever felt like the world was missing that one Parkour/Freerunning game? That game that scratches that itch that other games just don't? Rooftops & Alleys aka TheParkourGame is here to deliver! In this game, there's is no 'hold button to parkour' mentality. Here, you, the player is in control!
Reseñas recientes:
Extremadamente positivas (216) - El 95 % de las 216 reseñas de los usuarios en los últimos 30 días son positivas.
Reseñas generales:
Extremadamente positivas (3,778) - El 97 % de las 3,778 reseñas de los usuarios sobre este juego son positivas.
Fecha de lanzamiento:
21 MAY 2024
Desarrollador:
Editor:
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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Aviso: Este juego con acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué ofreces acceso anticipado?

«Early Access allows me to include player and community feedback from the start. Creating a movement-based game like 'Rooftops & Alleys' is a tremendous undertaking, especially for a solo dev, and getting players involved early on helps to get it right in the long run! A game like RNA needs to feel good, that's what it's all about!»

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

«As I am one person working on everything, making time estimations on this topic is very challenging this early on, especially as it heavily relies on community feedback and potential changes having to be made along the way. The game will likely stay in early access for the entirety of 2024, and will ideally move towards a full release in 2025.»

¿Qué diferencias habrá entre la versión completa y la versión de acceso anticipado?

«The full game will include a polished version of everything being added to 'Rooftops & Alleys' during the Early Access phase. This includes new challenges, game modes, multiplayer, more maps, customization, and more! There's a big list of things in the pipeline and on the drawing board right now, however, it's important for me not to make promises on those things until I know more about how do-able it will all be!»

¿Cuál es el estado actual de la versión de acceso anticipado?

«The game in its current state showcases the beginning of the movement mechanics you can use to maneuver through the maps and its obstacles, and aims to give a glimpse into the vision I have for my dream game. You can move around freely across multiple maps, learn the movement, perform new tricks, customize your character, and take part in time trials and trick challenges or online Freeplay/Tag with your friends!»

¿El precio del juego será diferente durante y después del acceso anticipado?

«The aim was always to try and get people involved as early on as possible, at a lower price point compared to what the finished game would sell for. The price of the finished game would be higher, as that would feature multiple game modes, more maps, and features! Getting the game early will certainly be worth it :)»

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

«The community has been a driving factor in the making of this game. As a solo developer, I have been overwhelmed with positive support for my game from all around the globe. The community is constantly giving me feedback, ideas, and so much more creative input than compared to whatever I could think of on my own. The Discord channel is ever-growing, and so is the following on all my social media channels, with everyone being truly invested in making this the best possible game it can be!»
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Acerca de este juego

Ever felt like the world was missing that one Parkour game? That game that scratches that Parkour/Freerunning itch that other games just don't? Rooftops & Alleys aka TheParkourGame is aiming to deliver! Rooftops & Alleys is a brand new game being developed by a single person in Unreal Engine 5. RNA has been in development for around 12-13 months and is ongoing. This project aims to create a fun single-player experience with multiple maps to free roam and challenge yourself in. This game will be its own unique take on the Parkour and freerunning gaming genre and will feature its own control scheme and tricking system (Controllers will offer the best experience, keyboard & mouse is also supported). Currently, the game is being developed primarily for PC, with the intent of releasing on consoles upon official release later on.

Game Features:

- Parkour

- Freerunning

- Tricking System

- Scoring System

- Free Roam

- Time Trials

- Trick Challenges (Currently being reworked - back soon)

- Session Marker System (Pigeon)

- Multiple Maps

- Character Customization

- Multiplayer

- TAG Game Mode (Up to 4 Players)

- Freeplay Game Mode (Up to 4 Players)

- Third and First Person Camera

- Ragdoll/Bail Button

- Slowmotion Button

- Dynamic Weather

- Original in-game Music

Requisitos del sistema

    Mínimo:
    • SO *: Windows 7 +
    • Procesador: 2.5GHz dual core i5 or higher
    • Memoria: 6 GB de RAM
    • Gráficos: GeForce GTX 950 or higher
    • DirectX: Versión 11
    • Almacenamiento: 1 GB de espacio disponible
    • Notas adicionales: Make sure your graphic drivers are up to date and to experiment with the graphics settings to optimize your performance and get the best experience! RNA plays best at high FPS! If using a controller, make sure it's connected before launching the game.
* A partir del 1 de enero de 2024, el cliente de Steam solo será compatible con Windows 10 y versiones posteriores.

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