Survive the horror of found-footage recordings in this analog survival game. Play through multiple 80s & 90s-inspired short stories, each with unique locations and terrifying encounters.
Algemeen/filmisch | DEADCAM | Early Access Trailer
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Gameplay | DEADCAM | Content Update

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'I want DEADCAM to be the best game it can be and for that I need your help! Early Access allows me to build up a community, listen to the feedback and create a bone-thrilling, intense experience along with your help!'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'DEADCAM is planned to be in Early Access roughly for about a year.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'As the game evolves over time the goal is to expand and add what's already been created. I want DEADCAM to be a rollercoaster ride full of intense, horrifying moments for you to experience and in order to achieve these I am planning, but not limited to, the following features:

  • New Recordings: Each new recording will be set in a new and different location with its own unique story and setting and its own set of horrifying entities.
  • More Diverse Experiences: Each recording will contain its own set of challenges. Leaning more towards survival or more towards psychological-horror.
  • New Creatures and Entities: With each recording will its own set of terrifying monsters and entities. Some may be passive while others might be very hostile.
  • Dynamic Gameplay: I want each playthrough to be as unique as possible and so I'll be planning to implement more dynamic approaches throughout development. This means that item placement, weapons and paths will be much more dynamic as will as the scares within each location.
  • Localization: Localization is planned to be added during Early Access although there's currently no concrete timeline of when this will be added into the game.
  • Additional Options and Settings: I'd like to accommodate the player in as many ways as possible and I'll always keep listening to feedback and suggestions to make sure the game can be enjoyed by as many people as possible.
'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The game is playable in a limited fashion as some of the planned features are yet to be fully implemented. New recordings and locations are not yet playable. The current state of the game represents a small portion of what I'm setting out to achieve.

The game offers only the first chapter, or, "recording" with a simple inventory system, interactable objects and, of course, scares and creatures.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The pricing will gradually increase as to reflect the current content and quality of what the game has to offer. As such the game's pricing will be adjusted fairly as new content, features and updates are added to the game.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Community feedback will be crucial for the development of the game. What resonates and what doesn't, what people like and dislike about the game. Through the comments, AMA's, forum posts and the use of Discord we'll be able to always keep tabs on feedback and criticism and will be directly involved and engaging with the community directly!'
Meer informatie

DEADCAM | ANALOG • SURVIVAL • HORROR Demo downloaden

DEADCAM | ANALOG • SURVIVAL • HORROR kopen

 
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Over dit spel

DEADCAM is an 80's & 90's inspired analog-survival-horror game based around found-footage and built in Unreal Engine 5. Explore and survive various short stories presented as "recordings", set in unique settings and locations. Each recording offers a unique mystery for you to uncover.

ANALOG


In DEADCAM the player plays through various stories presented as “recordings” It’s up to YOU to survive and uncover what happened there.

SURVIVAL


Each recording is a unique, self-contained experience set in its own location along with its own set of unique challenges and back-story. Some recordings might lean more into action while others will engross the player into a frightening horror experience. It's up to you to survive all the way through!

HORROR


DEADCAM leans heavily into the gritty horror aesthetics of the 1980’s and 90’s and takes inspiration from classic J-horror movies as well as American horror and slasher movies presented in a VHS style presentation.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

Thematic themes such as dealing with suicide, trauma and general depictions of gore and other mature content; violence, and things generally related to (psychological) horror.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 (64 bit)
    • Processor: AMD Ryzen 5 3600 / Processor Intel i5 9600K
    • Grafische kaart: 8 GB RAM
    • DirectX: Versie 12
    • Opslagruimte: 12 GB beschikbare ruimte
    • Aanvullende opmerkingen: Microphone Optional- Headset + SSD Highly Recommended
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 11 (64 bit)
    • Processor: AMD Ryzen 7 5800X / Intel Core i5-12600K
    • Grafische kaart: 16 GB RAM
    • DirectX: Versie 12
    • Opslagruimte: 12 GB beschikbare ruimte
    • Aanvullende opmerkingen: Microphone Optional- Headset + SSD Highly Recommended

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