The horns sound, the ravens gather. An empire is torn by civil war. Beyond its borders, new kingdoms rise. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Establish your hegemony and create a new world out of the ashes of the old.
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August 22

Dev Blog 22/08/19



Greetings warriors of Calradia!

As you know, we are currently at Gamescom showcasing both the single-player and multi-player of Mount & Blade II: Bannerlord. The event has been absolutely amazing so far, with thousands of people visiting our booths to play the game in the business and public areas of the show.

Today, things have just wrapped up over in the business area and we are hoping that you will get to see a lot of footage from the mid-game of the sandbox campaign in the coming days. Over in our multi-player booth in Hall 9, we are still going strong and will be open until Saturday evening for people to come and play multi-player in the form of Captain mode.



Earlier in the week, we made the announcement that many of you have been waiting for. But for those of you that missed it, we will leave it to the creator of the Mount & Blade series, Armagan Yavuz, to share with you.

https://youtu.be/nQykXaM7l-U
In the coming weeks, we will be talking more about what you can expect with the early access and what it means for both you, our community, and for us. For those of you that simply can't wait that long, head on over to beta.taleworlds.com to apply to take part in Bannerlord's multi-player closed-beta.

https://youtu.be/yCk6Jk7DvrA
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August 15

Dev Blog 15/08/19



Greetings warriors of Calradia!

It is that time of year again where we head off to Gamescom to showcase Mount & Blade II: Bannerlord. However, this year, things are a little different... For the first time ever we will be presenting the game in both the business and public areas of the event. This means that anyone with a ticket can come along to one (or both!) of our booths to play the game for themselves. This is a completely new experience for us and we are sure there will be many unforeseen challenges that crop up, but, so far, our preparations have been going well and we are really excited to be able to show the game in (somewhat) its entirety!

Last year, we took the early-game of Bannerlord’s vast sandbox campaign to the business area of the show, along with 3 premade characters to ensure that players didn’t miss out on any gameplay by spending all of their allotted time in our deep character creation system. This year, guests will be able to choose between the same 3 premade characters, but with a bit of a twist! This time around, we see the characters 10 years on in their adventures, putting players squarely in the mid-game of the campaign.



This comes with a shift in focus for this year’s demo, with an emphasis put on the large-scale, epic battles and sieges that are unique to Mount & Blade games. However, with this being a sandbox game, players will still be free to choose their own path and roam the continent of Calradia, experiencing many of the different features that we have detailed throughout this series of blogs. Of course, we will be at hand to offer advice and guidance, but players will be largely left to their own devices which should lead to some interesting and diverse content coming out for you all to enjoy.

Over in the public area, players will be able to experience the multiplayer side of the game in the form of Captain mode, a team-based PvP game mode that puts players in command of their own detachment AI troops. Captain mode is just one of the new multiplayer game modes to be introduced in Bannerlord, but we feel this particular game mode is a good representation of what Mount & Blade games are all about: putting players in control of their own AI troops that they command and fight alongside in large battles.

Next week, will give you an update directly from Cologne to ensure that you don’t miss out on anything that we have to show or announce during the event, so make sure to check back then!



Finally, we would like to extend our thanks to ASUS! ASUS is the official Gamescom 2019 hardware partner for Mount & Blade II: Bannerlord.

We would also like to thank Razer for providing peripherals for our guests to use in the business area of the event.

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About This Game

The horns sound, the ravens gather. An empire is torn by civil war. Beyond its borders, new kingdoms rise. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Establish your hegemony and create a new world out of the ashes of the old.

Mount & Blade II: Bannerlord is the eagerly awaited sequel to the acclaimed medieval combat simulator and role-playing game Mount & Blade: Warband. Set 200 years before, it expands both the detailed fighting system and the world of Calradia. Bombard mountain fastnesses with siege engines, establish secret criminal empires in the back alleys of cities, or charge into the thick of chaotic battles in your quest for power.

SIEGE GAMEPLAY
Construct, position and fire a range of heavy machinery in sieges that will test your wits and skill like never before. Experience epic, sprawling combat across ramparts and rubble as you desperately hold on to your castle or seek to seize one from the enemy.

Historically authentic defensive structures offer the ultimate medieval warfare experience, as you batter a rival's gate with your ram or burn his siege tower to ashes. Mount & Blade II: Bannerlord lets you live every moment of a chaotic battle through the eyes of a single soldier.

DIPLOMACY
Engage in diplomacy, with meaningful consequences that impact the world. Strike historic peace deals that win land for your kingdom or free you to take on a new foe. An all-new barter system gives players flexibility in cementing deals, from marriage offers to treason pacts, offering all the options available to NPCs. Use a new influence system to direct your faction's energies or strangle the aspirations of a rival.

SANDBOX ECONOMY
See the availability of goods ebb and flow in a simulated feudal economy, where the price of everything from incense to warhorses fluctuates with supply and demand. Invest in farms and workshops, or turn anarchy to your advantage by being the first to bring grain to a starving town after a siege or reopening a bandit-plagued caravan route.

CRAFTING
Craft your own weapon, name it and carry it with you to the field of battle! A deep, physics-based system gives each weapon you create a unique set of attributes, strengths and weaknesses. Forge a finely-tuned killing machine to match your own prowess and complement your play-style, or take the sword of your enemy and brandish it as a trophy of war.

MODDING
The engine and tools used to develop Mount & Blade II: Bannerlord are being made available to the community, so that modders can re-interpret Calradia or create their own worlds! Players can now combine different mods, making it easier than ever to play the game of your dreams.

ENGINE
An all-new tailor-made game engine, developed in-house to fulfill the unique needs of the series, offers the perfect balance of performance and graphical fidelity, scalable with the power of your hardware.

Experience Mount & Blade with richer, more beautiful graphics than ever, immersing you in the world of Calradia, rendering the game's magnificent battles with equally spectacular detail.

System Requirements

    Minimum:
    • Processor: Intel i3-2100 / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4600 / Nvidia GT730 / AMD R7 240
    • Storage: 40 GB available space
    • Additional Notes: These estimates may change during final release
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