Check and Slash combines the action and combat of a hack and slash game with the movement patterns of chess pieces. Find your way through a maze of boards, slash your enemies, dodge attacks, rescue black pieces to receive upgrades and fight against formidable opponents until you find the enemy king.
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About This Game

Check and Slash combines the action and combat of a hack and slash game with the movement patterns of chess pieces. Find your way through a maze of boards, slash your enemies, dodge attacks, rescue black pieces to receive upgrades and fight against formidable opponents until you find the enemy king.

GAMEPLAY


Rhythm:
  • Real-time action, not turn-based.

Movement:
  • Character movement patterns follow the rules of chess.

Enemies attack:
  • Prevent the king from going into check, or enemies will fire projectiles in your direction.
  • Avoid attacking shielded enemies, or they will fire projectiles in your direction.

Enemies defense:
  • Enemies receive a shield that makes them invulnerable when positioned in squares under the influence of another enemy.

Player attack:
  • Slash enemies with your sword until you destroy them.
  • The sword has a combo of 3 attacks, where the third attack is stronger than the previous 2.
  • For each enemy defeated, the sword receives a small bonus that is cumulative, making the attack progressively stronger.
  • Aiming is automatic and will focus on the closest enemy (or the last one hit).

Player attack limitations:
  • You start the game with 3 attack charges, which means you can make up to 3 attacks without moving, and to recharge 1 attack you need to move 1 square in any direction (keep moving and you won't have any problems).

Environment:
  • A maze of rooms (chessboards) connected by corridors.
  • The path through the maze is generated randomly at each start of the game.
  • In each room you must defeat all enemies to open the door to the next room.
  • With each new room, the combination of enemies changes and becomes more difficult than in the previous room.

Minimap:
  • Interface feature that helps the player visualize the path already taken in the maze.

Bosses:
  • There are a few bosses scattered throughout the maze, and they are powerful enemies with unique mechanics. Face them carefully.

Goals:
  • The main objective is to reach the end of the maze and find the enemy king (final boss).
  • The secondary (optional) objective is to find all allies trapped in the maze.
  • Each ally found will grant you 1 upgrade, which can be an increase in maximum health or an increase in the maximum number of attacks without moving.

Health maintenance:
  • There is a chance that defeated enemies will drop items that restore the player's health.

Death:
  • When defeated by an enemy, the player loses the sword's attack bonus and returns to the beginning of the maze.
  • The path is changed randomly again and defeated enemies reappear.
  • Doors that were previously opened will remain open (which means the player can ignore enemies and run through).
  • The attack bonus lost at the time of death can be recovered (if the player finds and defeats the enemy with this bonus).

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7 or higher
    • Processor: Yes, you should have one
    • Memory: 2 GB RAM
    • Graphics: You'll need a Screen
    • Storage: 500 MB available space
    • Sound Card: If your computer can play sound, you should be good
    • Additional Notes: In theory, if your computer can run Windows, it can run this game
    Recommended:
    • Requires a 64-bit processor and operating system
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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