Coaching Simulator is an educational simulation game that combines study techniques, short and long lesson videos, AI university coaching, English practice NPCs, creative crafting areas. Enhance your learning experience and enjoy diverse activities in a virtual library setting.
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Release Date:
Nov 21, 2024
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The primary reason for releasing our game in Early Access is to continuously develop and improve it by considering the feedback and suggestions from our players. Early Access allows us to work alongside our community to expand game content, fix bugs, and make the final version more satisfying. Our players' experiences and feedback will play a crucial role in the game's development process and help us deliver the best educational simulation.”

Approximately how long will this game be in Early Access?

“It will remain in Early Access for approximately 12 months. During this time, we will collect feedback from players and work on optimizing the game. The improvements made during the Early Access period aim to make the final version of the game the best it can be.”

How is the full version planned to differ from the Early Access version?

  • Adding Story Mode: We plan to introduce a rich story mode that follows the academic and personal development journey of a student. This mode will offer an in-depth story supported by cinematic narratives, showing how the player's decisions impact both their academic success and personal life.

  • Enhanced Learning Modules: We aim to expand the existing educational modules by offering a wider variety of lessons and interactive learning options. This will enable players to gain knowledge and develop skills across a broader range of subjects.

  • More Customization Options: By adding more options for character and home customization, we will allow players to express themselves and create their own unique spaces.

  • Optimization and Stability Improvements: We plan to implement technical improvements that will enhance game performance and provide a more stable experience across various platforms.

  • New Mini-Games and Events: To increase opportunities for relaxation and fun, we plan to add new mini-games and events for players to enjoy.

What is the current state of the Early Access version?

  • Pomodoro System: Players can sit at pomodoro desks in the library and study for set periods.

  • Quick Study System: Players can watch short lesson videos in designated sections of the library to quickly gain knowledge.

  • Computer System: In the library, players can watch long lesson videos and conduct research on the internet using computers.

  • AI Coaching NPC for University Selections: Players can use their scores and rankings to get information from an AI coach about university and program choices.

  • English Practice NPCs: Players can practice English at A1, A2, B1, and B2 levels.

  • Craft Area: Players can create and destroy various items to relieve stress and use their creativity.

  • Mini-Games: Players can have fun with various mini-games.

Will the game be priced differently during and after Early Access?

“The price will increase when the full version is released.”

How are you planning on involving the Community in your development process?

  • Feedback Collection: We will encourage players to share their opinions, suggestions, and complaints through in-game feedback tools and surveys. This feedback will directly influence the direction and improvements of the game.

  • Community Forums and Social Media: We will create active forums and social media pages where players can share their experiences, ideas, and issues. These platforms will enhance interaction among players and help the development team stay attuned to the community.

  • Regular Updates and Developer Diaries: To keep the community informed about the game's development process, we will regularly publish updates and developer diaries. This will allow players to know the game's progress and upcoming plans.

  • Closed Beta Tests: We plan to conduct closed beta tests for new features and content, gathering early feedback from a select group of players. These tests will help us evaluate the impact of new additions on the players.

  • Instant Polls and Surveys: We intend to give players a direct voice on certain decisions through in-game polls and surveys. This will make the community more actively involved in the game's development.

  • Community Events: We will organize events that players can participate in together, allowing them to have fun and contribute to the development process. These events will strengthen community bonds and foster a closer relationship between the development team and the players.
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About This Game

Coaching Simulator is an innovative simulation game that combines educational and entertaining mechanisms, offering players the opportunity to both learn and enjoy their time. The game features effective study techniques, short lesson videos, computer-assisted research, AI coaching services, and language practice. Additionally, it provides creative crafting areas and mini-games for players to relax and have fun.

  • Pomodoro System: Players can sit at pomodoro desks in the library and choose study sessions of 30, 45, or 60 minutes, during which they cannot engage in any other activity. This helps them develop efficient study habits in real life.

  • Quick Study System: In designated sections of the library, players can watch short lesson videos to quickly gain knowledge, particularly in subjects like mathematics.

  • Computer System: Players can use computers in the library to watch long educational videos or conduct online research. This feature is ideal for in-depth learning and research.

  • AI Coaching NPC for University Selection: Players can consult an AI coach to determine which universities and programs they can apply to based on their verbal, numerical, or equally weighted scores and rankings.

  • English Practice NPCs: Players can practice English at A1, A2, B1, and B2 levels. They can engage in simulations of real-life scenarios, such as encountering situations in a foreign restaurant.

  • Crafting Area: Players can relieve stress by creating or destroying various items in this area. It allows them to use their creativity to relax.

  • Mini-Games: Scattered throughout the game world, mini-games provide short bursts of fun and entertainment for players during their breaks.

System Requirements

    Minimum:
    • OS *: Windows 7/8/10/11 64bit
    • Processor: Intel® Core™ i5-3470 or AMD Ryzen™ 5 1400
    • Memory: 6 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 580
    • DirectX: Version 11
    • Storage: 15 GB available space
    Recommended:
    • OS *: Windows 7/8/10/11 64bit
    • Processor: Intel Core™ i7-5930K or AMD FX-9590
    • Memory: 16 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 3060 or AMD RX 6600
    • DirectX: Version 12
    • Storage: 25 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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