This SteamVR driver runs real-time optical hand tracking algorithms on your Valve Index front camera streams so that you can pinch, poke, grab and gesture to your heart's content in VR without ever being shackled by controllers on your hands!
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備註:這款搶先體驗軟體尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本軟體開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「We've been developing our optical hand tracking algorithms alongside the Open Source community since 2021. This driver is a huge technical achievement, but it still has some significant useability issues. We're hoping to involve the community in improving the hand tracking accuracy, streamlining the user experience and making the VR input emulation feel rock solid and intuitive.」

這款軟體的搶先體驗時間大約會持續多久?

「Hopefully 12 months.」

正式版預計會與搶先體驗版有何不同?

「We plan to improve the hand tracking accuracy, improve the user experience and provide better input emulation.」

搶先體驗版目前的開發進度如何?

「Works well, shouldn't crash, but the hand tracking quality isn't as good as it could be yet and the gesture recognition isn't nice enough to use yet. Hopefully we will have virtual wearable controller input soon.」

軟體售價在搶先體驗期間前後會有所變動嗎?

「No」

在開發過程中,您打算如何與社群互動?

「This is Open Source software, so we'll be very keen to involve the community!

We're very keen to take user feedback, bug reports, we *might* enable users to help us crowdsource training data, and we'll of course take code contributions! We're also pretty interested in hearing user stories and making our hand tracking more useful for Social VR and Spatial Computing!

The homepage for this project is here if you want to contribute code: https://github.com/moshimeow/mercury_steamvr_driver

For more unstructured discussion/suggestions our Discord server is here: https://discord.gg/8RkJgRJ
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Monado's "Mercury" hand tracking


The optical hand tracking software that this driver uses was developed by Collabora as part of the Monado open-source project.

We noticed that there was a huge segment of people with Valve Indices on Windows but no hand tracking, so we decided to publish this SteamVR driver so that people with Valve Index can use optical hand tracking without extra hardware!

Features


  • Full-fidelity optical hand tracking on just the Index front cameras. Curl, splay and 6dof hand pose are available.
  • Gesture-toggleable far ray interaction for easy interaction with menus
  • Gesture control for A, B, trigger and some thumbstick axes. VRChat is playable but not quite nice as-is.

Some basic tips

  • Get lots of light in your room, or mount a light on the front of your Index!
  • Very unfortunately, the Index front cameras don't have the widest field of view and don't point far down enough. This means that there's a limited tracking range in front of you where hand tracking will work. Hands too far down, too far to the side, or too close to the cameras won't be trackable, so be mindful of where your hands are!

This is free and open source software!


Code contributions, ideas and suggestions are very welcome! You can find links to our Discord server, GitHub page and issues page on the sidebar.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: Intel Core i5-4590/AMD FX 8350
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 970, AMD Radeon R9 290 equivalent or better
    • 網路: 寬頻網際網路連線
    • 儲存空間: 100 MB 可用空間
    • VR 支援: Valve Index
    • 備註: Very early implementation! Expect tracking issues and hard-to-use gesture recognition.
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: Recent CPU with more than 4 threads
    • 記憶體: 16 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 970, AMD Radeon R9 290 equivalent or better
    • 網路: 寬頻網際網路連線
    • 儲存空間: 100 MB 可用空間
    • VR 支援: Valve Index
    • 備註: Very early implementation! Expect tracking issues and hard-to-use gesture recognition.
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