This SteamVR driver runs real-time optical hand tracking algorithms on your Valve Index front camera streams so that you can pinch, poke, grab and gesture to your heart's content in VR without ever being shackled by controllers on your hands!
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注意:该抢先体验的软件内容尚不完整且也许会发生变化。如果您目前不是特别想使用这款软件,那么您 应该等待一段时间来观察软件的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“We've been developing our optical hand tracking algorithms alongside the Open Source community since 2021. This driver is a huge technical achievement, but it still has some significant useability issues. We're hoping to involve the community in improving the hand tracking accuracy, streamlining the user experience and making the VR input emulation feel rock solid and intuitive.”

这款软件的抢先体验状态大约持续多久?

“Hopefully 12 months.”

计划中的完整版本和抢先体验版本到底有多少不同?

“We plan to improve the hand tracking accuracy, improve the user experience and provide better input emulation.”

抢先体验版本的现状如何?

“Works well, shouldn't crash, but the hand tracking quality isn't as good as it could be yet and the gesture recognition isn't nice enough to use yet. Hopefully we will have virtual wearable controller input soon.”

在抢先体验期间和结束之后,这款软件的价格会有所不同吗?

“No”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“This is Open Source software, so we'll be very keen to involve the community!

We're very keen to take user feedback, bug reports, we *might* enable users to help us crowdsource training data, and we'll of course take code contributions! We're also pretty interested in hearing user stories and making our hand tracking more useful for Social VR and Spatial Computing!

The homepage for this project is here if you want to contribute code: https://github.com/moshimeow/mercury_steamvr_driver

For more unstructured discussion/suggestions our Discord server is here: https://discord.gg/8RkJgRJ
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关于这款软件

Monado's "Mercury" hand tracking


The optical hand tracking software that this driver uses was developed by Collabora as part of the Monado open-source project.

We noticed that there was a huge segment of people with Valve Indices on Windows but no hand tracking, so we decided to publish this SteamVR driver so that people with Valve Index can use optical hand tracking without extra hardware!

Features


  • Full-fidelity optical hand tracking on just the Index front cameras. Curl, splay and 6dof hand pose are available.
  • Gesture-toggleable far ray interaction for easy interaction with menus
  • Gesture control for A, B, trigger and some thumbstick axes. VRChat is playable but not quite nice as-is.

Some basic tips

  • Get lots of light in your room, or mount a light on the front of your Index!
  • Very unfortunately, the Index front cameras don't have the widest field of view and don't point far down enough. This means that there's a limited tracking range in front of you where hand tracking will work. Hands too far down, too far to the side, or too close to the cameras won't be trackable, so be mindful of where your hands are!

This is free and open source software!


Code contributions, ideas and suggestions are very welcome! You can find links to our Discord server, GitHub page and issues page on the sidebar.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10
    • 处理器: Intel Core i5-4590/AMD FX 8350
    • 内存: 8 GB RAM
    • 显卡: NVIDIA GeForce GTX 970, AMD Radeon R9 290 equivalent or better
    • 网络: 宽带互联网连接
    • 存储空间: 需要 100 MB 可用空间
    • 支持 VR: Valve Index
    • 附注事项: Very early implementation! Expect tracking issues and hard-to-use gesture recognition.
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10
    • 处理器: Recent CPU with more than 4 threads
    • 内存: 16 GB RAM
    • 显卡: NVIDIA GeForce GTX 970, AMD Radeon R9 290 equivalent or better
    • 网络: 宽带互联网连接
    • 存储空间: 需要 100 MB 可用空间
    • 支持 VR: Valve Index
    • 附注事项: Very early implementation! Expect tracking issues and hard-to-use gesture recognition.
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