Shoot, blow s**t up, fly or bark orders in the ultimate Free-to-Play, large scale, multiplayer WAR experience. Thousands of players in multiple battles fighting one massive war of nations. The first to take 12 cities takes the glory. Jump right in!
Recent Reviews:
Mixed (1,240) - 51% of the 1,240 user reviews in the last 30 days are positive.
All Reviews:
Mixed (93,990) - 65% of the 93,990 user reviews for this game are positive.
Release Date:
Oct 18, 2016

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Recent updates View all (413)

October 9

Play the soldier you want to play - Update 1.12 available now!

With the release of the ‘Deploy! Drive! Destroy!-update we are introducing a new, simpler and more flexible Deploy System making it easier to setup a squad with your friends and to play the soldier you want to play in battle.

Setting up a squad with your friends is now as easy as choosing one of your soldiers and inviting your friends to join you in an infantry, tank, recon, pilot or paratrooper squad of two to four players. The size of the squad depends on its type. 

Or you can simply press “To Battle!” and enter into the combat as part of a squad composed of random players.

No matter if you setup a squad beforehand or enter the battle at random, when you are in combat you have the freedom to deploy with any of your soldiers regardless of the type of squad you are in.

You always enter the battle as part of an infantry, tank, recon, pilot or paratrooper squad, but as mentioned the new deploy system gives you the freedom to deploy as any type of soldier once you are in combat. If the necessary resources are available that is.

This means that you still can’t deploy as a paratrooper or pilot in a Skirmish Battle as the game mode does not support these soldier types. Neither can you deploy as for example a pilot in an Assault Battle if there are no pilot resources available for that battle.

Finally your initial choice of squad also ties together with the available resources. You might have entered as a pilot squad, chosen to spend most of the combat deploying your tank crew, but if pilot resources runs out your squad is still removed from the battle. 

The new deploy system in Update 1.12 removes the old auxiliary seat feature and instead operates with fixed squad sizes with up to four players in an infantry and paratrooper squad, three players in a tank crew squad and two players in a pilot or recon squad.

We are aware that some players want to coordinate more than “just” four players To this end we are working on a squad linking system, that will enable you to link two different squad in order to enter battles together. We hope to release this system soon.

Removing the auxiliary seat feature also means that Squad Upgrade Points unlocked on the Squad Leader and -Member ribbon are no longer used to modify your squad. 

Instead Squad Upgrade Points now give everyone in the squad an additional 0,5% of the XP earned by other members of the squad – that is a significant bonus for a squad of soldiers who has maxed out those two ribbons.

The new deploy system also gives you complete freedom when choosing what vehicles your soldiers should bring into combat. You are no longer restricted by the vehicle categories previously forcing you to only equip one of each type.

If you want your tank crewman to bring three light tanks and a tank destroyer to the frontline, or for your infantry soldier to have access to all three support vehicles during battle – just go right ahead and make the loadout that fits your playstyle. 

It takes time to prepare equipment, weapons and vehicles for combat, something that the new deploy system convey through the concepts of equipment- and vehicle field maintenance load.

Basically what happens every time you lose equipment and vehicles in battle is that you put “load” on the “imaginary crew” working to get you gear ready, and as a rule of thumb the bigger and more deadly gear you lost, the more “load” you are generating. This has an impact on what you are able to deploy with. 

Simply put it takes a while to get for example your next heavy tank ready for use if you just lost one in combat. You can then choose either to wait, deploy a lighter tank. deploy as a support gunner or maybe even deploy as infantry while you wait for your heavy tank to be ready once more.

You can watch the Update 1.12 Highlight about the Deploy System below:
60 comments Read more

October 7

Driving made fun – Play Update 1.12 now!

We have made driving in Heroes & Generals a lot more fun with the just released 1.12 Update: ‘Deploy! Drive! Destroy!.

Each and every vehicle in the game ranging from the large heavy tanks to the ordinary civilian bicycle have had their physics redone. For example we adjusted the acceleration and speed of vehicles to match the real life values related to their motor power and weight.

Basically we tweaked all vehicles in Heroes & Generals to make them feel more correct while still keeping a balance between realism and fun to play.

At the same time we gave brakes an overhaul – especially the brakes on the tanks. If you let go of the gas, your tank will stop as usual. However, if you put the tank in reverse, it has the same effect as using the emergency brakes.

Previously all tracks in Heroes & Generals worked the same way, but that has changed with the ‘Deploy! Drive! Destroy!’-update. We now use the following three different types of tracks providing a more authentic tank driving experience:

Clutch braking
Basically you put the brakes on one track and turn by spinning the opposite track. This gives the tank a relatively small turning radius but also slows it down.
These types of tracks are used on all Soviet and most German tanks.

Controlled differential
You transfer motor power from one track to the other, turning by slowing one tracks and speeding up the other. This gives the tank a larger minimum turn radius but it does not lose as much speed.
These types of tracks are used on all American tanks.

Double differential
A separate axle transfer motor power from one track to the other thereby turning the tank. You can even turn on the spot by spinning the tracks in opposite directions. Los of speed is minimal but the tank has a larger turn radius at speed.
These types of tracks are used on a few German tanks.

The ‘Deploy! Drive! Destroy!’-update also introduces a brand new terrain system on all maps. A system that makes sure that roads, grass and mud affects your driving like you would expect.

In all there are 11 different terrain types, from asphalt roads and rocks to forests and swamps, in Heroes & Generals that first and foremost have an impact on the speed of your vehicle. But terrain also affects the friction of the vehicle and how bumpy the ride feels. Speed is also affected by driving up- or downhill.

Vehicles all have individual off road and top speeds, and it is these speeds that the terrain has an impact on. This makes vehicles with a high off road, such as most tracked vehicles, much better suited for a drive through swamp than for example a motorbike with a low off road speed.

However as soon as the motorbike hit the open road, its much higher top speed will make it leave the tracked vehicle behind in a split second.

So make sure to adjust your tactics to your choice of wheels.

You can watch the Update Highlight on Vehicle Handling & Terrain below:
22 comments Read more

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About This Game


Heroes & Generals is a full on, all-out WAR experience. The ultimate, large-scale multiplayer war. Thousands of players fighting one massive war of nations. The first to take 12 cities takes the glory.

Battle it out alongside newfound brothers from all over the world in multiple battles waging persistently as Generals strategize and deploy resources to assist their men.

As a soldier everything you do influences the war. Every kill you make, every tank you destroy, every town you capture matters. Even glorious defeat, because sometimes to win the war, many must die.


How you fight and the speed of progression is up to you.

Experience the rush of close quarter combat, the pleasure of picking off the enemy at range, the power of unleashing hell from a tank or wreaking havoc from an aircraft. The choice is yours.


You own and master your own equipment.

Unleash the terror of the badass Panther Tank, the power of the Yak-9B fighter 20mm cannons, or the stealth of a M8 Greyhound. Load out with the deadly PPS-43, the legendary Tommy Gun or the rare but lethal FG-42.

There are 65+ weapons and 70+ vehicles and aircrafts available and if that is not enough, use your wrench to humiliate the enemy!


* Engage in combat as Infantry, Recon, Tank Crew, Paratrooper or Fighter Pilot.

* Fight in small, close-quarters Infantry encounters, in larger skirmishes with vehicles or in huge land and aerial assaults. All battles are connected in one giant persistent war.

* Gain experience as a soldier and earn credits towards better gear.

* Unlock more than 65 weapons and 70 vehicles and planes.

* Unlock upgrades and ammo for your weapons and vehicles.

* Unlock and equip Combat Badges enhancing your soldiers abilities. More than 35 different Combat Badges available.

* Enter combat as part of a squad with your friends.

* Join a nation and fight for the United States, Germany, or the Soviet Union

* Become a General, strategize and deploy resources to assist your men in battle.

System Requirements

    • OS: Windows 7, 8 or 10
    • Processor: 2GHz CPU w. SSE3 instruction set- dual-core
    • Memory: 3 GB RAM
    • Graphics: ATI HD 4810/NVIDIA 9600 GT or above (with >512mb RAM)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible
    • OS: Windows 7, 8 or 10
    • Processor: Intel i5 processor or higher / AMD Phenom II X6 or higher
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 series or higher / AMD HD 6870 or higher
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: DirectX compatible

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