Feel the excitement of flying the Su-25T "Frogfoot" attack jet and the TF-51D "Mustang" in the free-to-play Digital Combat Simulator World!DCS World is a vehicle combat simulation game created by an inspired development team. DCS World uses a powerful engine that delivers realistic gameplay.
Recent Reviews:
Mostly Positive (108) - 78% of the 108 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (5,756) - 76% of the 5,756 user reviews for this game are positive.
Release Date:
Mar 18, 2013
Developer:

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October 19

DCS World Newsletter - 19 October 2018



DCS World Open Beta 2.5 Hotfix and Release Version
This week we released a second Open Beta update to address issues that some users encountered with the new, default controller profiles. Theses default profiles are now only used for a newly installed module, or the user manually loads them as a profile. Our next controller to add default profiles for will be the VKB Gunfighter Mk.II. Our goal is to have default controller profiles for all popular controllers.

You can read the entire Hot Fix list here

This week we also moved the current Open Beta to the Release version. You can read the change log here

The biggest element of this is the updated Release version is the availability of the new MiG-29 for DCS World

DCS: F/A-18C Hornet, DCS: Persian Gulf Map, and Su-33 Bundle Pack Last Days
The bundle pack consisting of the Hornet, Persian Gulf Map, and Su-33 ends this Sunday! In addition to the full pack, we are also offering a version of just the Hornet and Persian Gulf map. Find both on our e-Shop

You can also find both bundles on our Steam store at:

Modeling Update
We recognize that an important aspect to improve in DCS World is more realistic damage modeling in regards to localized effects, visual effects, affect on hit components, and type of weapon impact. Regarding the latter, the new damage model will be based on two types of weapon impact: penetrating impact and proximity impact. This provides us with three primary weapon effects on a unit: penetrating (projectiles), volumetric/pressure wave (high-explosive) and volumetric/shrapnel. This last effect allows weapon casing fragments to be tracked as unique objects entering the unit. This is not modeled in our current damage model system, but it will provide a great improvement to aircraft, and later, ground unit damage.

When a projectile or shrapnel penetrates a unit, the strength and functionality of the of the unit component it intersects with is affected. This includes components like spars, flight control surfaces, engine, weapons, fuel, etc. This, in turn, can greatly affect aircraft performance and system functionality.

The team has been working hard on this new damage model system, and the primary work is now complete. It is now undergoing internal testing. We will first roll out the new damage model system in our World War II aircraft, then later move to our more modern aircraft and then ground units.




In these images, you can see the internal components of the P-51D and Fw 190 D-9 that are tracked as unique components that can be damaged.

About Early Access and Open Beta
For those not familiar with the terms Early Access and Open Beta, we want to use this newsletter to talk about how we implement them in regards to DCS World.

DCS World Early Access

Over the last few years, the concept of Early Access has taken traction with many companies in this industry. Before our adoption of this option, we were often bombarded with customer requests to test our products, or at least have the opportunity to have an early look. We offer Early Access to such customers, and we greatly appreciate the feedback on how we make the product even better. However, we also recognize that Early Access is not for everyone, and some players prefer their first experience in the game to be with a completed experience. We get that, and this option is not recommended for everyone.

The time a product remains in Early Access can vary widely based on the scope of the project, technical hurdles, and how complete the module is when it enters Early Access. Eagle Dynamics and all of our third parties strive to make this period as short as possible. It’s important to note that when a development team starts work on a new project while another project is still in Early Access, it is most often because it’s a separate internal team or elements of the team have completed their tasks on the Early Access project and it’s time for them to move them to move on to a new project rather than sit on their hands.

An Early Access module can be played on both the Open Beta and Release versions of DCC World. When we first release a new module or update it, we first release it to our Open Beta version of DCS World for “field-testing” and then we later move it to the Release version once we are sure there are no “blocking” issues.

DCS World Open Beta

Speaking of Open Beta and Release versions, we currently operate two versions of DCS World, the Open Beta version and the Release version (many fewer versions than before!). Because DCS World is a “living” project that changes daily, it’s possible for a project-wide bug to worm itself in and make the game unplayable for all. To prevent this and add a level of protection, we adopted Open Beta and Release versions.

Most every two weeks (sometimes more with hotfixes) we create a new Open Beta version that comprises the changes from the prior two weeks. Although this first goes through both internal and closed-external testing, it is possible for errors to slip through. In this case, the Open Beta is utilized to identify a “blocking” bug that prevents all customers from playing the game (not just customers of a single module). For those that take part in the Open Beta, we greatly appreciate it and thank you for your testing efforts. If a “blocking bug” is present in the Open Beta, we always have the Release version available. This is why the Release version is sometimes called the Stable version.

As such, the Open Beta version is for us to “field-test” new changes and check for any DCS-wide “Blocking” crashes, and the Release version is the result of the previous Open Beta that does not suffer any “Blocks.” As with Early Access, Open Beta is an option and may not be for everyone.

DCS World on Fighter Pilot Podcast
Our very own Matt “Wags” Wagner sits down with Jell-O on the Fighter Pilot Podcast and talks DCS World.
You can also find the interview on Youtube

Expanding DCS World on Facebook
Have you been looking for more translated DCS World news to your native language? We have recently expanded our DCS World social media presence on Facebook to include pages for Chinese and Polish pages. We welcome you to stop by and follow! We now have Facebook pages for English, German, Chinese, and Polish, with more to come:
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October 18

Hornet Mini-Update - 2018-10-18

https://forums.eagle.ru/showpost.php?p=3661070&postcount=80

Update time!

As mentioned in a recent newsletter, we are pushing hard for JHMCS with AIM-9X support, Maverick, FPAS page, and corrected A/A antenna logic after undesignated button lock release. All is looking good, but the AGM-65F and G versions will unfortunately not be ready until next month.

We, for the most part, have four guys working on Hornet systems and here is what they are working on:
1- JHMCS. Afterward he moves on to the HARM.
2- AGM-65E. Once done, then AGM-65F and G.
3- A/A radar antenna. When complete, then LTWS.
4- FPAS page. Then after that, then probably “soft lock” IFF or Data Link / SA page.

The Hornet systems team is working full time on the Hornet, but some of the items are complex and take time. No one is slacking off.

Once the Maverick and HARM are fully functional, we’ll start work on the second Hornet mini-campaign.

We have ten new training missions in work that include:
IFR Airfield Approach
Carrier Taxi and Takeoff
Carrier CASE I Recovery
A/A Gun
AIM-9L/M
AIM-120
A/G Gun
Rockets
CCIP Bombs
CCRP Bombs

You may be saying to yourself, “but Wags, you forgot CASE II,III and AIM-7!” Negative Ghostrider, we need those items to be completed before we can make the training mission for them (full comm for CASE II,III and HOJ mode for the Sparrow).

Supporting tech like the A/G radar (we lost our original engineer on this) and an improved FLIR rendering system are in work and are fundamental to A/G radar implementation and the ATFLIR.

So things are moving forward at a good clip, but this is a very complex product and it will take time.

Thank you for your patience!
5 comments Read more

About This Game

Feel the excitement of flying the Su-25T "Frogfoot" attack jet and the TF-51D "Mustang" in the free-to-play Digital Combat Simulator World!

The Open Beta version of Digital Combat Simulator World (DCS World) 2.5 is a free-to-play digital battlefield game and simulation environment. The “release” version will be available shortly after Open Beta testing is complete. The Open Beta is an optional version of DCS World that we use to first test new content and technologies before moving them to our release version.

Our dream is to offer the most authentic and realistic simulation of military aircraft, tanks, ground vehicles and ships possible. This free download includes a vast mission area of the Caucasus region and Black Sea that encompasses much of Georgia. It also includes a flyable Russian Sukhoi Su-25T ground attack aircraft and the famous WWII North American TF-51D fighter. An additional 25 aircraft are available for purchase.

The download comes with one of the most powerful mission editor ever designed, full network play and more than 156 AI weapons systems, 105 ground vehicles and trains, 50 air defense systems, 19 ships and 84 AI aircraft permitting you to plan and play highly sophisticated missions. DCS World is massively extensible through additional DCS modules as well as user-made add-ons and mods which you can purchase and download from our site.

DCS is a true "sandbox" simulation that is also designed to cover multiple time periods of interest such as WWII, Korean War, Vietnam, Gulf War and others. Current regions to battle include the Caucasus, Nevada Test and Training Range, and Normandy 1944. New maps in development include the Persian, Syria, Afghanistan, and others.

DCS World is fundamentally a deep, authentic and realistic simulation designed also to offer a more relaxed gameplay to suit the user and his particular level of experience and training. The ambition is to hand hold users from novice pilot all the way to the most advanced and sophisticated operator of such complex weapons systems as the A-10C Warthog or the F/A-18C Hornet. The only next step is the real thing!

Key features of DCS World 2.5:

  • The most realistic Free-to-Play digital battlefield ever.
  • One-of-a-kind, internally developed graphics engine that looks amazing from 0 to 80,000 feet.
  • Includes a beautiful, free, and highly detailed map of the Caucasus region that includes south western Russia and Georgia.
  • Includes millions of buildings, millions of km of usable roads and railways, more than 50 million trees, and 20 fully-equipped operational airbases.
  • Includes 156 free and fully operational weapons systems, 105 ground vehicles, 19 ships and 84 AI-controlled aircraft.
  • Fly the TF-51 Mustang and Su-25T attack jet for free!
  • Play all DCS World modules from one DCS World version.
  • State-of-the-art graphics with amazing lighting, shadows, and performance.
  • New breathtaking effects for explosions, clouds, fog, fire, and smoke.
  • Hundreds of land, air and seaborne AI vehicles. The world is your sandbox.
  • Create your own missions and campaigns for unlimited gameplay!
  • Mission generator included allowing rapid mission creation.
  • Enjoy multiplayer with friends, and even fly together in the same aircraft for multi-crew missions!
  • Purchase and fly the most iconic airplanes and helicopters from WWII up to the modern day.
  • Mouse interactive 6 degrees of freedom cockpits for most aircraft and the most accurate flight models, cockpit systems, sensors, targeting systems and sounds available.
  • Purchase and fly the most authentic simulations of the A-10C Warthog, UH-1H Huey, F-86F Sabre, Spitfire, and many others now.
  • Exciting new aircraft coming to DCS World like the F-14 Tomcat, F/A-18C Hornet, F-4E Phantom II, Mi-24P Hind, P-47D Thunderbolt, and many more!
  • Purchase additional high-quality maps such as Normandy 1944, the Nevada Test and Training Range, and the Persian Gulf.
  • Play hundreds of missions and campaigns with new campaigns continually created.
  • Both hardcore realistic and casual gameplay modes and options available.

System Requirements

    Minimum system requirements (LOW graphics settings):
    OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i3 at 2.8GHz; RAM: 8 GB (32 GB for multiplayer); Free hard disk space: 60 GB; Video: NVIDIA GeForce GTX 770 / ATI R9 280X DirectX11); requires internet activation.
    Recommended system requirements (HIGH graphics settings):
    OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i5+ at 3+ GHz; RAM: 16GB (32 GB for multiplayer); Hard disk space: 60 GB on Solid State Drive (SSD); Video: NVIDIA GeForce GTX 980 / ATI R9 Fury DirectX11 or better; Joystick; requires internet activation.

    Recommended VR systems requirements (VR graphics settings):
    OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i5+ at 3+ GHz; RAM: 32GB; Hard disk space: 60 GB on Solid State Drive (SSD); Video: NVIDIA GeForce GTX 1080 / ATI RX480 DirectX11 or better; Joystick; requires internet activation.

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