Log in to The GRID and engage in psychedelic virtual combat as you dive deep into Corporate Networks, steal their secrets and crash their servers.
All Reviews:
Very Positive (59) - 93% of the 59 user reviews for this game are positive.
Release Date:
Dec 16, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Waves² exceeds the scope of the original game significantly and as a one-man studio getting feedback before release is almost impossible.

The Early Access period is intended primarily to let players test the game and provide that feedback in order to make a more balanced and enjoyable game.”

Approximately how long will this game be in Early Access?

“The Alpha period will last until the game is considered "Feature Complete", this means all the major features in the roadmap are implemented and live. The game will then enter a Beta phase during which the primary aim is to balance and polish the game ready for final release.

During Early Access you can expect the leader boards to be periodically wiped and for the balance to change in significant ways as we hone in on the best experience.

The game is currently in "Alpha 5" and has recently shifted into a monthly development cycle. From now until release updates will occur at the end of each Calendar month.”

How is the full version planned to differ from the Early Access version?

“The full roadmap for the full game is publicly available and updated constantly.

Key features yet to be implemented are:

  • Battle Mode (Asynchronous Multiplayer)
  • More GRID Development (more content, enemies and complex Networks to explore)
  • Dynamic Leaderboards (Weekly, Monthly and Seasonal)
  • Achievements
  • Trading Cards

What is the current state of the Early Access version?

“As of March 2017 (Alpha 4)

Game Modes:
  • Crunch Time (3 minute Timed Challenge)
  • Survival (Classic Arcade mode with Extra Lives)
  • Rush (Level Up and kill Bosses to extend the time limit)
  • Chase (Touch Checkpoints to extend the time limit)
  • Dive (Destroy Towers to unlock the Portal then Dive to the next Level)
  • GRID (Procedurally generated Campaign mode)

  • Steam Leaderboards
  • All the Enemies from the original Waves
  • Procedurally Generated Arenas
  • Metagame progression for unlocking new equipment and game modes
  • Customisable Player Builds allowing you to tailor your ship to your play style
  • 36 Unique Items including 6 Weapons, 6 Special Attacks, 6 Utility Powers and 18 Passive Upgrades
  • Ingame progression where the players power level increases during each game
  • Enemy Progression where the enemies get tougher and more dangerous the longer a game continues

Will the game be priced differently during and after Early Access?

“The final game will be cheaper than the Early Access version. Early Access is for those players who want to support and help the game develop and not a quick cash grab.

There will be a price reduction when the game enters Beta and this will be announced 1 week before it happens and the final price reduction will happen when the game leaves Early Access.”

How are you planning on involving the Community in your development process?

“The Steam Community forums will be the main source of feedback during Early Access.

The entire roadmap of tasks is available to view by anybody and is updated constantly as work is completed.”
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Recent updates View all (31)

September 1, 2018

Update 0.62 Patch Notes

Another small patch to address some issues in 0.6.

  • Rebinding Keys no longer gets stuck waiting for input.
  • Compatibility Mode no longer crashes at startup.
  • Pause Menu can no longer open over itself.
  • Pause Menu can no longer interupt game startup sequence.
3 comments Read more

August 31, 2018

Update 0.61 Patch Notes

This is just a maintenance patch to fix some performance issues as well as a bug in the Crunch Time Leaderboards.

  • Upgraded to Unreal 4.20.2

  • Fixed hitch when towers spawn/despawn.
  • Fixed hitch when Garbage Collecting.
  • Fixed periodic slowdown in OS Nodes in GRID.

  • Fixed Crunch Time scores sometimes being submitted to a non-existant leaderboard.
0 comments Read more
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About This Game

In The Neon Ballroom of Cyberspace There is Only... 404 File Not Found

Log in to The GRID and engage in psychedelic virtual combat as you dive deep into Corporate Networks, steal their secrets and crash their servers.

It's your reflexes against the relentless assault of Bugs, Programs, Viruses and AI's in this Twin-Stick Shooter. Chain together kills to build your Combo and earn Adrenaline that can be unleashed in devastating Burst Attacks. Customise your Avatar's Load-out to match your combat style and explore synergies between the 36 Items to find the best combination for you.

AI System Administrators adapt to your weaknesses and try to exploit your vulnerabilities as they defend their Networks both in the Arena and on the GRID.

  • Hack into Corporate Networks in the Roguelike GRID Campaign mode.
  • Compete in 6 Arcade Arenas for Leaderboard glory.
  • Unlock 36 Items that can be combined in up to 46,656 different ways allowing you to customize your Avatar for any play style.

System Requirements

    • OS: Windows Vista/7/8/10
    • Processor: 2GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 compatible graphics card
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
    • OS: Windows 7/8/10 64-bit
    • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: DirectX 11 compatible graphics card
    • DirectX: Version 11
    • Storage: 250 MB available space

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