A short adventure into a world of alternative render pipelines & custom shaders. Expect driving, flying, shooting, and tower defence.
Gameplay | Savage Turret v0.3
Gameplay | Savage Turret v0.2
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Gameplay | First Public Build
Gameplay | Volumetric fog
Umum/Sinematik | Savage Turret First Look

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Game Akses Dini

Dapatkan akses instan untuk bermain; ikut terlibat dalam game seiring perkembangannya.

Catatan: Game Akses Dini adalah produk yang belum selesai dan mungkin tidak akan berubah lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam kondisinya saat ini, kamu harus menunggu untuk melihat jika game ini terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“In its current state, the game has most of its gameplay mechanics but lacks any sort of meaningful goal, progression or story. It feels like a good solution to have the community suggest what is the Goal for players to progress towards. While I describe it as Tower Defence, I want to look for some new spins on the core concept. Maybe, deeper resource management, a base-building puzzle, or additional gameplay during enemy waves.”

Berapa lama game ini akan berada dalam Akses Dini?

“I will predict a year of time until it can be called "done".”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“Just to outline the extent of the ambition (approximate numbers):
  • 15 levels of the core gameplay with some non-combat segments in between.
  • Enemy variety should have at least 3 types. I've done a lot of optimisations, including GPU culling and Impostors, so the challenge will be raised by increasing the number of enemies, as opposed to upping their Hit Points.
  • The turret variety and placement puzzle are currently a priority.
  • If all goes well, I plan to invest in hiring some artists for Art, UI Design, Level Design and maybe a 3D modeller for specific objects to give the game a sense of unique identity.

Apa status saat ini dari versi Akses Dini ini?

“It resembles a tech demo. Pressing start will load a "floating" level with a God-Mode spinning camera, the ability to shoot, some turrets, and some enemies. You can't add turrets, complete or fail the level as of now. The last two would disrupt the testing of other features.
The Art assets are purchased from general-purpose marketplaces, rather than created specifically for this project, so the aesthetic may be lacking at the current stage.”

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“When the game exits Early Access the price will increase.”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“As my expertise is rather technical than creative, the initial vision doesn't cover the game design, so I plan to gobble up all the suggestions and ideas the community has to offer.
I just know gore and funky shaders)

I intend to use the Steam forum for all the discussions as Steam is currently the only targeted distribution platform.”
Baca Selengkapnya
Bhs. Indonesia tidak didukung

Produk ini tidak didukung dalam bahasamu. Silakan tinjau daftar bahasa yang didukung di bawah ini sebelum melakukan pembelian.

Beli Savage Turret

 
Lihat semua diskusi

Laporkan bug dan berikan masukan untuk game ini di papan diskusi

Tentang Game Ini

Expect a short demo-like gameplay section featuring driving, first-person combat and tower defence.
No loading screens, Content is loading and light are baked as you go.
The shaders are the distinctive feature of this project. Custom baked light, TopDown (2D) dynamic lights, traced primitive reflections (cubes and spheres).

No fail state yet: infinite ammo, infinite resources, no damage from enemies (they still attack you though) and the tower base can't be destroyed. There are also no guardrails or map markers to keep players on the right track. But it is kind of fun that way)
Yet, progression triggers, checkpoints and save systems are functional.
The game in its current state can take 15 minutes to finish. You'll be treated with a final title screen, signifying that you have already experienced all it has to offer.


While the demo is short, it doesn't have placeholder or "vertical slice" scripts. All systems are scalable - more similar content can easily be added using the existing architecture.

Deskripsi Konten Dewasa

Pengembang mendeskripsikan konten ini sebagai berikut:

Includes large blood splatter coming from enemies when they take damage. Also giblets.

Persyaratan Sistem

    Minimum:
    • Prosesor 64-bit dan OS diperlukan
    • OS *: Windows 7 (SP1+)
    • Prosesor: Intel Core i5
    • Memori: 2000 MB RAM
    • Grafis: nVidia 1060 or better graphics (or AMD equivalent)
    • DirectX: Versi 10
    • Penyimpanan: 1000 MB ruang tersedia
    Direkomendasikan:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 10
    • Prosesor: Intel i7 4+ core CPU (or AMD equivalent)
    • Memori: 3000 MB RAM
    • Grafis: nVidia 1060 or better graphics (or AMD equivalent)
    • DirectX: Versi 11
* Mulai 1 Januari 2024, Steam Client hanya akan mendukung Windows 10 dan versi yang lebih baru.

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