Alquiem is a new Medieval RPG made by a solo-dev in which you will be able to gain strength through numerous classes and talent trees, professions and equipment to face the creatures that inhabit the lands of Odenzur.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

This game was designed by a single dev, it is an independent game which therefore does not have the means to be playtested internally by numerous testers.

The game has already received a full year of regular updates, significantly enhancing its quality. We are now approaching the official release, which will include a full English translation.”

Approximately how long will this game be in Early Access?

“The early access period lasted 1 year and probably a few more months to fully translate the game and prepare for its release.”

How is the full version planned to differ from the Early Access version?

“The game has already received a full year of regular updates, significantly enhancing its quality. We are now approaching the official release, which will include a full English translation. And more to come !

Be ready for the 2027 Roadmap !”

What is the current state of the Early Access version?

“The game has already received a full year of regular updates, significantly enhancing its quality. We are now approaching the official release, which will include a full English translation.”

Will the game be priced differently during and after Early Access?

“The game is free and will remain so forever.”

How are you planning on involving the Community in your development process?

“The community was involved from start to finish throughout the entire development phase. From a private alpha test to a public beta, and finally a year of early access during which your feedback was invaluable. As all members of the Discord server can attest, you are listened to, and the game is evolving far beyond what was initially planned. The amount of quality of life added over the last 2 years is staggering, thank you all!”
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About This Game


English translation planned in the roadmap after version 2.0

The game has already received a full year of regular updates, significantly enhancing its quality. We are now approaching the official release, which will include a full English translation. And more to come !

This game was made by a single dev with limited resources, so it may contain bugs and will not receive the same level of support as a big-budget game. Thank you for your understanding and have fun !

Discover over 80 talents across combinable classes to create your own unique build. The Mercenary, Necromancer, and Artisan will be your spearheads on your adventure, while the other classes must be unlocked with Radiant Gems, the game's premium currency, which can be farmed for free infinitely.

Embark on an adventure through 6 different dungeons, home to over 20 unique monsters, including tougher elites and, if you're lucky, even mimics with exceptional loot. Enjoy a modernized turn-based combat system where attacks are automatic but skills must be cast manually. A perfect blend of idle and active gameplay.

☠️ Timing and strategy will be key to reaching the depths of Pandemonium. A randomly generated, infinite final raid featuring all the game's monsters awaits. Negative affixes will further increase the difficulty of this survival mode. New affix rotations will appear each season.

Gather materials to forge the best equipment. Synergize your arsenal of weapons, armor, and jewelry with your class talents to create unprecedented playstyles. Legendary weapons have unique effects and can be further enhanced beyond their limits in the endgame.

Progress in four distinct professions: Mining, Lumberjacking, Herbalism, and Fishing. The first two will allow you to gather ores and wood to forge your equipment, while the latter two will let you create potions with increasingly fantastic effects. For example, speed potions to instantly complete quests.

Complete quests during dungeon battles or even in the background while the game is closed.

The idle aspect, reminiscent of ​​older browser games, is fundamental.

Alquiem doesn't end with just one playthrough. Once you reach the maximum level, you can choose to restart your adventure from scratch, or almost...

🔨 The City Projects system lets you build your own medieval city, and its buildings offer permanent upgrades that are retained between playthroughs. Legacy Equipment is also retained, allowing you to make your early game much faster and more unique!

Alquiem is a 100% free-to-play game. To fund future content updates, you have access to various microtransactions, ranging from simple cosmetics to The Crusade: an extremely generous seasonal battle pass for free users that also includes a unique legendary skin and a large quantity of radiant gems once unlocked in its paid version.

And that's just a brief summary; discover much more once you're in the game.

Thank you all for your support, and have fun!

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Human creation and the use of AI :
➧ 100% of the game's sounds were purchased and designed by humans.
➧ 100% of the animations VFX were purchased and designed by humans.
➧ 100% of the interface was designed, customized, and integrated by me over more than two years of meticulous, case-by-case attention, representing thousands of hours of work. These interface elements come from numerous resource packs purchased online from human artists such as Kodiac Graphics and his amazing Mercenary GUI https://kodiakgraphics.itch.io/mercenary-rpg-gui or PONETI and his 4000 icons https://poneti.artstation.com/store/zVzR/4000-fantasy-icons or PVGames and his trully unique 2D Srpites used as cosmetic in-game coat of arms appearances, REXARD https://assetstore.unity.com/publishers/13229 Dream Circle for hundreds of incredible animations vfx https://dreams-circle.itch.io/ And many more !

Generative AI was used to create backgrounds images such as class backgrounds, menu backgrounds, battle backgrounds. I recently updated the sprites of all the enemies in the game using generative AI; the retro 3D rendering is incredible and perfectly matches the art style.
All this represents approximately 15% of the game's graphics assets. But this was done carefully and sparingly, and in conjunction with human work and my artistic direction.

➧ 100% of the game's music was made by humans

15 Soundtracks by Alexander Nakarada
1 Soundtrack by Wolfgang Muermann
26 Soundtracks by Alkakrab

System Requirements

    Minimum:
    • OS *: Windows® 7/8/10/11 (32 bits/64 bits)
    • Processor: Intel Pentium or compatible
    • Memory: 4 GB RAM
    • Graphics: GPU compatible OpenGL 2.1 / WebGL
    • Storage: 3 GB available space
    • Additional Notes: Résolution 1920x1080 +
    Recommended:
    • OS: Windows® 10/11 (64 bits)
    • Processor: Intel® Core™ i3 ou AMD® Ryzen 3 (3.0 GHz+)
    • Memory: 8 GB RAM
    • Graphics: GPU dédié NVIDIA®/AMD® avec 1 Go VRAM (OpenGL 4.1+)
    • Storage: 3 GB available space
    • Additional Notes: Résolution 1920x1080 +
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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