Branching routes × free-form exploration. A dark fairy-tale pixel-art RPG set in Terminus, between the human and demon worlds. Join the knights, become a mercenary, sail the Sea of Skies, or belong to no faction. Meet diverse companions and forge your own journey.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

Leaving Early Access: 2027

What the developers have to say:

Why Early Access?

“Terminus Historia is an RPG built around multiple story routes and player freedom, and we plan to continue expanding the game with additional story content and improvements to its systems.

The Steam release will also mark the first official release of the English version. We chose Early Access so that we can continue refining the English localization, UI, game balance, and other systems based on feedback from both Japanese- and English-speaking players, and further improve the overall quality of the game.”

Approximately how long will this game be in Early Access?

“We currently expect Early Access to last around one year. However, this may vary depending on the development progress of additional content and the feedback we receive during Early Access.”

How is the full version planned to differ from the Early Access version?

“The Early Access version already includes multiple major story routes and their branching events, along with the game's core combat, character growth, and exploration systems.

For the full release, we plan to add an additional story route that is not yet implemented, while further refining the existing routes, free-form exploration, game balance, UI, English localization, and other aspects of the game based on feedback received during Early Access.”

What is the current state of the Early Access version?

“The Early Access version includes the Black Knights Route, Slum Mercenaries Route, Airship Crew Route, and Wanderer Route (currently in development).

The game already includes its core systems, including branching events based on player choices and actions, party formation with recruitable companions, affinity and romance, Weapon and Magic Proficiency-based character growth, Devil Magic and Sacred Magic, the Monster Spoils system, and actions such as "Fight" and "Steal" when interacting with NPCs.

Each route offers approximately 7-15 hours of playtime, and New Game+ allows certain progress to carry over after completing the game.

The Steam version supports both Japanese and English. We will continue refining and improving the English localization throughout the Early Access period.”

Will the game be priced differently during and after Early Access?

“At this time, we do not plan to make a significant change to the base price when the game leaves Early Access. If we decide to revise the price in the future based on additional content or the state of development, we will announce the change in advance.”

How are you planning on involving the Community in your development process?

“We welcome feedback through the Steam Community Hub on bugs, game balance, UI, free-form exploration, and other gameplay systems.

For the English version in particular, we would also appreciate feedback on localization, terminology, and text presentation, and will continue refining these areas based on players' actual experiences with the game.

We will use this feedback to further improve the game as we work toward the full release.”
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About This Game

Branching Routes × Free-form Exploration.

A dark fairy-tale pixel-art RPG,

Terminus Historia.

"Terminus" - the boundary between the human and demon worlds.

In this war-torn realm where humans, demons, and rival factions collide, choose how you live and shape your own journey.

FEATURES

  • Branching Routes × Free-form Exploration

    Stay with the knights, leave them behind to live as a mercenary, or set out on your own without pledging yourself to any faction.

    Your allegiance and the choices you make along the way can dramatically change how the story unfolds.

Black Knights Route - Remain with the knights and head to the northern front.
Slum Mercenaries Route - Leave the knights behind and fight as a mercenary.
Airship Crew Route - Board an airship and take to the Sea of Skies.
Wanderer Route - Belong to no faction and travel across a world that continues to move around you, delving into dungeons and exploring ancient ruins along the way.

Within each route, your choices and actions can also change events and how the story develops.

 

  • Playtime: Approx. 7-15 hours per route / New Game+ with carryover after completion

  • Original Pixel Art & Sound

    All graphics are created with original pixel art.

    Your travels and battles are accompanied by original music and sound effects, including a theme song by Shade.

  • Companions & Romance

    Recruit a variety of NPCs you meet along each route and form a party of up to four characters, including the protagonist.

    Some companions belong to your faction, while others travel independently with no faction allegiance.

    Raise your affinity with key characters in each route to develop romantic relationships.

    The ending of your story can change depending on who you form a bond with.

  • Combat & Character Growth

    Weapon Proficiency and Magic Proficiency systems.

    The more you use your favorite weapons and magic, the more proficient you become, increasing hit counts and enhancing damage and other effects.

    As your Weapon Proficiency increases, you can learn Skills tied to different weapon types and unique weapons.

    Character stats also grow according to how they fight.

  • Devil Magic & Sacred Magic

    The game features nine schools of Devil Magic -

    Fox Magic / Mujina Magic / Vampire Magic / Spider Magic / Parasite Magic / Necromancy / Evil Spirit Magic / Spirit Magic / Demon Magic -

    as well as Sacred Magic.

    Whether you develop a character as a Devil Mage or a Sacred Mage is up to you.

  • Monster Spoils System

    Monsters defeated in battle can be sold as spoils, or used as materials at the blacksmith to forge weapons and armor.

  • "Fight" & "Steal" Actions

    You can do more than just talk to NPCs: choose "Fight" to challenge them to battle, or "Steal" to take items or money.

  • Character Voices

    Key story scenes feature character voice acting.

    Protagonist: Yui Morimoto
    Kuroki: Nobunaga Shimazaki
    Melene: Mia Naruse
    A: Akihiro Nagaoka
    Aubel: Yui Otokura
    LXXX Dokuro: Kakeru Hota
    Female Commander: Rio Natsuki
    Demon King: Kahoru Sasajima

  • STAFF

    Character Design & Original Artwork: Bukurote
    Music & Sound: kururuku
    Pixel Art: ivyoomori
    Direction / Scenario / Game Systems: IMAYUI

Mature Content Description

The developers describe the content like this:

Contains Violence, Gore in pixel art.
Contains Bad Language.

System Requirements

    Minimum:
    • OS: Windows 10 / 11
    • Processor: 2 GHz dual-core processor or better
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0 compatible graphics card
    • DirectX: Version 9.0
    • Storage: 2 GB available space
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