Delve into Keeper’s Toll, an action-packed roguelite brimming with challenge and despair. Survive against an onslaught of relentless hordes and grueling bosses with skill-based ARPG gameplay. Embrace the darkness and cleanse these curse lands.
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출시일:
2023년 5월 3일
개발자:

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참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보기를 하나요?

“Early Access is a great opportunity to involve the community in helping us build the game. We would like to collect feedback regarding all aspects of the game, including such things as character builds, balancing skills, difficulty and progression. We want to know what we can improve on and what people enjoy and do not enjoy, and we will do our best to make changes accordingly.”

이 게임의 앞서 해보기 기간은 얼마인가요?

“We estimate to exit early access sometime in Q3, 2024. Keeper's Toll may remain in Early Access longer than expected, and we will do our best to update the community.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“Early Access has 3 of the levels (Linden Forest, Usvit Depths and Usvit Castle). We plan to release more content as we continue development and reach major milestones. Lots of new features and systems will be added throughout the course of development. The final level, boss fights, and level tiers will be added once the game reaches its 1.0 full release.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“The current state of the Early Access version includes the base structure of the game, but lacks a few systems and some of the core content such as the final level and level tiers. We currently have all character talent trees, lots of different enemy types and bosses to fight, and all systems in place including the Merchant, Knowledge and Perks Systems.

As Keeper's Toll is a work in progress, there will be things that are going to change. There will be bugs. There will be balancing issues. These are things we will be working on as we develop the game. If you want a polished version of the product, Early Access may not be right for you. If you want to join the community and help us build the game, we would love to have you!”

앞서 해보기 동안과 앞서 해보기 이후의 게임 가격이 다르게 매겨지나요?

“The game will be priced at a discount during Early Access. We may be raising the price later on, and pricing is currently TBD.”

개발 과정에 어떻게 커뮤니티를 참여시킬 계획이신가요?

“We plan to involve the community by directly connecting through Steam or through our Discord Server. We also plan on doing some livestreams and consistent content updates. We will also engage with players through our website and/or social media platforms such as Youtube and Twitter.”
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Keeper's Toll 구매

특별 할인! 남은 시간: 2024년 7월 11일

 
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게임 정보



Arise, fallen hero! Enter Keeper's Toll, an action-packed roguelite set within a retro-infused dark fantasy world that demands skill and courage. Every moment could be your last, but with each setback, you grow stronger. Seize the challenge, overcome daunting foes, and purge a callous world through a methodical genre-bending experience.



Keeper’s Toll places a heavy focus on slow-paced, skill-based gameplay with ARPG elements. Each run allows you to study your enemies and hone your skills while progressing through the main quest. Once you have mastered the basics, Keeper’s Toll introduces unique enemy archetypes, intricate bosses, and fresh mechanics that will challenge any worthy hero.



Keeper's Toll features 6 unique risen heroes: the Shadow Monk, Pyromancer, Blood Maiden, Necromancer, Ranger, and Bogatyr. Each hero has their own specialized game-defining mechanics, as well as completely unique abilities and progression trees.




Ferocious bosses and cutthroat invaders lie at the heart of Keeper’s Toll and its perilous lands. All of the bosses, mini bosses, and invaders you will encounter feature their own unique battle mechanics and twists on the core gameplay. Overcoming the bosses requires a keen sense of strategy, so strengthen your character with purpose or suffer a swift end to your journey.


Key Features:
  • Unique genre blend between horde survival and ARPG with a touch of souls-like
  • Skill-based gameplay designed to be approached methodically
  • Custom character classes featuring their own progression trees, unique abilities and playstyles
  • Destructive boss encounters with intricate designs, mechanics, and gameplay twists


----------------------------------------------------------------

CURRENT VERSION

Blood Maiden Update - v0.9
  • New Character Class: Blood Maiden
  • New Perks System + Merchant
  • New Tomes of Knowledge + Achievements
  • Adjustments based on EA feedback
----------------------------------------------------------------

FUTURE MAJOR UPDATES

v0.9.x - Continued
  • New Tomes of Knowledge
  • New Events
  • Additional Localization Support. Languages TBD
  • Adjustments based on EA feedback

v1.0 (Full Release)
  • Final Level + Boss Fights
  • Hard Mode / Tier 2 Levels
  • New Tomes of Knowledge + Achievements
  • New Music
  • Additional Localization Support. Languages TBD
  • Adjustments based on EA feedback

----------------------------------------------------------------

PREVIOUS RELEASES

Pyromancer Update - v0.8
  • New Character Class: Pyromancer
  • New Quest - The Black Flame
  • New Event - Armored Snail
  • New Tomes of Knowledge, Knowledge Skills and Achievements
  • New Merchant Items
  • Adjustments based on EA feedback

Usvit Castle Update - v0.7
  • New Environment: Castle Usvit
  • 30+ new enemies
  • New Boss Fights
  • New Main Story Quest Progression
  • New Health System
  • New lighting system
  • Enhanced Environments
  • New Merchant Items / Blueprints
  • New Events
  • Enhanced User Interface
  • New Music
  • Chinese Localization
  • New Character Abilities/Attacks
  • Modified/Improved Talents for Bogatyr class
  • Curse Mode Modifications
  • Merchant Rerolls
  • Modifications/Balancing to Chancellor Autlaic Boss Fight

Shadow Monk Update - v0.6
  • New Character Class: Shadow Monk
  • New Tomes of Knowledge System + Shared Skill Points
  • New XP System + Modified Gold System
  • New Environment props and additions
  • Evasive Maneuvers (Dodge / Roll)
  • New Boss: Sporelord Rotwood to replace Bloodsap as Linden Forest end boss
  • New User Interface Elements: HP/Stamina Bars
  • New Merchant Items
  • New Events
  • New Powerups

Ranger/Merchant Update - v0.5
  • New Character Class: Ranger
  • Merchant/Shop/Item System
  • Rebrand to Keeper's Toll
  • In-game events including challenges and altars

Early Access - v0.4
  • Completion of the Necromancer Class
  • Completion of the Bogatyr Class - Rebalanced with new Skills and Abilities
  • Enter the Usvit Depths - New Unlockable Area Available
  • Skill rework and upgrades for existing classes
  • 6 Unique Bosses and Mini Bosses
  • Talents
  • Altar Sacrifices
  • Power-ups
  • Achievements
  • Secrets!

Necromancer/Catacombs Update - v0.3
  • Introduction of the Necromancer Class - New Hero *COMPLETE*
  • Enter the Usvit Depths - New Area - *COMPLETE*
  • Skill rework and upgrades for existing classes
  • Tons of new enemies
  • Tons of new features

Early Demo Release - v0.2
  • Introduction of the Bogatyr Hero - A long since deceased warrior of the old, risen again to assist in the cleansing of Linden Forest.
  • Introduction of the Linden Forest - A once green pasture now lies in ruins. The guardians of this forest haunt it from the very graves they built.
  • Boss: The Flesh Golem

Pre Alpha Test - v0.1
  • Pre Alpha test build, featuring basic design and mechanics testing

시스템 요구 사항

    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제 *: Windows 7 64bit
    • 프로세서: Intel i3 64 bit processor or equivalent
    • 메모리: 4 GB RAM
    • 그래픽: DX 10 Compatible GPU
    • DirectX: 버전 10
    • 저장공간: 1200 MB 사용 가능 공간
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.

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