Become an Arhaekon and recover lost treasures & knowledge, bleed your minions and forge them into something more, rebuild what has fallen into decay and lay waste to the abominations holding the world captive, in our Tactical turn-based dungeon crawler.
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Utgivningsdatum:
4 jun, 2024
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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Notera: Detta Early Access-spel är inte färdigt och skulle kunna ändras ytterligare. Om du inte känner för att spela spelet i sin nuvarande form bör du vänta för att se om spelet fortsätter utvecklas mer. Läs mer

Vad utvecklarna har att säga:

Varför Early Access?

“We want to build a community around the game to provide us with feedback and suggestions: new ideas of various features they would like to see in the game. This doesn't mean we do not have a hefty list of features & content already planned.
We also want to encourage community members to participate in designing unique items, participate into building more of our large and conveniently empty world, from lore to the additional unit's tier, skills, stats and more!”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We do not want to keep the game in an endless early access, therefore we will be releasing the full product within 12 months.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“While the early access focuses on core gameplay elements and offers the exploration of the story to a lesser extent, the full release will conclude the story, while adding features according to the community's suggestions and feedback.
The main features of the full release will include:
- Boss encounters for notable regions;
- An additional unit tier (3 in total - 16 extra units, 28 in total)
- More overall content: enemies, regions, lore, items, etc.
- Whatever else the community might come up with, is feasible and we can accommodate.”

Hur är det nuvarande läget i versionen med Early Access?

“We are currently in the pre-release internal testing phase. This means everything we listed in the game features exists and is working as intended.
However, since internal testing isn't a very good indicator of how the game fares on a wide variety of systems & hardware, there will surely be bugs, glitches and other annoyances which I intend to fix as fast as possible so we can get on to the fun stuff: adding content, especially community-inspired content!”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“We are still considering options. It would be fair to reward those that help build a community and help polish the final product after all - right? right?!”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We plan on relying on the community for constructive feedback, bug reports, feature requests as well as votes for certain feature priorities from among those we have in store for you, as we progress with their implementation.”
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Det här spelet är ännu inte tillgängligt på Steam

Planerat lanseringsdatum: 4 jun, 2024

Det här spelet blir upplåst om ungefär 10 dagar

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Om detta spel

Become an Arhaekon, bind warriors to your will and fight your way through the corrupted world. Recover lost treasures & knowledge, bleed your minions and forge them into something more, rebuild what has fallen into decay and lay waste to the abominations holding the world captive, in our Tactical turn-based dungeon crawler.
Features:
- 14 regions with themed dungeons and enemies;
- Battle-centered turn-based tactical combat gameplay;
- 12 units of 4 classes with unique and highly synergic abilities, experience and tier progression
- Experimental endless procedural music;
- Roguelike elements including procedural dungeons & loot, units perma-death and more!
- Dark, bleak atmosphere;
- Corruption System - your unit's health is not your only concern. They will slowly tune in towards the enemies' song!
- Unit & party management - restore your unit’s resolve decisively by committing them to the Purgatory and mend their broken bodies by assigning them the - - Medical Ward - if it isn't already full;
- Equipment in the form of augments – a punishing system designed to render hoarding useless!
- Loot – randomly generated augments, crafting recipes, pages of lore, or ritual rites of six different rarities;
- Currency system with three types of favors from gods to bless your journey, four types of refugees and materials to revitalize the continent, and, of course, ether – your very own fuel;
- Camp management - Upgrade and manage your ragged refugee camp & patch-up your facilities;
- Crafting system - The knowledge of upgrading the level of equipment or essences or obtaining new ones was lost, but the compendium of shaping is still at your disposal;
- Progress management – choose your path carefully for here be dragons!
- Punishing decision-making: from layers of management to layers of combat mechanics, all your choices matter and there’s no going back;
- Collectible lore with a twist – you don’t care about the lore? Fine, just enjoy the experience & other bonuses from collecting it – we can’t afford wasting development resources!
- Made by a small team;
- Community oriented development – we want YOU to have a say regarding which features come first, give us ideas and vote for the kind of stuff you want to see in the game before we fully release it!
- Still under development – aside from being bugged, unbalanced and half-baked, this means we can end up with a zombie-shoot’em’up by release, provided you manage to convince enough players to vote for such features!

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

AI was used to reduce time investment in illustration art. The AI art can be seen in various UI elements where illustrations are present. Please note, all of the AI art you see wasn't merely generated and thrown into the game, it obviously needed a fairly extensive degree of retouching.

Beskrivning av vuxet innehåll

Utvecklarna beskriver innehållet så här:

"Mature content" takes the form of violence and blood, some partly uncovered statues of monsters, humans or other entities or summarily clothed/ragged/uncovered humanoids.

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows
    • Processor: TBA
    • Grafik: TBA
    • DirectX: Version 12
    • Ljudkort: -
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows
    • Processor: TBA
    • Grafik: TBA
    • DirectX: Version 12
    • Ljudkort: -
    • VR-stöd: -
    • Ytterligare anmärkningar: Our target hardware is mid to low-end gaming PCs.

Vad kuratorer säger

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