Project OutFox is moddable, cross-platform rhythm game engine based on StepMania, featuring 20 different modes simulating different dance, sensor, instrument and key-based rhythm games. Play your way through 20+ years of community content and relive your nostalgia and try to outfox your friends!
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출시일:
2026년 8월
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앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 하나요?

“OutFox has grown and evolved since we started the project in 2019, and has forged it's own path to become the working game museum it is today. We have chosen to open the game to Early Access to allow for player involvement and for our community to help shape the future of the game.”

이 게임의 앞서 해보기 기간은 얼마인가요?

“We plan to work hard on the game over the next 2 years, as we polish and stabilize the game for all the different platforms that we support and come out of Early Access around later 2023.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“We plan to polish and improve the UI and Modular system, allowing for players to select the games they wish to use, as well as the option to add new simulations in the future. This project is about game preservation and archival, so we are trying to achieve accurate simulations that you the players can help us with. These features may be added as they become available to users in future builds as the project progresses.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“We have a fully functional engine and 18 (currently) different game modes, all at varying progression. We hope to have more finessed themes for the Early access launch, which should provide a modern and much better streamlined gameplay experience.”

앞서 해보기 동안과 앞서 해보기 이후의 게임 가격이 다르게 매겨지나요?

The game will always be free.

You can support the project through other means via DLC support or Content, but the engine will never be locked behind a paywall.”

개발 과정에 어떻게 커뮤니티를 참여시킬 계획이신가요?

“We would love the community to get involved on functions and features they wish to see, events that we can run, what online functionality and competition modes they would like to see. We are a small team of developers that care about giving the best experience we can, and hope you will embark with us on that journey. You can help development via our bug reporting repo at and discuss with other players in our discord server, where a lot of the suggested features and improvements do end up being added to the game!”
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이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정일: 2026년 8월

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Project OutFox Playtest 참여

접근 권한을 요청하면 개발자가 더 많은 참여자를 모집할 준비가 되었을 때 알림을 받게 됩니다.
 
모든 토론 보기

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게임 정보

Project OutFox is a fully extensible, cross-platform rhythm game sim engine based on StepMania, featuring 20 different modes simulating different dance, instrument, and key-based rhythm games.

Its goal is to become a cross-platform “sandbox” and “working museum” for the genre, supporting nearly 25 years worth of content. It is developed by a team of community volunteers creating a game for the fans by the fans. The aim is to be community focussed and to celebrate what rhythm games have done to the world, providing an archive for future generations of players.

It has extensive chart format support across different simulated game modes;

Dance Pad Based Modes

dance (3k, 3k double, 4k, 4k double, 6k, 6k double) .dwi, .sm, .ssc, .bms - The default game type. This game type uses four lanes in the cardinal directions (left, down, up, right). It also contains a 6-lane style, adding up-left and up-right directions, and a 3-lane style using only up-left, down, and up-right.

pump (5k, 5k double, 6k (halfdouble) .ksf, .sma, .sm, .ssc - A five-lane dance game, which uses four diagonal directions and the center rather than cardinal directions.

techno (4k, 4k double, 5k, 5k double, 8k, 8k double, 9k, 9k double) .sm, .ssc - A dance game type designed for pads with nine panels, including 4-lane (similar to dance), 5-lane (similar to pump), 8-lane (using all but the center panel), and 9-lane styles in single and double versions.

smx (3k, 3k double, 5k, 5k double) .ssc - A dance game type designed by StepRevolution using a new unique pad which uses the cardinal directions plus middle (left, down, up, right and centre).

ds3ddx (4k + 4 sensor) .ssc - A dance game whose format is common among Chinese arcade dance games, which uses four diagonal foot panels, and four hand sensors around the pad in the cardinal directions.

stepstage (6k, 3k) .ssc - A dance game whose format is familiar to those that played it; it had 6 panels over 2 columns, based on a circular design.

kickbox (4k, 6k, 8k) .sm, .ssc - An obscure lash-a-soft dance pad-to-a-punching-bag mode (four, six, and eight-pad modes).

Sensor Based Modes

para (5 sensor, 8 sensor) .sm, .ssc - A dance game designed for para para routines, which is typically played with five infrared hand sensors in a semicircular layout, and uses a considerably looser scoring system.

ez2dancer (3k + 4 sensor) .sm, .ssc - A game type based on the defunct arcade dance game EZ2Dancer, which uses three foot panels and a pair of hand sensors.

maniax (4 sensor) .sm, .ssc - A game type based on the defunct arcade dance game Dance Maniax, which uses four hand sensors arranged into two columns (upper and lower).

boxing (2 sensor) .ssc - A game type based on boxing moves to give you a great workout!

Controller Based Modes

be-mu (5k +scratch, 5k +scratch double, 7k +scratch, 7k +scratch double) .bms, .bml, .bme - Supports 5-key and 7-key styles

po-mu (3k, 4k, 5k, 7k, 9k, 9k double) .pms, .bme - A PMS player mode, supporting 3, 4, 5, 7, and 9-button styles, 2 player mode, and the ability to load PMS/BME po-mu files.

kbx (1k to 19k) .bms, .bml, .bme .chart, .dwi, .dtx, .gda, .ksf, .mc, .mid, .osu, .osz, .pms, .qua, .qp, .sma, .sm, .ssc, .tja - A 1 to 19 lane game type designed primarily for keyboard play, being able to play songs from any mode using the smartGen system. This is an OutFox-specific game type that does not simulate any specific game.

Instrument Based Modes

gddm (6k, 9k, 10k) .dtx, .gda, .g2a - A drum mode supporting six-part (five drums and one pedal), nine-part (seven drums, bass pedal, hi-hat pedal), and 10-part (“Real”) styles, played with MIDI electronic drum kits.

gdgf (3fret, 5fret) .dtx, .gda - A guitar mode supporting three-fret and five-fret styles, often played with a guitar style controller.

gh (5fret, 6fret) .chart, .mid - A five-fret guitar mode simulating the mechanics of once-popular console games originating from North America.

rb (rb drums, gh drums, rb pro drums) .chart, .mid - A drum mode simulating the mechanics of once-popular console games originating from North America.

taiko (1 drum - 4 hitpoints) .osu, .osz, .tja - A popular game often played with a drum controller.

bongo (2 bongos - 4 hitpoints + clap) .tja - A popular game often played with a bongo drum controller.

Experience a new feature rich editor allowing for new charting experiences, whether you want to create standard charts or something more exotic to outfox your friends, it can all be done with a new online mode, pitting your skills against others around the world, or just to claim bragging rights on the new leader boards!

Featuring keyboard, control pad, midi instrument, controller, dance mat, touch support, and full controller support for SteamDeck, there is an extensive way to play your way, and with the included mods and gimmick options the possibilities are almost endless!

시스템 요구 사항

Windows
macOS
SteamOS + Linux
    최소:
    • 운영 체제 *: Windows 7
    • 프로세서: A Processor from 2003 or later
    • 메모리: 512 MB RAM
    • 그래픽: 3DFX Voodoo 2 or later
    • 저장공간: 350 MB 사용 가능 공간
    • 사운드카드: Sound Blaster AWE 16 or later
    • 추가 사항: The game supports hardware from 2003 or later, but your play experience will be affected the further back you go. You will need extra space for content that you create or share.
    권장:
    • 운영 체제: Windows 10
    • 프로세서: A Processor from 2010 or later
    • 메모리: 4 GB RAM
    • 그래픽: Supporting OpenGL 2.1 or greater
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 450 MB 사용 가능 공간
    • 사운드카드: Windows Compatible Sound Card
    • 추가 사항: You will need extra space for content that you create or share.
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.
    최소:
    • 운영 체제: 10.12 - Sierra or later
    • 프로세서: Intel: from 2009 or later, M1: 2020 or later
    • 메모리: 2 GB RAM
    • 저장공간: 350 MB 사용 가능 공간
    • 추가 사항: You will need extra space for content that you create or share.
    권장:
    • 운영 체제: 10.15 Catalina or later
    • 프로세서: M1: 2020 or later / Intel: 2015 or later
    • 메모리: 4 GB RAM
    • 저장공간: 450 MB 사용 가능 공간
    • 추가 사항: You will need extra space for content that you create or share.
    최소:
    • 운영 체제: Ubuntu 14.04 era or later
    • 프로세서: A processor from 2003 or later
    • 메모리: 512 MB RAM
    • 그래픽: Supporting OpenGL 1.5 or greater
    • 저장공간: 350 MB 사용 가능 공간
    • 사운드카드: ALSA/Pulse/Pipewire/JACK compatible
    • 추가 사항: You will need extra space for content that you create or share.
    권장:
    • 운영 체제: Ubuntu 18.04 era or later / SteamOS 3
    • 프로세서: Core 2 Duo T7600 or later
    • 메모리: 4 GB RAM
    • 그래픽: Supporting OpenGL 2.1 or greater
    • 저장공간: 450 MB 사용 가능 공간
    • 사운드카드: ALSA/Pulse/Pipewire/JACK compatible
    • 추가 사항: You will need extra space for content that you create or share.
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