A PvPvE and single-player roguelite where turn-based doesn’t mean slow. Outbuild AND outspeed your opponent across a shared run, then clash in PvP after each act boss. Play solo at your own pace and climb the ascension ranks. Come explore thousands of builds and break the game however you like!

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“To ensure early community engagement and feedback. The goal of this game is to create a competitive multiplayer experience and early engagement will assist with balancing, bug fixing and player feedback before the final release.”

Approximately how long will this game be in Early Access?

“Early access is planned to last 4 months.”

How is the full version planned to differ from the Early Access version?

“Future plans include additional units, refined balance changes and cosmetics along with plenty of new skills, traits, augments and challenge game modes.”

What is the current state of the Early Access version?

“The game is fully complete in terms of functionality, both single player and online multiplayer are ready for action and 10+ units are available to unlock and play. All unlocks including units, cosmetics and skills will persist into the full release of the game. Ongoing improvements will include artistic updates, bug fixes, character reworks and gameplay tweaks. The game will be continuously polished throughout this early access period. ”

Will the game be priced differently during and after Early Access?

“The game will remain free to play with the option of in-game purchases.”

How are you planning on involving the Community in your development process?

“The community can join on discord at https://discord.gg/Rq5MkRa42K to provide feedback, discuss the game and notify me of any issues.”
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About This Game

Crown a King. Kill theirs. Break the game doing it.

Kingslayers is a turn-based tactics roguelite. Build a team from 10 classes, crown one of them King, and fight your way across a branching map of battles, shops, bosses and strange encounters. Every win hands you new traits, items and augments that combine in some ridiculous ways. A few build ideas:

  • A reincarnating Dragon that gets stronger each time it dies, shooting out fireballs on death that deal max health true damage. Build your whole team around reviving this one immortal unit.
  • A Rogue with 100% dodge chance that throws a grenade at the enemy team on each dodge.
  • A Hunter that scales exponentially for each portal her shots have passed through during the run.
  • Or an Archer who rains down lightning and orbital lasers...

The Archer seems kind of problematic... More testing required

Singleplayer- Relax and Enjoy the ride

Theory-craft and min-max to your heart's content in this chill mode. See how high you can climb in the ascension ranks, or just chase the strangest build you can think of. There are thousands waiting to be found.

Multiplayer- A turn based game where speed and reaction time actually matters.

The multiplayer is designed for fast-paced, chaotic action. You and your opponent will traverse an identical run and meet at different stages to showcase your builds and outwit each other. This isn't your regular turn-based strategy - speed, quick decisions, and quick reactions are going to play a major part in you climbing to the top of the rankings.

So get on in here and enjoy the theory-crafting, minigames and wacky characters. We need you to stop the wizard space snakes as they psychically control bipedal creatures and use them as pawns in their yearly death tournament (or ignore the lore and just slay some kings).

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Kingslayers has been in development for about six years, and the multiplayer game with all 10 characters was playable before generative AI existed.

Human-made: everything purchasable, all playable units, all VFX, the story, character abilities, the menu theme and artwork, about 90% of the voice acting and most card artwork.

AI-generated: encounter images, some music, some boss and snake models, and the remaining voice lines and card art.

I’m replacing the AI elements over the coming months and will update this list as I go.

Mature Content Description

The developers describe the content like this:

Mild fantasy violence

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7
    • Processor: 1Ghz or faster processor
    • Memory: 512 MB RAM
    • Graphics: 1GB VRAM
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: Keyboard and mouse
    Recommended:
    • Requires a 64-bit processor and operating system
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.