Dying Byte Survival is a Gun-Fu shooter with a variety of weapons, Slow motion effect, Diving, Cloak of Invisibility and very detailed particle and effect system in a Open World with closed quarters but also open fields, with storyline and persistent gameplay.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Dying Byte is a complex project and it will take some time of development before release a final state of game. We are very loyal and excited with our work and we want to ensure that player will have an absolutely best experience playing the game by giving them a completed early access version and get some feedback to make the game better. This will improve the quality of the final product of the game because it will created in collaboration with the community that will also help on improving the features of the game and bug fixes of the early access.”

Approximately how long will this game be in Early Access?

“Some months after release aprox. 3 or 4 months so we can take care of everything with detail.”

How is the full version planned to differ from the Early Access version?

“Early Access will feature 4 districts and we keep adding, with 3 to 5 main storyline and 5 side missions for every district and 14 full playable weapons with most of the features ready and a gun customization.

The Full version will offer 9 Districts with 3 to 5 main storyline and 5 to 10 side missions for every district and more than 15 Weapons, Waves Survival on the a playground like stage in a industrial and office like theme and lastly Online Survival PvPvE.”

What is the current state of the Early Access version?

“At this moment it contains 14 weapons, 4 districts, the story line, the persistent gameplay after ending the story, the auto-generated endless map survival mode, with 15 different sectors that will combined randomly everytime, which player has to stay alive a much as possible and the Waves Survival which is a fix place with enemies attacking the player in groups with weapons and melee and player has to survive as much as possible waves to accomplish better ratings.”

Will the game be priced differently during and after Early Access?

“We plan that the price will moderately increase when we release. In the early access the price will be slightly lower to thank players for the participation and assistance in the development process.”

How are you planning on involving the Community in your development process?

“Community could help us with weapon skins and districs suggestions by creating map blueprints like the Blueprint on the pictures. Developers can also suggest us features like FPS movements and other interesting things we could add to the game. We are always open to hire people that could really help with the progress. You can contact us in the community hub by starting a new discussion or facebook and through email via our website: https://heartstategames.online/”
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Planned Release Date: To be announced

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About This Game



Dying Byte is a Tactical, FPS, Survival, Bullet Time, Open World, Gun-Fu, 3D, Shooter based on tactics and speed in a open world map. Dying Byte is set in 2036,
which a wealthy man called Tallen want to rule the city and make war and mind control by taking your secret of life upon your death. He will constantly send you soldiers to interrupt you way to his presence but you will have the power, metal and skills to attend him.



Dying Byte Survival will offer a variety of weapons, Slow Motion Effect, Diving, Cloak of Invisibility and very detailed particle and effect system, a closed quarters but also open fields, open world experience, to explore and make missions. You will be able the unlock Weapons and Weapon Attachments and configuring your loadout for every district in the main menu. After the end of story, the game will transform to an Open World which all district will combine each other and you will everytime be able to join the game and do your Gun-Fu Shooting training as usual. It will feature an additional game mode: Classic Horde Waves Survival. It has deep animation development and fixing bugs as well as a story line and DLCs.

FEATURES

- 15 Weapons
- Sliding System
- Slow motion System
- Cloak on Invisibility System
- Diving System
- Closed Quarters
- Story Line
- Open World Pesistence on story end
- Classic Horde Waves
- Online PvPvE Multiplayer
- Map Editor (Optimistic)

As a FPS Game:

Various Weapons and nice Animations. Its a very smooth and good performing fps game. Like other games this fps game will offer great Frames-Per-Second for decent PCs also.

As a Tactical Game:

It has all tactical game features like Slow Motion Focus, Diving Jump and Clock of invisibility and also leaning and a slow to medium but also fast paced movememt that makes this tactical game enjoyable.

As a Realistic Game:

It will be in a realist game world of corruption with offices industrial and city open world enviroments. All graphic was taken from real materials which is making it a unique realistic game. Like other realistic games Dying Byte Survival uses the latest Unity Engine to offer best quality and performance.

As Stealth Game:

Dying Byte offers Clock of Invisibility which giving it the stealth game tag. All AI Behavior will be optimized and based stealth game. It will feature a visibility indicator bar which if exceeded will trigger the alarm. In this specific stealth game triggering the alarm is a good way to use the Slow Motion effectively to train Gun-Fu skills which this make Dying Byte Survival a unique Stealth Game.



In the future of development we will add some more Guns and weapon skins, New missions, Expand the map from 4 districts to 9 and a Free Online Survival PvPvE Multiplayer of 9 players lobby (1 to each district) with random spawn and loot that can be sold on the vendor for money to unlock weapons and rebuild your character after you die. There will be a Level system up to 100 levels and after exceeding these, you will gain ultrabyte levels which are unlimited. We consider to add a map editor so its also easy for us to create maps but also for the community involve to map development.



Dying Byte is especialy made for gamers that are fans of FPS Gun-Fu arts and skills. The release date will be announced. Its a special game for special players.

Mature Content Description

The developers describe the content like this:

The game has violence type of shooting, blood, death, scary situations and aggression.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7
    • Processor: Intel Core i3 4160 or AMD Ryzen 3 1300X
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 640 or Radeon HD 5450
    • DirectX: Version 11
    • Storage: 15 GB available space
    • Additional Notes: The requirements may change in future.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5 9400f or AMD Ryzen 5 3600
    • Memory: 8 GB RAM
    • Graphics: Nvidia Geforce GTX 1060 or AMD RX 580
    • DirectX: Version 11
    • Storage: 15 GB available space
    • Additional Notes: The requirements may change in future.
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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