The Doors of Trithius is a RPG roguelike set in a randomly generated fantasy world. Fight monsters, avoid traps, collect loot, manage your wounds and more as you traverse the mysterious world of Enalia.
Recent Reviews:
Very Positive (10) - 90% of the 10 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (141) - 97% of the 141 user reviews for this game are positive.
Release Date:
Aug 15, 2021

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The Doors of Trithius is being developed with a long-term plan in mind, inspired by games like Dwarf Fortress where new features were continually added over many years. The goal is for a truly massive RPG world with new features to discover on every playthrough.

Now that core mechanics are in place, early access will help balance around community feedback. There are many complex and emergent gameplay features yet to be added, and I'm excited to have the community join in this process.”

Approximately how long will this game be in Early Access?

“End of 2023 is the goal for a v1.0 release. Development will continue after this date, but with larger and more spread out patches.”

How is the full version planned to differ from the Early Access version?

“An ambitious number of updates are planned including: new dungeon types & biomes, guilds and guild-quests, new skills & abilities, and whole other realms to explore. Check the roadmap on the community board for details of planned updates.”

What is the current state of the Early Access version?

“The current version is a good reflection of what the final product will play and feel like. There is nothing missing that would make a playthrough heavily unbalanced. You won't click a door and the game says "error, this part isn't finished".

There are a few major features yet to be added, but the bulk of upcoming content will be to add variation: more traps, monsters, abilities, skills, and dungeon types. The foundation is there, now it's all about adding variety and depth.

  • A majority of melee classes and skills are implemented along with 10 non-combat skills.
  • The player starts on an island with 3 enemy factions occupying numerous dungeons and nearby towns to trade with.
  • The game can be beaten! To win you must defeat Moreld Rothk and his wizard tower, and piece together the artifact of ascension.
  • Saving/loading along with an autosave feature is implemented.

The Doors of Trithius is a difficult game, but also reasonably balanced, allowing for a variety of player builds and approaches to victory.

Expect save files to break when the game is updated!. Since the world needs to regenerate to add new content, save files will break with most updates.

Will the game be priced differently during and after Early Access?

“The price will be raised on release.”

How are you planning on involving the Community in your development process?

“Updates are heavily prioritized based on community feedback. Several new features have already been added thanks to player suggestions (the skill point rework, new abilities), and commonly requested items are implemented before others.

Suggestions and feedback are always welcome - share your thoughts through the community page here or on the discord server. Player input is seriously considered, often impacting even the next update.”
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About This Game

Key Features

  • Random Generation - Towns, Dungeons, and the World Map are newly generated on every playthrough.
  • Time System - Movement and combat uses a unique tick-based time system. Turn priority is returned to the player based on weapon or action speed, supporting tactical decisions based on your movement and weapon speed and knowledge of your enemies.
  • Combat Options - Customize your build with 50+ combat abilities, and 12 weapon types each with their own distinguishing playstyle.
  • Items & Loot - Hundreds of items including potions, armor, medicine, in-game readable lore books, and more.
  • Dynamic Quests - Quests and quest rewards are generated based on the NPC roles available in each town.
  • Crafting - Craft food, potions, & medicine, upgrade and maintain your armor with salvaged materials, and enhance your crafting by purchasing or finding recipe scrolls.
  • Character Creation - Choose from 7 character backgrounds and 30+ starting traits.
  • Enemies - Dozens of unique enemy types with customized AI hunt, flee, and wander the dungeons found on Enalia.
  • Dungeons - Test your grit against 4 unique dungeon types.

Skill System

  • In The Doors of Trithius, simply leveling up skills will not unlock everything. Players must explore the world, visit trainers, and discover for themselves how to bolster their abilities.
  • Each skill has a passive bonus, along with numerous upgrades that can be learned unlocking new bonuses and abilities.
  • Currently there are 10 non-combat skills in the game, with more to come.

Despite being in early access the game has a significant amount of content already added, with around 12-16 hours required to win. Join the adventure as continue to add develop and extend the world of Enalia.

System Requirements

    • OS: Windows 8/7/10
    • Processor: Intel Core 2 Duo E6320 or equivalent
    • Memory: 2 GB RAM
    • Graphics: GeForce 7600 512 Mb or equivalent with a minimum resolution of 1280 x 768
    • Storage: 500 MB available space
    • OS: Windows 8/7/10
    • Processor: Intel Core 2 Duo E6320 or equivalent
    • Memory: 2 GB RAM
    • Graphics: GeForce 7600 512 Mb or equivalent with a minimum resolution of 1280 x 768
    • Storage: 500 MB available space

What Curators Say

11 Curators have reviewed this product. Click here to see them.

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