A fast-paced fighting game that anyone can play... because it's TURN-BASED! Strike, evade and punish! Knock 'em down and press the advantage! Meet colorful hand-drawn characters, and challenge your friends to an epic battle of wits!
All Reviews:
Positive (25) - 100% of the 25 user reviews for this game are positive.
Release Date:
Jul 29, 2022
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access has been a great opportunity to get this game in players' hands and shape it to the community's liking. Throughout Early Access we've consistently been polishing the game and improving its graphics.”

Approximately how long will this game be in Early Access?

“Mega Knockdown has a small team of just one developer and one artist in their spare time. We're hoping to reach 1.0 sometime in 2025, as long as neither of us are hit by a bus.”

How is the full version planned to differ from the Early Access version?

“We've added many new major features throughout Early Access. In this phase of development, we're working on polishing up the art for the characters, menus and endings, as well as adding more playable characters.

We may prioritize other features pending community feedback and available resources.”

What is the current state of the Early Access version?

“Mega Knockdown is in Early Access with six characters:

-Nick Beardguy
-Shotokan Artist Paul
-Big Billy
-M.M. Lewis
-Mahogany Marv
-Dr. Noel Flaskin

Early Access allows local and Online Multiplayer, and the following single-player modes:

-Arcade Mode (with story scenes)
-Survival
-VS CPU
-Training
-Tutorial
-THE PAUL ZONE

...as well as Blitz (timed) variants.”

Will the game be priced differently during and after Early Access?

“We may raise the price of the game by the end of the Early Access period. We might also keep the price where it is. We did raise the price once already after we added online play and hand drawn art, to reflect the value added.”

How are you planning on involving the Community in your development process?

“Player feedback has been key for balancing the characters and prioritizing features to add to the game.”
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Reviews

“The ultimate 'read your opponent' simulator!”
Super Combo

About This Game

The 2D Fighting Game With a Twist: It's Turn-Based!



Mega Knockdown's simultaneous turn-based gameplay system makes it a unique, beginner-friendly fighting game experience that is easy to learn, but hard to master.

Fighting game veterans and newbies alike can jump right in to advanced level mindgames without spending a lot of time learning execution or complex inputs. Learn fighting games, or teach them to your friends!

Gameplay Highlights
  • Simple controls with no timing requirement
  • Deep strategy and challenging single player AI
  • Smooth online play, anywhere across the globe!
  • Play a fighting game at your own pace: take your turns slowly and strategically, or raise your heartbeat with BLITZ time settings!
  • Meet colorful hand-drawn characters: the fireball-throwing slacker, the grappler with a heart of gold, the burnout haunted by a long-limbed spirit, and more!
  • Jockey for position and weave in and out of range of attacks. Are you a true master of fighting game footsies? Prove it!
  • Get the upper hand on your opponents with a knockdown, and press the advantage with a 'meaty attack' on their wakeup!
  • Express yourself! Do you carefully block and punish your way to victory, or do you assert dominance with a wild and aggressive gameplan?

How does it work?

Each turn, players choose a combat action and a movement action in secret. Then, both players' actions resolve simultaneously over the course of a few seconds. Predicting the opponent's actions and choosing the right counterplay is the key to victory.

The basic actions are attacks, blocks and throws:


  • Attacks can beat out other moves through superior range or speed. Some attacks also knock players down, restricting that player's movement and slowing their attacks next turn. This emulates the "wakeup game" seen in most fighting games.
  • Blocking prevents damage from attacks, and usually puts the defender at an advantage next turn, or grants a free counter-attack ("punish") against the opponent.
  • Throws can break an opponent's guard, but have short range.

The game's six characters also have unique traits and special moves which change how they play the game.

Modes and Features:

  • Arcade Mode (with story scenes)
  • Online Multiplayer Lobbies
  • Local Versus
  • Interactive Tutorial
  • Survival Mode
  • Blitz speed variants
  • Training Mode with frame data display
  • Controller Support
  • Accessible difficulty settings
  • 6 Playable Characters
  • 3 Selectable Art Styles

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10
    • Processor: Intel i5-6300HQ
    • Memory: 4 GB RAM
    • Graphics: Intel(R) HD Graphics 530
    • Storage: 1 GB available space
    Minimum:
    • OS: Linux
    • Processor: Intel i5-6300HQ
    • Memory: 4 GB RAM
    • Graphics: Intel(R) HD Graphics 530
    • Storage: 1 GB available space

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