Askara is a rogue-like turn-based tactics game, you choose how long each run takes, from a half an hour, to a few days if you want to! Multiple layers of mechanics mesh together to ensure that every run will be unique. It is easy to pick up, but will take years to master.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“To gather feedback and tune game balance. Also, we're new to rogue-like genre, so we will be developing the rogue-like elements of the game with the help of the community.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“6 months to a year”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“Rogue-like elements will be added, we have planned an overall progression system between individual play session. This will be included in the full version.

The balance will change. More units will be added, more components (equipment items) and component sets.

Currently the map generator makes really cool maps, but there's a lot of room to improve upon, in the final version maps will be generated with more features.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The game is already a lot of fun, all of the tactical and strategic features have been fully implemented. Global progression system (rogue-like part) is planned for the full release, it is currently not available.

What does this mean? - it means that the game is fully playable, but each session is separate from one another. As we go, we will be adding features that allow you to carry over some of the progress between session, whether you win or lose.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“The price will be increased”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We will use steam community forums to gather feedback and improve the game”
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Tentang Permainan Ini

Askara is a rogue-like turn-based tactics game, you choose how long each run takes, from a half an hour, to a few days if you want to! Multiple layers of mechanics mesh together to ensure that every run will be unique. It is easy to pick up, but will take years to master.

Game features
* Procedurally generated worlds, every playthrough will have a unique map
* Death is not the end, part of your experience carries over to the next run, you will unlock perks as you play enabling new strategies
* Lots of loot! Equipable items, consumables, powerful item sets
* Unique augmentation trees for each character, with lots of augments to choose from for each character.
* State of the art AI, in Askara most of the enemies can do exactly the same things as you, the challenge comes not from arbitrary mechanics that AI has access to, but from AI being smart and devious.
* Elastic difficulty, you have a plethora of starting bonuses that you can choose for each run, taking more bonuses will make the run easier, taking fewer will increase the challenge as well as rewards!

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: win 10
    • Pemproses: i3
    • Memori: 4 GB RAM
    • Grafik: NVidia gtx 760
    • DirectX: Versi 10
    • Storan: 2 GB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: win 10
    • Pemproses: i5
    • Memori: 8 GB RAM
    • Grafik: NVidia gtx 960
    • DirectX: Versi 11
    • Storan: 4 GB ruang tersedia
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