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A chill game about using plants to overgrow abandoned wasteland dioramas
Recent Reviews:
Very Positive (18) - 83% of the 18 user reviews in the last 30 days are positive.
All Reviews:
Overwhelmingly Positive (899) - 96% of the 899 user reviews for this game are positive.
Release Date:
Sep 9, 2020

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Cloud Gardens is an experimental project, somewhere on the line between a game and an interactive toy. Some players might enjoy the linear 'campaign', some will have more fun in the sandbox mode, building dioramas and taking photos. Releasing in Early Access will help us figure out what people enjoy about the game and improve on those aspects.”

Approximately how long will this game be in Early Access?

“I'm expecting to have the game in Early Access for about 3 months.”

How is the full version planned to differ from the Early Access version?

“We will modify the core game loop in response to player feedback, this might be an extensive rework, or a tuning modification. We will fix bugs and polish the UI. As we work on those things, we also continue work on the remaining chapters that we did not include in the EA launch, and will release that along with the updates.

Anything outside of that scope is uncertain, and will largely depend on the Early Access game's success and the amount and type of feedback we receive. Some things that we have considered are: mod support, easy sharing of dioramas, a more technical level editor, additional plant growing mechanics. Again, none of that is on the roadmap yet, and we really want to find out if (& how) players enjoy the core concept first.”

What is the current state of the Early Access version?

“The Early Access version is playable, mostly bug free, has a solid implementation of the core loop, and about half of the planned chapters. Some of the UI is a bit rough around the edges, and some features regarding game progression are missing. A few assets still use placeholder models & textures.”

Will the game be priced differently during and after Early Access?

“The game's price is likely to increase on final release, depending on the initial launch price. We'll update this information when we make a decision.”

How are you planning on involving the Community in your development process?

“Different players will enjoy Cloud Gardens in different ways. We'll engage with enthusiastic players and use their feedback to enhance and bring out the most charming aspects of the game. As for the scope of these changes: we will tweak the design to improve what players find most enjoyable, somewhere on the line between a toy and a traditional game. We'll try to figure out if there are features that we can add that will enhance that experience.

We will use the Steam Community Forums to gather feedback and discuss with players how to take the game forward. If there is interest, we would also be happy to set up another channel (e.g. a Discord server), but because we are a small team, we want to keep a focused set of communication methods.

As for bugs, it is important to be able to track & respond to reports, and merge duplicate bug reports, so we might set up a separate method to report those, if the Community Forums turn our to be insufficient.”
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About This Game

Harness the power of nature to overgrow lo-fi scenes of urban decay and manufactured landscapes. Create small overgrown dioramas of brutalism and beauty by planting seeds, repurposing hundreds of discarded objects and creating unique structures for nature to reclaim.

Dive into a relaxing sandbox mode with no goals, or take on a multi-chapter “campaign” where the task is to strike a balance between the natural and the manufactured. Adding objects will encourage lush vegetation to grow, but each object must be covered in foliage in order to proceed.

This is a chill game where the primary goal is to delight in your own creativity. Players can also download short videos of their completed dioramas and share them with other gardeners from across the internet.

Features list:
  • Solve organic puzzles in a serene 3D space.
  • Create to your heart’s content in sandbox mode.
  • Unlock an enormous catalogue of objects and plantlife.
  • Share your creations.
  • Featuring generative soundscapes by Amos Roddy, composer of Kingdom.

System Requirements

Mac OS X
    • Requires a 64-bit processor and operating system
    • OS: Windows 8+
    • Processor: 2.4GHz Dual Core
    • Memory: 1 GB RAM
    • Graphics: 512 MB NVIDIA GeForce 9800 / ATI Radeon HD 2600 XT
    • DirectX: Version 10
    • Storage: 300 MB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 10+
    • Requires a 64-bit processor and operating system
    • OS: macOS 10.13+
    • Processor: 2.4GHz Dual Core
    • Memory: 1 GB RAM
    • Graphics: Iris Graphics 540
    • Storage: 300 MB available space
    • Requires a 64-bit processor and operating system
    • OS: macOS 10.15+

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