Explore procedurally generated worlds, look for artifacts, fight enemies using any item, because everything around is your weapon. And all of this with friends, in a game with elements of rogue-like and dungeon crawler genres.
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개발자의 한마디:

왜 앞서 해보기를 하나요?

“Early access is a great opportunity to build up an awesome community.
We want to keep the development progress clear and transparent for players and to show that everyone can contribute to development.”

이 게임의 앞서 해보기 기간은 얼마인가요?

“We expect the game to be in Early Access for about 1-2 years. This time is enough for us to release every planned feature and fix errors and gameplay balance.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“In full version of the game there will be a lot more content, more maps, items, upgraded and improved core mechanics and new gamemodes added.”

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“”

앞서 해보기 동안과 앞서 해보기 이후의 게임 가격이 다르게 매겨지나요?

“We plan to gradually raise the price as we ship new content and features.”

개발 과정에 어떻게 커뮤니티를 참여시킬 계획이신가요?

“We are happy to hear any suggestions and ideas from the community and will be glad to talk on our or game's steam page.
Also we are going to post news about development on these resources.”
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Uproar Demo 다운로드

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We are happy to hear any suggestions and ideas from the community and will be glad to talk on our Discord:



Uproar is a third-person game with elements of rogue-like and dungeon crawler genres, where you have to defeat your opponents with improvised weapons. There are 2 gamemodes - multiplayer and singleplayer.

In multiplayer you get into one of many parallel worlds and fight with other players till the last man standing. Winner obtains an artifact.
In singleplayer you have to crawl through randomly generated dungeons with enemies, traps and secrets.
While you are getting through the levels, you can obtain unique artifacts and resources to upgrade your character. The farther you go, the harder it will become, but the prize will also be better.

Features:

  • Every part of the environment can be your weapon (If not, we will add it)
  • Totally destructible (well, almost)
  • Various levels, each with its' unique items
  • Procedural levels and their parts - that makes every game unpredictable
  • Early access. We know how the game must look, but the core idea is so ambitious that we are open to hear your thoughts and ideas!

Multiplayer


Short fast-paced fight till the last man standing. The last player takes artifact with him. You can't respawn in the match and have only one chance to win.
At the start of the match, your only weapon is your fists, but you can pick up every item that can be a "weapon" (or can't be). Defeat every other opponent and be the last one! The closer the end of the match is, the more unstable the world becomes and things from other dimensions start to spawn on the map.

Singleplayer(Co-op)


To obtain an artifact on your own you have to go through dungeons that are inhabitat by creatures (not always friendly). Sometimes you will encounter different sort of traps and obstacles, but also there is a chance to find something valuable.
Levels are divided into Realms, but inside each realm they are quite different, with it's own features and secrets. It will be pretty hard to predict what you find in the future.

Future Features:

  • Companions - small robots that will accompany you in solo adventures. They will be able to help you in fight and in your walkthrough.
  • Your private house - furnish it with artifacts from your adventures and call your friends to show off!
  • Cooperative mode? Ofcourse! Everything is funnier with a party!

시스템 요구 사항

    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제 *: Windows 7
    • 프로세서: Dual Core 2.4Ghz
    • 메모리: 4 GB RAM
    • 그래픽: GTX 560ti
    • 네트워크: 초고속 인터넷 연결
    • 사운드카드: Which can play sounds
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.
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