Source of Madness is a side-scrolling dark action roguelite set in a twisted Lovecraftian inspired world powered by procedural generation and AI machine learning. Take on the role of a new Acolyte as they embark on a nightmarish odyssey.
All Reviews:
Very Positive (155) - 89% of the 155 user reviews for this game are positive.
Release Date:
Sep 22, 2021
Developer:

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our goal with Source of Madness is to create a roguelike that plays with the Lovecraftian idea of “Fear of the Unknown”. We will create events and monsters that are truly procedural in the sense that they terrify and surprise you.
We ask you to join us on a journey to shape a terrifying yet thrilling action game
The meat and Story Acts of the game are complete and now we want to experiment with more diverse events, monsters, and game mechanics to make your stories and experiences as great as can be.”

Approximately how long will this game be in Early Access?

“If we do not change too many parts we want to keep it in Early Access for half a year. But if we figure out ways to change the game it might drag out on that timeline with the purpose of engaging with the community.”

How is the full version planned to differ from the Early Access version?

“That is the beauty of Early Access, we do not know yet. We plan to change game mechanics and add more content.

During the Early Access, we plan to launch 2 more Story Acts and 5 more biomes, more magic, and new classes.”

What is the current state of the Early Access version?

“For launch, we will have the first Act.
This includes:
  • Procedural monsters
  • The Tower of Knowledge & Progression tree
  • The Loam Land biome
  • Cave of Lost Souls biome
  • Boss 1
  • Forest of Lies biome
  • The moon biome
  • Act 1 Final boss
  • The generalist and Pyromancer class
  • All item slots
  • Procedural land and dungeon systems

Will the game be priced differently during and after Early Access?

“Yes, we want to give Early Access pioneers a discount so we will keep the price lower during the Early Access.”

How are you planning on involving the Community in your development process?

“The community is more than welcome to speak to us on the forum or on our Discord, giving ideas and feedback on what the game is and could be.”
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About This Game



Source of Madness is a side-scrolling dark action roguelite set in the Loam Lands, a twisted Lovecraftian inspired world powered by procedural generation and AI machine learning. Take on the role of a new Acolyte as they embark on a nightmarish odyssey. Uncover the cosmic secrets of the Loam Lands and The Tower of Madness, the moon’s mysterious Citadel.



The horrific monsters you face are never the same, concocted with procedural generation and animated using a neural network AI



Explosive close-combat magic, labyrinthine environmental exploration, powerful loot management and a skill tree filled with abilities, classes, and spells



Rendered in a beautiful AI assisted art style, the fascinating world of the Loam Lands reveals a deep arcane lore as players uncover its many secrets

System Requirements

    Minimum:
    • OS: Windows 7+
    • Processor: Intel i5+
    • Memory: 2 GB RAM
    • Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
    • Storage: 500 MB available space
    • Additional Notes: DirectX 9.1+ or OpenGL 3.2+
    Recommended:
    • OS: Windows 7+
    • Processor: Intel i5+
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
    • Storage: 500 MB available space
    • Additional Notes: DirectX 9.1+ or OpenGL 3.2+

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