Based on the award winning Red Orchestra: Ostfront, Darkest Hour: Europe ‘44-’45 is a free, online multiplayer, total-conversion mod that raises the bar for intensity, realism and emphasis on teamwork to crush your enemies and achieve victory.
All Reviews:
Very Positive (999) - 87% of the 999 user reviews for this game are positive.
Release Date:
Jun 9, 2009
Developer:
Publisher:

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Install Darkest Hour: Europe '44-'45

Red Orchestra Mod

 

Recent updates View all (161)

February 1

[RELEASE] v8.5.0 - Welcome to the Danger Zone!



This update we are releasing a number of new features, including Danger Zones, Hot Rally Points and the Rally Point Indicator!

This update is a big step towards our version 9.0 milestone coming in just a little over a month. A big focus for 9.0 will be to solidify the features added in 8.0 and to better convey the game’s mechanics to new players. Without further adieu, here are the highlights!

Danger Zone
The “danger zone” is essentially a dynamically calculated marker of enemy territory based on objective ownership. The primary use of the danger zone, currently, is to mark rally points inside the danger zone as “hot”. The location of hot rally points will be automatically marked on the map for the opposing team to call attention to deep flanking squads.



This mechanic was developed as a response to the metagame shifting towards extreme behind-the-lines play which could make battles feel unfocused as well as putting defending teams at an extreme disadvantage. As always, the mechanics are always subject to change based on how the mechanic affects the gameplay and player feedback.

This feature was developed primarily by community member and ace squad leader Dirty Birdy, and we are really excited that he has lent us his talents.

Rally Point Indicator
We have added a new rally point indicator to the HUD for squad leaders! This handy little guy gives you at-a-glance information about your ability to place rally points. Here is a rundown of the kinds of information it conveys:


  • If your squad has no rally points, the indicator will flash red.
  • Displays the reason why placement may not be possible (eg. missing squadmate, cooldown etc.)
  • When all placement conditions have been satisfied, the icon glows and displays a one-button prompt to place a rally point (will be useful for new squad leaders!)
  • The indicator displays a yellow warning symbol when you are in the danger zone.

Misc Changes
  • In an effort to stop grand theft logi, only Squad Leaders and Assistants can spawn and drive Logistics vehicles
  • Low Reinforcement messages appear less often, but are now accompanied by a unique sound
  • Tweaked the rules for activating objective spawns; objective spawns will generally be much further away from the frontlines, hopefully resulting in less instances of spawn killing.
  • Changed the banned and session kicked messages to be less confusing
  • Added the server name to the scoreboard

Servers
  • Added ability to start kicking idle players once enough players are connected
  • Added a command which unlocks the 10,000 Bps network speed cap
  • Added a location string, so players can know where the server is located on the server browser

Friendly Fire
  • Players who are forgiven for a team kill will now have their weapons unlocked if they have a past team kill which was punished
  • Shooting a friendly soft vehicle will play an upsetting sound (to warn players against doing it)
  • Removed the ability for players to damage the engine of friendly vehicles
  • Added weapon locking for destroying friendly vehicles
  • Added a message for when a player destroys a friendly vehicle
  • A player who kills a friendly vehicle can no longer switch teams for 25 minutes
  • Added a death message (Andy Kaufman) when a player destroys a friendly vehicle

Constructions
  • Doubled the health of all sandbag constructions
  • Dragon’s Teeth health increased from 750 to 1000
  • Dragon's Teeth now take less damage from HE splash

Level Updates
  • All work in progress maps now have a kill zone under the terrain
  • Klin updated
    • Decreased number of reinforcements
    • Added windy snow emitters
    • Brightened the dark sky
    • Removed bloom and reduced the brightness of players
    • Fixed many other issues
  • Salaca updated
    • Improved the Objective Spawns
    • Adjusted the end objectives locations and renamed

See you in the DANGER ZONE,
Darklight Games
9 comments Read more

January 18

[RELEASE] v8.4.4 Hotfix

A small update released early this morning. Here are the...

Changes:
  • Radar updated, several improvements, added objective spawns
  • Slight damage and radius increase to satchel charges
  • Moved smoke grenades to slot “4”
  • Moved shovel/wirecutters/satchels to slot “7”
  • Changes to Klin, Salaca, and Myshkova
Bug Fixes
  • Fixed a bug on Hurtgenwald where players would be slain up on the hill
  • Fixed a bug where players couldn’t pick up satchels
  • Fixed a bug with objective spawns which could crash the server
2 comments Read more

D-Day Anniversary 2016 Update

To commemorate the 72nd anniversary of the D-Day landings in Normandy, we have added a total of five new official maps for Darkest Hour!

  • La Cambe (50+ players)
  • St-Clement (32+ players)
  • Dead Man’s Corner (8-16 players)
  • Vierville (16-32 players)
  • Foucarville (8-16 players)

For more details, head for the official website: http://www.darkesthourgame.com/

About This Game

Based on the award winning Red Orchestra: Ostfront, Darkest Hour: Europe ‘44-’45 is a free, online multiplayer, total-conversion mod that raises the bar for intensity, realism and emphasis on teamwork to crush your enemies and achieve victory.

Main Features

  • Fight alongside or against US, British and Canadian forces
  • Brave 27 authentic battles from the Normandy invasion to the frigid forests of the Ardennes
  • Pull the trigger on dozens of iconic weapons
  • Flinch as bullets whip and crack over your head with our greatly improved suppression system
  • Crew over 30 fearsome armored vehicles including late-war heavy hitters like the M18 Hellcat and King Tiger
  • Rip through tanks with an improved and highly detailed armor penetration model
  • Coordinate with your team to rain death from above with player-operated mortars
  • Clear a path with wire-cutters and trample obstacles under your treads
  • Deploy to the front lines with a completely redesigned spawning system
  • Conquer the enemy with team cohesion and authentic tactics

System Requirements

Windows
Mac OS X
SteamOS + Linux

    Minimum:

    OS: Windows XP/Vista
    Processor: 1.2 GHZ or Equivalent
    Memory: 1 GB RAM
    Graphics: 64 MB DX9 Compliant
    Hard Drive: 3 GB free hard drive space
    Sound: DX 8.1 Compatible Audio

    Recommended:

    OS: Windows XP/Vista
    Processor: 3.0 GHZ or Equivalent
    Memory: 4 GB RAM
    Graphics: 1024 MB DX9 Compliant
    Hard Drive: 5 GB free hard drive space
    Sound: Eax Compatible

    Minimum:

    OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    Processor: Intel Mac
    Graphics: Nvidia or ATI GPU (Intel GPUs unsupported)

    Minimum:

    OS: Ubuntu 12.04 LTS, fully updated
    Processor: 1.2 GHZ or Equivalent
    Memory: 2 GB RAM
    Graphics: Nvidia, ATI, or Intel GPU with hardware-accelerated drivers
    Hard Drive: 3 GB free hard drive space

    Recommended:

    OS: Ubuntu 12.04 LTS, fully updated
    Processor: 2.4 GHZ or Equivalent
    Memory: 4 GB RAM
    Graphics: Nvidia, ATI, or Intel GPU with hardware-accelerated drivers
    Hard Drive: 5 GB free hard drive space

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