An underwater arena shooter with a shocking twist. Set in a neon aquarium, 8 players battle in a classic respawn arena to capture the reactor and boil the competition!
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Release Date:
Apr 20, 2020

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?


Tidal Shock is a new type of shooter set in an aquatic arena with 360 degrees of action. Fluid movement, flowing, dynamic underwater environments, and familiar, fast-paced action. A fast-paced arena shooter that’s easy to pick up, difficult to master and packed with strategic combat.

Not underwater royale – Tidal Shock an objective-based arena shooter where victory can’t be camped. Check out some gameplay to see what you’re getting into.

Tidal Shock is in Early Access for a reason. We’re a small team that’s still balancing the game loop into what we envision it to be. We’re counting on your help to make Tidal Shock an awesome game: if you find broken stuff, let us know on our Discord channel.

During Early Access, Tidal Shock contains one large multi-chambered arena tailored for 360 degree battles between 4-8 players.

Tidal Shock is unconventional and may not be for everyone! Only buy this game if you are OK with the following:
360 degree combat mechanics
Spherical map design
Objective-based King of the Hill instead of battle royale
Projectiles requiring leading aim
Moody, atmospheric aquatic setting (reduced visibility)

Tidal Shock is still in development! We still have a solid backlog of game modes, weapons, challenges and map designs that we will be releasing to our Early Access community.

Once in Early Access, we will assess our community feedback and continue development from there.

Note: Tidal Shock only has English localization at the moment.”

Approximately how long will this game be in Early Access?

“Tidal Shock will be in Early Access for approximately one year.

During the Early Access phase, we will set design and feature goals. After these are met, we don’t see any point of remaining in Early Access. However, we do plan on expanding the game after its 1.0 release.”

How is the full version planned to differ from the Early Access version?

“Our goals for the Early Access development include:
  • More game modes: Duos, Teams and Squads
  • Additional environments
  • Additional weapon balancing
  • Expanded player progression system
  • More skins and customization
  • All new challenges
  • Matchmaking balancing

What is the current state of the Early Access version?

“Scroll down to the "About this game" section for more detailed information on what features are currently in the Early Access build of Tidal Shock.

Also, take a look at some demo footage on Youtube or Twitch before you buy.”

Will the game be priced differently during and after Early Access?

“Yes - the price for the final version of Tidal Shock will be different from Early Access.”

How are you planning on involving the Community in your development process?

“We interact with our community through the official Tidal Shock [] Discord server[/url] and the Steam Community Discussion Forum.”
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This game is not yet available on Steam

Planned Release Date: April 2020

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About This Game

Tidal Shock is afast-paced, easy to pick up, hard to master and set deep underwater. That’s right, the Tidal Shock arena is submerged and not confined to gravity. Bullets will rain down, snipers will lurk below and attacks can come from any angle. There’re respawns but no loadouts – shields, weapons and charge are pickups that you’ll drop on death. The question is, are you hunting for more or protecting what you have?

Tidal Shock has a winner take all objective. The player who slams 100 charge onto the ever-moving reactor will “tidalshock” the competition and earn a coveted “Charge Cube”

  • 4-8 multiplayer arena with one king of the hill objective
  • 7 aquatic weapons classes with 5 rarity levels
  • Dashes, blocking walls and a rideable torpedo sled!
  • Balanced for respawning, winner-takes-all tension
  • Free for all matches with all your Steam friends
  • Match stats and leaderboard
  • Flashy taunts!

Scattered around the map are charge cells that you’ll need to collect and bring to the Reactor, a glowing beacon that changes position every 60 seconds. The first player to fully charge the Reactor wins. Each Reactor position creates a new battleground, with different obstacles, map features and item spawns. Fittingly, you can also collect charge from fallen players, so sometimes the best offense is… a good offense. How you approach the Reactor will decide your fate. Will you race to it immediately to get there first? Will you attempt to predict its next location and set up camp? Will you try to intercept oblivious on their way to deliver charge? Or will you dive in guns blazing and test your mettle directly? Or will you mix it up, and choose your strategy based on your current weapon loadout? We can’t wait to see how gameplay emerges throughout the Tidal Shock Arena. Share your strategies on our Discord please.

The skins in Tidal Shock don’t represent classes or have powers, but they do represent you. The skin you wear, the weapon you carry and your position in the environment matter. When you shoot or move you glow. The more Reactor charge you carry, the more you glow as well. The environment is foggy and moody with both dark and light areas.

There are 5 skins you can earn in-game and 8 that can be purchased via DLC. As a small indie studio, we chose a DLC skins model to keep the base Tidal Shock game competitively priced.

Tidal Shock is different. We didn’t have a bunch of rules to follow or examples to copy when designing a 360Degree Aquatic Arena . We set a dynamic stage with clear objectives and (hopefully) balanced combat mechanics. How Tidal Shock matches unfold, the winning strategies and styles of play will be set by players – you.

It's set in a sci-fi bathtub. You don't get cleaner than that.

System Requirements

    • OS: Windows 7
    • Processor: Dual Core 2.3GHz or better
    • Memory: 8 GB RAM
    • Graphics: GTX 760 or higher and AMD R9 270X or higher
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
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