Slipping into a junk food‑induced coma during a late‑night movie marathon, you wake up as an astronaut stranded in a galaxy overrun by living junk food! Play solo or co‑op online with up to 3 friends (4 players max) to battle hordes of junk food and Souls‑like bosses as you fight to escape alive!

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Prochainement en accès anticipé

L'équipe de développement a l'intention de sortir ce jeu tout en continuant à travailler dessus, afin d'incorporer les retours de la communauté dans son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« I'm a solo developer who's spent the past two years building Snack Invaders, focusing on nailing the core mechanics for a stable, fun, and fully playable experience from start to finish. Early Access lets me bring players into the loop right now to help shape the game's future. Your feedback will be crucial for balancing and expanding systems like weapons, level design, difficulty, bosses, free cosmetics (no microtransactions!), and challenges—polishing what's already here and guiding what's next. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« As a solo developer, I estimate Snack Invaders will remain in Early Access for 6-12 months. This gives me time to iterate on player feedback for balancing weapons, level design, difficulty curves, bosses, free cosmetics, and challenges—while adding polish and any new content that emerges from community input. I'll post regular updates via Steam News and Discord, aiming for full release once the game feels complete and feedback-driven improvements are in place. The exact timeline may shift slightly based on the volume and nature of suggestions, but I'm committed to steady progress. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« I plan for the full version of Snack Invaders to be significantly larger and more polished than the Early Access build. Specifically, I intend to add:

-Many more levels and Bosses, expanding the variety of environments and snack-themed biomes

-Additional weapons and power-ups with unique mechanics and upgrades

-New boss fights and mini-boss encounters

-More challenging difficulty modes and endless/survival variants

-A larger selection of free cosmetic unlocks (hats, masks, suits, curses, effects, etc. — still no microtransactions!)

-More challenges for players to unlock

-Performance optimizations, controller support improvements, and quality-of-life features based on player feedback

-Steam achievements, leaderboards, and cloud saves

Throughout Early Access I will continue polishing the core gameplay, balance, visuals, audio, and UI until everything feels just right. The final scope and exact features will be shaped heavily by community feedback — if players love (or hate!) something, I will adjust accordingly. »

Quel est l'état actuel de la version en accès anticipé ?

« The Early Access version of Snack Invaders is fully playable from beginning to end with a complete core gameplay loop. Right now you can expect:

-Around 6–8 hours of content across multiple stages, biomes, game modes, and boss arenas. (More if you are a completionist that loves a difficult challenge and plays on the hardest difficulty.

-Campaign mode with ~9 levels (not counting boss arenas)

-Over 10+ Souls-Like boss fights with unique patterns, phases, and arenas

-Boss Rush Mode where you can test your skills against each boss leading up the the final boss fight

-Sugar Free Mode where you can play any level at any time, the way you want. (Great for practicing levels and boss fights)

-Wave Based Survival levels where you hold out against endless, escalating waves of snack invaders in fortified arenas—upgrade on the fly and survive as long as you can!

-Shrinking Zone Survival levels where you fight relentless waves inside a dynamic, contracting safe zone that moves and tightens!

-Side-scroller Platformer levels where you run, jump, and crouch through treacherous snack-filled levels—pure, precise platforming to conquer every obstacle!

-3D Space Combat levels where you launch your fighter ship for free-flight dogfights and epic space battles!

-Over 30+ weapons to fight the relentless waves of snacks invaders with (Not even counting the upgraded versions of the weapons)

-Multiple difficulty settings for players who like a challenge and those who prefer a more laid back approach.

-Lots of free cosmetics to unlock (no microtransactions ever)

-Challenges to complete with cosmetic rewards

-Full keyboard/mouse support

Partial Controller Support (works in game, still working on menus)

The game is stable, thoroughly play-tested internally, and already a lot of fun in its current state. Some areas are still being polished (UI, minor visual effects, audio mixing, etc.), but bugs should be rare and the experience feels complete and enjoyable from start to finish. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« Currently I plan to keep the same price during Early Access and after the full release. If I add a significant amount of new content or features that substantially increases the game’s value, I may reconsider and slightly raise the price at 1.0 — but for now, the price you see is the price the game will stay at. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« As a solo developer, community feedback is absolutely essential to making Snack Invaders the best it can be — your input will directly shape balancing, new content, and polish decisions whether it be through the Steam community page or the Discord server. »
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Ce jeu n'est pas encore disponible sur Steam

Date de sortie prévue : 2026

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À propos de ce jeu

Slipping into a junk food‑induced coma during a late‑night movie marathon, you wake up as an astronaut stranded in a galaxy overrun by living junk food! Play solo or co‑op online with up to 3 friends (4 players max) to battle hordes of junk food and Souls‑like bosses as you fight to escape alive!

  • A full Campaign with  over 9 delectable food-themed levels – battle through chaotic pizza towers, tangled spaghetti & meatball mountains, and gigantic sweet-toothed dreamscapes with lollipop forests and gummy bear thickets! (plus dedicated boss arenas)

  • 10+ Souls-like bosses with unique move sets, multiple phases, and spectacular arenas that demand perfect teamwork

  • Boss Rush Mode – face every titan back-to-back and prove you’ve truly mastered them

  • Sugar Free Mode – freely replay any level or boss whenever you want, perfect for practice or messing around

  • Wave-Based Survival – hold out against endless escalating hordes of snacks

  • Shrinking Zone Survival – battle inside a dynamic, ever-tightening safe zone that keeps you moving

  • Precision Side-Scroller Platformer levels packed with deadly obstacles and pure skill-based platforming

  • Full 3D Space Combat – hop into fighter ships for free-flight dogfights and explosive space battles

  • 30+ outrageously varied weapons (each with killer upgrades), enchanted gummy gauntlets, flash-freeze ice beams that shatter enemies instantly, to overcharged crystal rayguns that vaporize entire waves in seconds!

  • 4-Player Online Coop

  • Seamless 1st/3rd person camera switching

  • Multiple difficulty settings – from chill to absolutely brutal

  • No microtransactions – ever

  • Tons of free cosmetics and outfits to unlock through gameplay and challenges

  • Challenge system with exclusive cosmetic rewards

Grab your friends, lock and load, and show these sugary psychos why humanity doesn’t go down easy. The snackpocalypse ends here!

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10 64-Bit
    • Processeur : AMD Ryzen 5 2600 or Intel Core i5-9400F
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : NVIDIA GeForce GTX 1060 6 GB or AMD Radeon RX 580 8 GB
    • DirectX : Version 11
    • Réseau : connexion internet haut débit
    • Espace disque : 8 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10/11 64-bit
    • Processeur : AMD Ryzen 5 5500 or Intel Core i5-11400F
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : NVIDIA GeForce GTX 1070 Ti or AMD Radeon RX 6700
    • DirectX : Version 11
    • Réseau : connexion internet haut débit
    • Espace disque : 8 GB d'espace disque disponible
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