VRekken is a physics driven beat 'em up and self-defense trainer built for VR. You can punch, headbutt and kick (with additional trackers) the bad guys. If you have been learning martial arts you can use your skills to your advantage.
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3 user reviews - Need more user reviews to generate a score
Release Date:
Oct 12, 2023
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“VReken Early Access is for VR and fighting enthusiasts. It gives you the opportunity to play the game before the release and participate in its development by giving feedback, suggestions, reporting bugs and helping improve compatibility with untested VR devices.”

Approximately how long will this game be in Early Access?

“Early access is currently planned for about two years, but the scope and duration can change.”

How is the full version planned to differ from the Early Access version?

“- Increased compatibility (more tested VR devices)
- More environments/locations
- More enemy types
- Weapons
- Additional game modes
- Background music and sound effects
- Redesigned Training room
- Achievements
- Game will be more polished and balanced (score, damage, skills, difficulty)”

What is the current state of the Early Access version?

“The game is completely playable and tested with 3 headsets (HTC Vive, Valve Index and HP Reverb G2) and HTC trackers (1.0 and 2.0). There can be controller compatibility issues with untested VR devices.
Current status:
- The core game mechanics (movement and fighting) are implemented
- 5 different enemy types with different skills
- 4 different environment types and 8 fighting locations
- Basic sound FX
- Usable as a fun party game.
- Some bugs, glitches
- Updates can break things (like saves).
- There is beta branch to test newest build and default branch for more conservative players”

Will the game be priced differently during and after Early Access?

“Currently there are no plans to change the pricing after Early Access. However, the price can slightly increase as new content and features are added.”

How are you planning on involving the Community in your development process?

“Player feedback is crucial to improve the game. All players are welcome to join our Discord server and Steam community discussion boards where they can communicate with developer and other players. Development decisions and priorities will be determined based on the feedback and suggestions.”
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VR Supported

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About This Game

VReken is a physics driven Beat' em Up bulit for VR.



Have you ever missed complex moves or critical hits in the game because of bad controls?
Have you ever wanted to execute your signature jumping roundhouse kick in the game?
Have you ever felt that you can fight better in a fighting game than controlling a player?
Have you ever played a fighting game and wishing you were there?
Have you ever wanted to express your anger?
Or perhaps you want to practice your fighting skills without getting in trouble or hit for real?

This is your chance!

Features:
- Free VR fighting with hands, headbutt and feet (if you have 2 additional trackers)
- Motion captured enemy fighting moves
- Enemies with different skill levels
- Enemies can hit each other as well as player
- Physical reactions and animations
- Ragdoll animations
- Slow motions
- Smartwatch menu system
- Blocking
- Dummy Punch-O-Meter to test your punching speed

VReken should work with most of the headsets and controllers: Oculus, HTC, Valve Index, HP Reverb etc. If you encounter any issues please let us know. Your feedback is greatly appreciated. The goal is to get as many headsets and controllers working as possible.

Demo
- has all the features but has only Subway levels
- gets all the updates.
- is in active development.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5-4590 / AMD FX 8350
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 1050Ti
    • DirectX: Version 11
    • Storage: 10 GB available space
    • VR Support: SteamVR. Standing or Room Scale
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: 4 GHz 8 threads
    • Memory: 16 MB RAM
    • Graphics: GeForce RTX 2070
    • DirectX: Version 12
    • Storage: 10 GB available space
    • Additional Notes: 2 additional trackers for feet and wireless headset

What Curators Say

2 Curators have reviewed this product. Click here to see them.

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