A brand new card game is coming! The game combines the gameplay of deck-building and Roguelike. With innovative time sequence battles, the battles are fast pace and incredibly exciting. In addition to the traditional Roguelike mode, you can challenge players from around the world.
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Release Date:
Summer, 2019

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to have as many players as possible take part in the development of this game. We have combined the gameplay of deck-building games and Roguelike into a PVP battle mode, and for this reason, we need to get player opinions early on to ensure that the game is moving along the correct path.”

Approximately how long will this game be in Early Access?

“When we think this game has more than enough content, we will officially release the game. The expected time period is less than one year.”

How is the full version planned to differ from the Early Access version?

“There will be several times more gameplay in the full version than that of the early access version. The full version is planned to have more PVE and PVP mode like Two-Headed Giant (2vs2), more classes with every class having exclusive cards.”

What is the current state of the Early Access version?

“The early access version will include 2 classes, a Duel mode, and a Roguelike mode.”

Will the game be priced differently during and after Early Access?

“As a general rule, the price won’t change.”

How are you planning on involving the Community in your development process?

“We will pay attention to the latest trends in the community by reading every post and trying our best to respond to everyone. We will start building the community before the game is online to give players the chance to test the game. Once the game is online, we organize even more events.”
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Planned Release Date: Summer, 2019

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Recent updates View all (4)

June 13

Feedback & Progress

Over the past few weeks, we have received player feedback that is incredibly useful. One player made a gameplay walkthrough that provided a fascinating insight as to what they think is good and what needs to be improved. As game developers, we want to encourage more people to take part in the development process. There is always the risk of being too isolated, focusing on certain details and missing out on something that is obvious to you. If you want to help us even more, you can play the alpha test version here.
In addition to making adjustments based feedback, we have been busy adding more gameplay. For the next test version, we plan to add the tower mode, which will bring us closer to realizing our vision. It is taking slightly longer than we would like, but we want to ensure that the next version doesn’t have any bugs instead of just rushing to make an update. Also, we have slowly been expanding our team to help us develop the game.
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June 4


Our new studio has been developing our first game Born of Fire since February of this year. We have finally got a working version of the game up for players to test out and hopefully gave us feedback, so we can improve the game. Please forgive us for the game not being too complicated at the moment. At the moment, you can only play battle demo and match modes. There will be more gameplay and characters that we plan to add later on.
We think the concept of the game is quite fascinating. The name Born of Fire comes from an important part of the game’s plot. The heroes enter a divine world to challenge the legendary Tower of Phoenix. When a player is defeated, they will be reborn in the Flames of Phoenix. Players will become stronger every time they lose. Through hard work and practice, a player may eventually be strong enough to beat the Phoenix to reach the top of the tower and become the god of a new generation. We are still working on putting the full concept into the game.
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About This Game

#We are currently looking for game testers. Please join our Discord server "Born of Fire" to know more information.#



Born of Fire is a strategy card game that combines the gameplay of Roguelike and Deck-building games. In addition to the classic Ladder mode, you can meticulously build your deck to battle players from around the world.
The name Born of Fire comes from an important part of the game’s story. Your hero enters a divine world to challenge the legendary Tower of Phoenix. When you are defeated, you will be reborn in the Flames of Phoenix. You will become stronger every time you lose. Eventually, you will be strong enough to beat the Phoenix to reach the top of the tower and become the god of a new generation.
There are many heroes to choose from in the game. Each hero has their own unique fighting style. The Commander is an adept defender and can command the battle. The Mage has explosive spells that affect a wide range. Also, you can place creatures with different features into your deck to fight alongside you.

Game Features:

● Your hero won’t sit on the sidelines, but will fight in the battle. However, you will lose if your hero dies.
● Innovative time sequence battles. Every hero and creature has a “Speed” stat. The faster the speed, the faster the movement rate.
● Design your battle formation. Remember to put your warriors in the front row and protect the back row with archers and mages.
● Make use of your hero’s rage spells and counter cards to surprise your opponent or save yourself in an emergency.
● The classic Tower mode has random enemies, tasks, and rewards.
● Summon powerful creatures to fight for you in the pub.
● You can battle players from around the world in Match mode to win victory chests.
● Continue to collect cards and upgrade their levels.
● You will get stronger every time you climb the tower.


● There are 2 classes currently: the skilled defensive Commander and the mighty Mage.
● There will be more classes added to the game in the future.
● Hundreds of spell cards, more than 35 special creatures and 6 powerful Bosses.
● We plan to continue to introduce new gameplay such as the Two-Headed Giant(2v2) and Ladder mode.

System Requirements

    • OS: Windows XP, Vista, 7, 8/8.1, 10
    • Processor: 2.0 Ghz
    • Memory: 4 GB RAM
    • Graphics: 256mb Video Memory, capable of OpenGL 2.0+ support
    • Network: Broadband Internet connection
    • Storage: 1 GB available space

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