MissionMaker lets you make your own games with pre-built assets. Designed for young students this software allows budding game designers to quickly prototype and build their own games. MissionMaker has a custom simple programming language, tons of prebuilt assets, and an easy to learn interface.

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搶先體驗軟體

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備註:這款搶先體驗軟體尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本軟體開發至下一階段再決定是否購買。了解更多

注意:開發者所做的最後一次更新是在 6 年之前。 開發者在此處說明的資訊與時程可能不再是最新內容。
開發者的話:

為何採用搶先體驗模式?

「This software was built as part of a research project and now we want to see how people use it and what they might want to see in a new version. The software will evolve based on the feedback we receive and early access gives us the ability to get as much feedback as possible.」

這款軟體的搶先體驗時間大約會持續多久?

「The way we see it, if there's demand to improve it, we will continue development indefinitely. We don't expect Early Access to last longer than a year, but we don't expect to stop working on it after that either.」

正式版預計會與搶先體驗版有何不同?

「We have a few ideas, for things we want to get into a version 1.0

Arduino object interactions,
Better object browsers,
Custom object imports,
Video links in media objects,
Exporting games to play standalone.

But really we're interested in finding out what YOU all want in it.」

搶先體驗版目前的開發進度如何?

「The current version is what we'd consider a minimum viable product, we don't currently know of any gamebreaking bugs but there are a few bits and pieces we know we need to fix.

Current Features:
Simple - Event-Condition-Action - Programming language
Programmable AI Characters
Large selection of objects, weapons, pickups, and props for Medieval and modern environments
First Person and Third Person play modes with a selection of Avatars
Tile based Drag and Drop Level Creator with premade environments
Prebuilt particle effects objects
Custom media objects (to import custom text, sounds, and images into your game)
Simple combat system」

軟體售價在搶先體驗期間前後會有所變動嗎?

「Price will not change when we leave early access, however we do plan to release DLC in order to help fund future updates.

Our main concern is impact, we want as many people as possible to be able to use this software to explore literature from a game making perspective.」

在開發過程中,您打算如何與社群互動?

「Well, any way we can!

There's a survey here we'd love for everyone to fill in once they've used the software:
https://redcap.slms.ucl.ac.uk/surveys/?s=HPYEJL7RKW

We're also planning on implementing bug reporting forms and tracking systems so we can find as many issues as possible.

Because this is all research based we are implenting an iterative design philosophy part of which is discovering and gathering data on how to communicate with stakeholders (in this case You) in the best way we can.

This software was built as part of a research project, and further data on what people find useful and how it could be improved allows us to build a case for further development. So in a sense, feedback can actually lead to the generation of further funding (if we do the work to sort the data and make a research case for it). So please let us know what you think!

Also as we get more responses we're hoping to get suggestions on how people want to communicate with us. So expect that to evolve over time as well.」
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The result of a UCL London Knowledge Lab research project. MissionMaker allows users to design, code, and play custom 3D videogames.

MissionMaker is intended to be used in schools by teachers and young students so they can explore literature through the medium of game design. This software is the result of research projects for a Beowulf and Macbeth pack so you'll find a lot of fun items you can add to your game, like Eye of Newt, bats wings, and root of hemlock, along with reptile creatures, trolls, armoured warriors, and broken swords.

Designed in Unity by University College London’s Knowledge Lab and the DARE research centre
This software allows young students to:

- Make impressive 3-D games rapidly
- Code rules using the built in Event Condition Action style coding language and Boolean logic
- Learn about game design

Ideal for Key Stage 3 and above – and has also been trialled with KS 2 students.

This software is now being made available through Steam in an effort to get as much feedback and exposure as possible, so that we can continue to build on the software and try to get it into schools.

We'd love to be able to continue making this so any feedback we get is hugely appreciated and we really will incorporate as much as we can! If you find the software useful or interesting please let us know!

系統需求

    最低配備:
    • 作業系統 *: Windows 7 SP1+
    • 處理器: Core I3
    • 記憶體: 2 GB 記憶體
    • 顯示卡: 256MB
    • DirectX: 版本:10
    • 儲存空間: 2 GB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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