Engage in a post-apocalyptic RTS showdown between three factions in Battlefall: State of Conflict.
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Early Access-spel

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Vad utvecklarna har att säga:

Varför Early Access?

“Battlefall: State of Conflict will require an on-going length of development to ensure that our product meets and satisfies our criteria for a full release. Using Early Access, we can concentrate our efforts on utilizing community feedback as our main focal-point to legitimately earn and maintain the confidence of our playerbase.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We aim to keep our product in Early Access for approximately next two years.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“We plan on polishing all major features and details in our roadmap by the time Battlefall: State of Conflict leaves Early Access.

This includes:

* All campaign maps and storylines
* Skirmish maps
* Bonus content
* Online matchmaking intergration
* Full release of all editors
* Artwork and sound
* Much more..

Post-release support is important to us. Expect further development and updates beyond the release date of the full product.”

Hur är det nuvarande läget i versionen med Early Access?

“On Early Access release, Battlefall: State of Conflict will feature 27 unique campaign levels set across three main campain sets. Online skirmishes will be available across countless Skirmish maps developed by us, as well as offline ( vs BOT ) functionality.

We have plans to release our intergrated level editor for developing skirmish/campaign maps, as well as our 'Rule Editor' for conceiving entire factions from scratch - straight from your own creativity.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“We plan to gradually raise the price as we release new content and eventually leave Early Access.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We have various Social Platforms that our community can engage us on - our main platform being Discord. We will carefully monitor feedback in all its forms to shape the future of our game and satisfy what players expect out of a paid product.”
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Om detta spel

Welcome to Battlefall: State of Conflict - Where the Wasteland is Your Battlefield!



Embark on a thrilling journey into the heart of a shattered world, where the remnants of humanity clash for survival in an epic struggle for dominance. Battlefall: State of Conflict is a high-octane real-time strategy (RTS) game that catapults you into a post-apocalyptic realm torn apart by the ruins of civilization and the battle cries of three distinct factions - 'Earth Forces Network,' 'Scrappers,' and 'SEL.'



Train your forces, construct your bases and build your tanks with limitless freedom and no pop-limits. Your fortifications are only as efficient as your imagination allows it to be. How you complete your objectives is entirely up to you - gather resources and amass your armies to Steamroll the enemy, or formulate and engage an alternate approach -- No two games are ever the same!



The Last Stand of Humanity - EFNET:
Recovering from the global devastation unleashed by SEL, the last bastion of human civilization lies in the hands of Earth Forces Network (EFNET). Armed with the modified remnants of modern military technology, they stand against the chaotic forces threatening to rob them of their future and smother the world in eternal darkness.

Take command of the disciplined and determined forces of EFNET, strategizing to reclaim the wastelands and restore peace and democracy to a world on the brink.

The Anarchic Horde - The Scrappers:
Fuelled by the madness induced by post-apocalyptic radiation, starvation, and mutation the Scrappers are a relentless faction of waste-roaming anarchists who thrive on chaos. Their savage caravans repurpose, scrap and salvage everything in their path to craft makeshift war machines and weapons--including their slain enemies. Crude, cruel, and homicidal.

Brace yourself for unrelenting battles against this savage horde from a dystopian realm that will test your strategic mettle.

Rise of the Machines - SEL:
A ruthless evolution of a humble automation suite which once promised humanity freedom from the dreary tasks of daily life, unlimited economic growth, and appliances that play holiday-appropriate jingles from a tiny speaker. Slow to expand in numbers but armed with mind-bending technology, Synthetic Enhanced Lifeforms dominate the battlefield with inhuman precision and efficiency.

Lead the SEL forces into battle where artificial intelligence attempts to delete the messy irrationality of the human spirit.

Three Factions, Three Tales:
Immerse yourself in the rich narrative with three distinct story-driven campaigns, each unveiling the struggles, sacrifices, and aspirations of one of the factions. Your choices will shape the destiny of your chosen faction, as you navigate through the complexities of a world grappling with its own demise.

Varied Gameplay Modes:
Battlefall: State of Conflict offers a plethora of gameplay modes to keep you engaged. Dive into offline and online skirmish modes, team up with friends in co-op campaigns, or unleash your creativity with the built-in level editor and 'rule editor.' Craft custom units, factions, and maps to take the battle to new heights, ensuring that every skirmish is a unique and unpredictable experience.



Steam Workshop Integration:
Fuel your passion for customization and community engagement with the seamless integration of Steam Workshop. Share your creations, explore a universe of custom content, and experience Battlefall: State of Conflict in ways limited only by your imagination.

Prepare to forge alliances, unleash destruction, and shape the destiny of a world teetering on the edge. In Battlefall: State of Conflict, the wasteland is your canvas, and the battles are your masterpiece. Will you lead humanity to a new dawn, revel in anarchy with the Scrappers, or embrace the cold precision of the SEL? The choice is yours; the conflict awaits!



Featuring music by CO.AG

Systemkrav

    Minimum:
    • OS: Windows 10
    • Processor: Intel i7 4790 or AMD equivilant
    • Minne: 8 GB RAM
    • Grafik: Nvidia GeForce GTX 1070 or AMD equivilant
    • DirectX: Version 10
    • Lagring: 1 GB ledigt utrymme
    Rekommenderade:
    • OS: Windows 11
    • Processor: Intel i74790k or AMD equivilant
    • Minne: 16 GB RAM
    • Grafik: Nvidia GeForce 1080ti or AMD equivilant
    • DirectX: Version 11
    • Lagring: 2 GB ledigt utrymme

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