You play as a Saint fighting in a gun-filled pit, defeating as many opponents as you can in a 90 seconds match, the UBERMOSH, an enlightenment ritual of combat.
Recent Reviews:
Very Positive (10) - 80% of the 10 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (75) - 93% of the 75 user reviews for this game are positive.
Release Date:
Apr 30, 2019

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Buy UBERMOSH Collection



Includes 2 items: UBERMOSH + Original Soundtrack, UBERMOSH Vol.7


Recent updates View all (10)

July 17


Polishing with brute force.
The way to crack a password with Brute Force is testing all possible answers. Balancing a game is not that different. UBERMOSH is on the 7th volume and gone thru 2 early access (the first and the latest version) and, gained lots of new elements during this journey...
My main quest developing it is to find a way to give a kinda accessible challenge to some players and reward the outstanding skill of other players in the same game. The progression system started a new approach, giving an easy starting goal then moving to more complex goals while presenting improved powers for each character. It created a learning curve but reduced the gameplay momentum.
Then the REDUX version comes.
Now each character can evolve as much as you score and you will never have to strike the same score again. The improved progression system comes with 1.5 updates related to improved map hue variability, intensity, and saturation tweaks to keep your eyes fresh during the gameplay. Fine audio and performance improvements come followed by a very very fine challenge tune to make it the ultimate UBERMOSH experience.
I thank you for your feedback and invite for another time at the pit.
TTV3... I like the Trip to Vinelands series, and I wanted to play it faster... with new gears to force me to manage stress and beat the hundred again. If you can see you on the same boat, there is a new trip... the character will look too fast to control, the levels will look unbalanced and unfair, the game will look very similar but with weird new spinning stuff... that's all true, and I loved to beat it because the procedural variability made it as challenging for me as for the new players.
...I am still working on more things, hope to deliver it soon.
Many many thanks.
2 comments Read more

July 4


How UBERMOSH would be if it was made today? That's a question I am always answering with each new volume, inserting new stuff, testing players ideas, checking for feedback...
The first "Trip to Vinelands" was one of my most experimental takes on game developing (...was it as experimental as Warpzone Drifter?), it was launched in 2016, having a sequel one year later, TTV2.
Today I am not working on TTV3, because my hands are on another project... and TTV3 development is complete.
2 years since the previous volume, TTV3 presents new pieces, faster pace, and new "Maze Seeds".
Every time you beat a level, one seed will generate a level... and two levels generated by the same seed can be similar, but with changed parts to create a weird Déjà vu, where you kinda know how to beat that maze, but something is a bit different now... and that memory can improve your chances to score further... if you keep focused.

Many many thanks for the support, my production is pretty constant and it is an overwhelming pleasure to deliver new content for you.
4 comments Read more

About This Game

Welcome to UBERMOSH Vol.7
UBERMOSH is a fast-paced arcade series that started in 2015 and was shaped by the amazing community's feedback each new volume.

You play as a Saint fighting in a gun-filled pit, defeating as many opponents as you can in a 90 seconds match, the UBERMOSH, an enlightenment ritual of combat.

"The Colony is expanding, the Saints of New Ultakaar in their path to Ascension (and to bring us Enlightenment) can call a... UUUBERMOSHH!!"

System Requirements

    • OS: Windows 7
    • Processor: 3.5 GHz
    • Memory: 8 GB RAM
    • Graphics: 1 GB
    • DirectX: Version 9.0c
    • Storage: 800 MB available space

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