Community Announcements - Timmy the Duck Thief
We are proud to announce that the Vive la France ! map expansion for Euro Truck Simulator 2 is now available for purchase and activation!

You can check out the Steam Store page here:

http://store.steampowered.com/app/531130







Vive la France ! is a large map expansion add-on for Euro Truck Simulator 2.

Make your way through broad boulevards of industrial cities and narrow streets of rural hamlets. Enjoy French outdoors with its diverse looks and disparate vegetation from north to south.

Discover famous landmarks, deliver to expansive industrial areas, navigate complex intersections and interchanges, enjoy visually unique roundabouts inspired by real locations. Transport a variety of new cargo to service new local French companies as well as connecting the region to the rest of Europe.

Features
  • Extensive map of France to explore
  • 20,000 km of new roads and highways
  • Famous landmarks, recognizable places
  • 15 new cities
  • Rural French villages and sceneries
  • Enhanced vegetation, new forest ecosystems
  • New local companies to work for
  • French tollgate system
  • New industries including 5 nuclear plant zones
  • New cargoes to haul
Trailer

https://www.youtube.com/watch?v=xm3T-3IzigM
Useful links

We hope that you will have a great time exploring the new part of the universe of our truck simulator games! ːlonghaulː

http://store.steampowered.com/app/531130
Community Announcements - ggodin
Today's update adds support for both HTC Vive Controllers and Oculus Touch. The implementation is very unique as it simulates a touch screen rather than using the common laser pointer approach. Laser pointers tend to cause wrist pain and make it hard to be precise and click buttons.

The video below demonstrates the new functionality
https://youtu.be/kyN2Gj0Q_4g
Controller bindings are as follows:
  • Press Trigger, Touchpad Button with Vive or X/A with Touch to tap
  • Long press and hold Trigger, Touchpad Button with Vive or X/A with Touch for right-click
  • Hold grip button on each controller to change screen size
  • Press left menu button with Vive or Y with Touch to Reset Orientation
There are a few known issues / limitations:
  • The use of the on-screen keyboard with the controllers requires the app to be installed in the default Steam Library folder (C:\Program Files (x86)\Steam\...).
  • The touch contacts in environments with fixed screens will not be exactly where they need to be.
  • With a flat screen, the touch points will disappear as they hit the edge making it hard to click buttons at the edges of the screen. This is not an issue with the curved screen.
  • The screen is still on a fixed position. Use Reset Orientation to change its orientation.
The release also includes some bug fixes:
  • The app sometimes prevented Steam/SteamVR from shutting down.
  • The app will now close correctly when Windows shuts down
  • Reduced screen latency with multi-monitors

Let me know in the comments if you experience any issues.
Enjoy!
Community Announcements - ellie_team17


Buddy the elf is back again in a brand new update for The Escapists!

Jingle Cells will be available as a free content update from Thursday 8th December! Join Buddy, our escapee elf from last year's Christmas DLC, who loses control of his sleigh on his flight away from Santa’s sweatshop, crash landing in the grounds of Frosty Pines Prison. You have to explore this brand new wintery prison, collect new unique items and craft parts to repair your sleigh and make a daring getaway!

Will you be able to escape in time for the holidays?
6:32am
Community Announcements - Nick


In addition to MI7’s Mainline software, operatives will also need to use a number of other online tools including tracking software that integrates with the map.bp application. By working in close collaboration with Field Agents, such as Special Agent Cooper, it’s possible to monitor the movements of both suspects and packages.



Information gleaned from physical surveillance can often be invaluable in linking evidence and providing new leads. In addition to location data, close liaison with Field Agents can also provide photographic evidence that can aid operatives piece together the necessary clues and information needed to make a successful arrest and subsequent conviction.

6:19am
Community Announcements - Dev
Changes:

  • fixed bug with cud and hivaj
  • fixed bug with chat in level 7
Community Announcements - ArmNomads Games
Great news!!!

Now you can receive trading cards, while playing Cubway. Trade, craft badges and get astonishing backgrounds and emoticons!

Community Announcements - Spencer


Hey Hurtworldians!

In this weeks episode of the Hurtworld Dev Blog we talk about scheduling of upcoming updates, then check out damage feedback upgrades, the bolt action rebuild, see multiple new gun prototypes in action, procedural map construction under the hood, character customization, heaps of new tool concepts, and rebuilding all the broken engine systems in ItemV2 so we can actually release this thing!

http://hurtworld.com/hurtworld-update-59/
Community Announcements - Some-Fish
Hello all! Today we are happy to give you a completely new soundtrack for the game along with some other fixes and tweaks as always.

- New soundtrack; 40+ minutes of music, made by Daniel Anderstedt.
If you like what you hear, you can check out his soundcloud page at
https://soundcloud.com/danielanderstedt
and his solo project DRAVG at
https://dravg.bandcamp.com/

The music is louder than before, so the default music volume when you start the game for the first time is lowered to 0.4 instead of 1. You can of course increase the volume in the options menu as before.

- Resized the Leaderboards window so that it is a bit smaller, and not as much "in your face". Also fixed a bug so now the correct player window is opened when pressing on a player score.

- Made some adjustments to a couple of levels in the "City" part. So they are a bit longer.

- Smoother camera movement and smoother rotation of the player when the direction of gravity is changed.

- Other minor bugfixes and tweaks.

Let us know what you think of the new music and if you discover any bugs, or have constructive feedback to give, please do let us know. The community have helped us a lot with improving the game so far! Thank you :)

New sound effects, trading cards and more achievements are now high on the to do list.

Have a nice day!
6:09am
Community Announcements - Giant Goblin Studio
The Night Christmas Ended has now been released. We decided to just go ahead and put it out there a day early.

Although it has been a day of great celebration in 'Goblin Land' where we hang, we also noticed that it was acting kind of funny. Doing a live stream to show off our new game, it sadly crashed on us. Well! Whaddaya know, releasing games can just be that crazy.

The bug which occurs on some stages after you beat it is caused by a last minute change we did yesterday. It's all sorted out and will be patched in a jiffy.

New customers won't experience it, and those of you who couldn't wait to get your hands on the game (much love you guys <3), will get the update automatically.

In other news we plan on doing some more events showing of the game, both online and in our local area, maybe even sing a christmas carol for you (Goblin style!), so stay tuned for more updates, and:

Have fun playing guys ^^ We all look forward to see where this goes.


Have a happy green holiday!
The goblins
Community Announcements - [Fatshark] Hedge


Heroes

We hope you're keeping warm this winter! As the blizzards begin to set in, we made sure the fifth gift in the Winter Wonderloot bonanza wasn't held up by postal service woes.

Ho ho ho! Don't miss out on today's offering - login to check it out now!

- The Fatshark Team



(PS: The timer resets at 2pm CET every day)
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