Puffin Planes - CATINRAIN LLC
Beta v6
Features:
- Can now view the most in-demand destinations from a given city! Click on the 'Expansion' tab when viewing a city. Special thanks to Drew Durnil for feedback on how difficult it is to find out who wants to go where.
- New Search GUI accessible from the navbar that lets you find your favorite cities.
- New Ruler at the top of the screen when you are trying to make a route, which tells you in advance the distance and what planes can fly the route.
- New Airplane Chime sound effect
- There is now a Legend in the statistics view.
- New "Plane Improvement" event. Offers you a random free perk on one of your unlocked plane models.
Changes:
- Renamed "Fund Expansion" to "Donate Funds" since Expansion is now a new tab in the Airport menu.
- Decreased inflation for all difficulties. Prices will be slightly higher in early game, but significantly lower mid and late game.
- Airline GUI now shows each airline's color.
- Airline GUI now has space for up to 8 airlines without scrolling.
- Can now convert a game to freeplay mode after Game Over.
- Local approval now affects the Landing fee of airports.
- Decomissioning a route (by removing all planes that fly said route) will incur a local reputation loss at both ends.
- Temporarily removed the ability to load games from a save-game since it is broken.
- More content to the Midflight Event.
- Balanced the PuffinBay Planes Event.
- Reduced cost to fund expansion.
- Connect City Quarter Goal will now only make you connect your airline's largest airports, and those airports get significantly busier.
- Expand to Region Quarter Goal now requires you to have less than 33% of that region's airports unlocked, and will prefer larger airports first.
Bugfixes:
- Reworked the local approval bonus you get from having a hub at an airport.
- Airplane Perks are now saved. Sorry about that, this was a major oversight on my end.
- Update Plane button should now grey out after successfully switching your plane's model.
- When opening the Airplane view, the model selector's scroll view now starts at the top rather than at the bottom.
- Workaround for external library bug where looking at Statistics when the game ticks over to Day 2 will cause the graphs to not render properly. There are still some minor issues with the charts but I am not able to solve them without diving into the library code. Which I won't.
- Fixed bug where you could not delete save games from the main menu.
- Fixed a longstanding (!!!) bug with local approval calculations.

As always, you can reach me on the Discord or Twitter.
오후 3시 48분
Shades of Rayna - w0hoho



You can join Discord server here.


Shades of Rayna Update 0.8.7.0.2

-Changed how ritual circle works. Now, you can move around inside the big circle. The circle disappears if you leave the big circle but still get activated only when you step inside the small circle.
-Increased the reward count at the end of some conquer nodes (Random Gear, Random Relic, Random Craft Mats, Random Maps, Random Map Mods) from 15 to 30.
-Added loot spawn after All Boss, All Elite and All Veteran node completion. Loot counts are 80, 70, 60 respectively.
-Decreased spawn count of bosses on All Boss node.
-Decreased special node spawn chances.
-Fixed the problem with Warrior sets.
-Fixed the problem with Trader portal activity.
-Ritual portal activity now registers on portal activity completion on Conquer Objectives.
-Fixed the problem with booster flag effect infos when the new type of flag boost is taken.
오후 3시 40분
Project Yo-Yo Playtest - Aizomon
  • Substantial Tick removal
  • General casting reduction
  • Cleanup of unused code and references
Labrys - tester
Sound in Labrys now travels through the corridors of the labyrinth instead of going through geometry.





It also now dynamically reverberates depending on the shape and size of the area you are in.

Improved connection stability.

Bug fixes.

Labrys is also participating in Steam Endlessly Replayability Fest and will be 50% off during the event!
Relic Odyssey : Ruins Of Xantao - HonourBoundGameStudios
Greetings Gamers!

We are happy to announce the availability of the demo

You should be able to download the demo if you do not own the full game already. Steam demo page:

Additionally, this coincide with the sunsetting of the Playtest Game.

We would like to say a huge thank you for all the testers that have participated.ːsteamhappyː

Join or discord community, hang out, and tell us your experience so far :

Our small team could not have done that without you!



Bunny Guys! - Flitzpiepe o.0
Dear Bunny Friends,

It's time for a fantastic offer that excites all hoppers! We're delighted to announce that Bunny Guys! is now available with an astonishing 80% discount! Don't miss the opportunity to experience this captivating game at a fraction of the price and dive into the enchanting world of fluffy adventures.

https://store.steampowered.com/news/app/2218460/view/4186736071072029404

But that's not all! In Bunny Guys!, a special challenge awaits you. Can you climb your way to the top ranks of our leaderboard? Showcase your jumping skills and agility to secure a place among the legendary Bunny Guys!

What are you waiting for? Grab your carrots and get ready for the adventure of a lifetime! Get Bunny Guys! now with an incredible 80% discount and show the world who the true masters of hopping are!

Leaderboard: https://steamcommunity.com/stats/2218460/leaderboards/13380919/




Feel free to follow me on social media! Thank you in advance!


- Twitch
- Discord
- Steam
- Steam Franchise
- YouTube
- Twitter
- Facebook
오후 3시 23분
Pocket Pusher - Skylor Beck
Patch Notes

Tables
Winter Wonderland
  • Fixed "UI Toggle" option not toggling all appropriate UI elements
Spring Breeze
  • Fixed "UI Toggle" option not toggling all appropriate UI elements
Bunny Guys! - Flitzpiepe o.0
Exclusive Offer: 80% Off "Bunny Guys!"

Join us on an epic adventure, dressed as a brave bunny, and dive into a fascinating world full of exciting challenges! "Bunny Guys" takes you on an adventure that requires skill and agility, offering a unique blend of excitement, challenge, and fun.





Follow me on social media! Thank you


- Twitch
- YouTube
- Discord
- Twitter
- Steam Franchise
- Facebook
KARJALA - n00be - H9IIIKA ^_^
Hello! I'd like to share a short video that shows the progress I've been able to make with game lighting and environment design.



I hope I managed to convey the effect of presence and atmosphere of the place the player finds himself in.

I continue to work on the game and will be glad to see any of your comments 😊
Glider Sim - joeysipos
-Add the Spectator Cam to glider selection. The spectator cam is “A user-friendly camera that allows you to capture dynamic shots in multiplayer mode or swiftly navigate the map for a comprehensive view.” Much like the drone but easier to control and navigate.
-Fix force feedback bug with VR hand controllers.
-Hang glider grip control mode update. Left grip on the VR controllers now enables weight shift with head only, while right grip enables weight shift with hands only. Both grip buttons at the same time enable both hand and head weight shift tracking.
...

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