Product Update - Valve
Apr 30, 2010
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Added new spawnicons
  • Added support for spawning TF2 Spy with masks
  • Added 'proper' thirdperson animations
  • Added sv_max_usercmd_future_ticks (default: 5) should prevent speedhacks.
  • Added support for per-map particle systems
  • Fixed crash in Entity:TranslateBoneToPhysBone()
  • Fixed crash when closing with the help window open
  • Fixed zombie crash
  • Fixed bone follower crash (when using unsuitable model)
  • Fixed crash exploit when Script Enforcer was enabled
  • Added luaJIT
  • Added support for Vector * Vector
  • Added Entity:SetRenderFX( kRenderFx* )
  • Added "Depth" and "SizeMode" key values for render targets.
  • Fixed quotes in GLON
  • Returning true in PrePlayerDraw will prevent them from being drawn

Search news
Archive
2025
Jun   May   Apr   Mar   Feb   Jan  
Archives By Year
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002