Client Update - Valve
Jun 10, 2016
UPDATED 2016-07-01: A minor patch was released for Windows users to improve compatibility with upcoming Vulkan games, in addition to all of the following changes from the June update.

UPDATED 2016-06-15: This update was released again on June 15 with a few additional bugfixes, which are noted below.

An update has been released for the Steam Client and will be automatically downloaded.

General
  • Fixed issues where the download rate could display an unreasonably large number
  • Fixed missing Workshop content when a game is uninstalled and then reinstalled
  • Fixed a rare crash when resizing windows
  • Fixed several issues with line-wrapping inside of text entry boxes
  • Added a short idle-timer to the Client Update dialog box so that future updates will not pop up while you are in the middle of typing
  • 2016-06-15: Fixed a crash when exiting the client if there are downloads in progress.
  • 2016-06-15: Updated Chromium to fix a newly-disclosed security flaw in the handling of PDF files

In-Game Overlay
  • Fixed performance issues with when running Vulkan applications on AMD hardware
  • Fixed a crash/reset when attempting to select a local file for upload to a web page

Big Picture
  • Fixed unexpected navigation caused by throttle-like joystick inputs that are not centered at zero
  • Removed an erroneous prompt to opt into the client Beta under some circumstances

Mac OS X
  • Improved UI responsiveness when typing text in large chat windows
  • Fixed a bug where the In-Game Overlay could be the wrong size in Retina-aware games

Linux / SteamOS
  • Fixed a case where the incorrect cursor could be displayed after hiding the In-Game Overlay
  • Fixed client not being able to launch if the Steam Runtime was disabled by the user

Steam Controller
  • Improved responsiveness when saving new controller configurations, especially for newly-released games
  • Fixed a possible crash when streaming to the Steam Link
  • Fixed several issues related to DOOM (2016), including Steam Link compatibility

Steam VR
  • Added initial support for viewing stereo screenshots in VR
  • Added warning messages when launching VR games with incompatible headsets
  • Added a per-game setting that allows non-Steam games to show in the VR library
  • Fixed an issue causing the foreground application to quit when the Desktop tab is selected in the VR dashboard.
  • Fixed the "Use Desktop Game Theater" setting not working for non-Steam games

In-Home Streaming
  • Fixed a common cause of Steam crashing on the host computer while streaming
  • Improved performance and reduced latency when streaming Vulkan applications
  • 2016-06-15: Fixed an issue which caused Spelunky to crash on startup when streaming with a controller

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