Renegade Ops runs on a philosophy of being badass above all else!
It marries the movement and speed of an isometric racing game with the endless explosions of a twinstick shooter, firmly aware of its shallowness and playing it up to great effect. The over the top story of a team of ex-military personnel gone rogue when the government couldn't make the call to action is outrageous and thoroughly entertaining, existing as a conduit for one liners and to shuffle around a bunch of musclebound dudes and gals (major kudos for having as many awesome female characters as bros, and letting them keep their clothes on to boot) with the sole intention of blowing up anything everything in their path.
With how much is going on at any given time, be it the constant barrage of bullets, endless explosions, crumbling buildings and who knows what else, it's so overwhelmingly bombastic and fun that it's easy to overlook how repetitive the levels and enemies become by the end. This definitely has a lot to do with the fantastic coop, as although blowing crap up solo is all well and good, it's nothing like the raw insanity of grabbing a friend or two along for the ride. Sure, I might have seen that texture a good several hundred times already, and I swear I already blew that tank up, but there's no time to think about that because they're back again and I'm not nearly sick of watching them go boom yet!
The only thing standing in the way of you and some friends wreaking all sorts of mayhem is the obtrusive and entirely unnecessary life system, which gives you a finite number of lives to complete a mission and should you die you're out for good. I get that the developer was going for an arcade feel, but there was never an instance when this restriction ever added to the game, only ever serving as an disheartening moment of realization as my coop partner got knocked out for the rest of the mission and was left to watch from the sidelines as I attempted to clean things up.
Renegade Ops is at its core a pretty dumb game, and it knows this, but it's also an extremely enjoyable sort of stupidity that only ever asks that you come along for the ride, switch your mind off and hold down the trigger. That might have gotten grating after a few more hours, but the time I spent with Renegade Ops was nothing if not a continual series of ridiculous action movie moments that didn't care about being smart because it was having as much fun with itself as I was.