In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.
Valutazione degli utenti: Molto positiva (4,993 recensioni)
Data di rilascio: 2 feb 2010

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22 aprile

Season 10: The Iconian War Now Live

Five years of chasing the Iconians' shadows and fighting their minions, all leading up to this moment! With the launch of Season 10: The Iconian War, the Iconians' Heralds begin their invasion, with an occupation force already burning Qo'noS to the ground. Join the front lines and log in today!


The Iconian War is here, and it’s time to see if the alliance is up to the task of repelling the Iconian Invasion. The Iconian War will begin in two episodes that release with Season 10, featuring the voice talents of Star Trek: Voyager actors Robert Duncan McNeil as Tom Paris and Lisa LiCicero as Miral Paris. You will be engaging the Iconians in three queues. The first two represent two fronts of the same battle for Qo'noS, where you will face the fearsome Iconian Heralds in space and ground combat. In the third queue, you will assault a Herald Sphere, a gateway control hub for Herald ships, and attempt to prevent the invasion of other worlds in our galaxy. This war will span months and require teamwork and sacrifice from the entire alliance. What you’re going to see this season is only the beginning.

We've also expanded the Pilot Specialization, giving it a full suite of abilities for hotshot Captains. Finally, we've completely overhauled our existing sector space, converting from 18 sector maps into 3 quadrant maps, improving the feeling of being in the vastness of space.

Learn more about Season 10 in this blog post. Log in today, Captains - you're needed on the front lines!

13 commenti Ulteriori informazioni

5 marzo

Leonard Nimoy and Star Trek Family Memorials

From STO Executive Producer Stephen Ricossa,

Last Friday we lost someone dear to us. All of us. Not just the people of the Star Trek community, but anyone who ever tried with varying success to make the Vulcan salute. Anyone who ever said “Live Long and Prosper,” whether or not they knew who brought that phrase into our cultural lexicon, and anyone who can understand the impact a positive public figure can have on the world. Leonard Nimoy was more than just a Star Trek icon—he was a cultural icon. His passing has been felt farther and wider than I think he could have possibly known, and I feel it's that humility, despite all of his skills, talents, and fame, that made him someone we all care about.

I’m certain everyone who knew of Nimoy's work will remember him in their own special way, and I want to make sure Star Trek Online also has an in-game way for people to remember him as well. As of this morning, there are several locations throughout the game that will allow people to take a moment to remember Spock, Leonard Nimoy, and other departed friends from Star Trek history.

Based on where our community chose to congregate and pay their respects, we will be replacing the central structure on the fountain on Vulcan with a stone statue of Spock with the inscription “Live Long and Prosper."
We will be adding the same statue to New Romulus with the inscription “The needs of the many outweigh the needs of the few”, as building toward Romulan and Vulcan reunification was one of Spock’s great life works. The Romulan Republic would not exist without his teachings. Through the next week we will also hang black flags of mourning in Earth Spacedock, Qo'noS, and New Romulus, so everyone that passes through those hubs will know we have lost someone important to us all.

Finally, we will be adding a memorial plaque to those same locations for not only Leonard Nimoy, but for others in the Star Trek family who have passed. People will be able to interact with this memorial and read the names, the dates of their birth and passing, and a personal quote where possible. In this small way, we hope to honor the memory and contribution of those who helped shape Star Trek into the cultural touchstone it is today.

Live Long and Prosper.

Stephen Ricossa
Executive Producer

27 commenti Ulteriori informazioni

Appena aggiornato

With the launch of Season 10, the war for the galaxy has begun! The ancient Iconians have stepped out of the shadows and begun their invasion; already, the Federation, Klingon Defense Force, and Romulan Republic are under attack. Face the Iconians' Heralds in three new queues and two new episodes. The sector map has also been reworked, and the Pilot specialization has been remastered for hotshot captains.

Learn more about Season 10!


This is it. More than five years of build-up, two expansions of fighting their minions, the building of an alliance that spans most of the galaxy, and endless story threads leading up to this moment. The Iconian War is here, and it’s time to see if the alliance is up to the task of repelling the Iconian Invasion. The Iconian War will begin in two episodes that release with Season 10, featuring the voice talents of Robert Duncan McNeil as Tom Paris and Lisa LiCicero as Miral Paris. You will be engaging the Iconians in three queues. The first two represent two fronts of the same battle for Qo'noS, where you will face the fearsome Iconian Heralds in space and ground combat. In the third queue, you will assault a Herald Sphere, a gateway control hub for Herald ships, and attempt to prevent the invasion of other worlds in our galaxy. This war will span months and require teamwork and sacrifice from the entire alliance. What you’re going to see this season is only the beginning.

In addition to the amazing story content we’ll be providing the equipment to fight the Iconians through the Iconian Resistance reputation, which features gear tailor-made to fight the Iconian Heralds. We’ve completed the Pilot Specialization, giving it a full suite of abilities that put it on par with Intelligence and Command. Along with this update, we’re also giving you the ability to slot a primary specialization in a secondary slot and vice versa, giving you even more flexibility to choose your role.

Last but certainly not least, we’ve completely overhauled our existing sector space. Our original sector space has been converted from 18 sector maps into 3 quadrant maps. On top of tearing down those walls and eliminating all of those map transfers, the scale of sector space has been adjusted to improve the feeling of being in the vastness of space. This is a momentous change for the game, and to celebrate it we’re going to be giving out a few party favors if you login during the first week of Season 10. During our first year we released some items that we’re bringing back for the first time ever to commemorate the day the sector walls fell. Everyone that logs in during the first week will have free access to the following items in the C-Store: Shaka When the Walls Fell emote, The Badge of Temba, The Medal of Tenagra, and the titles Tamarian Envoy and Hero of Tenagra.

This is stacking up to be an excellent season and I’m looking forward to seeing you all in game!

Stephen Ricossa
Executive Producer
Star Trek Online

Riguardo questo gioco

In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before in this ever-expanding online universe.

Key Features:

  • Free-to-Play - Play a triple-A MMO experience without cost. Play from level 1 to 60 free of charge! There is no box price and no mandatory subscription. Enjoy Star Trek Online as you like, when you like.
  • Become part of Star Trek - In Star Trek Online, you will get to visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems, and make contact with new alien species. With Episode Missions, every moment spent playing Star Trek Online will feel like a new Star Trek episode.
  • Adventure in the Final Frontier - Explore strange new worlds and seek out new life and new civilizations in a vast, expanding universe. Establish contact with new races, discover resources, and uncover mysteries that will influence Star Trek's future.
  • You Are the Captain - Travel into the depths of space, across exotic planets, and even inside starships! Partake in epic space battles and lead away teams across unknown worlds, interacting with allies and battling enemies.
  • Duty Officers - Actively manage the unsung heroes of a starship and delegate assignments. Collect and trade officers with fellow captains to help a crew of legend. Earn special rewards, accolades and even advance in rank!
  • Total Customization - Using Cryptic’s Total Customization technology, every ship can be customized, from color to construction. What’s more, anyone can create a unique alien species in Star Trek Online. Leave your mark on the Star Trek universe!
  • Forge Your Own Strange New Worlds - With The Foundry, players can create and build brand new missions and stories to share with friends and the entire Star Trek Online community. Use the specialized toolset to create missions in space or on the ground. Craft custom missions, or really take your creativity to the next level by designing an entire series of episodes from the ground up!
Join us in Star Trek Online, and boldly go where no one has gone before!

Requisiti di sistema

Windows
Mac OS X
    • OS: Windows XP SP2 / Windows Vista / Windows 7
    • Processor: Intel Core 2 Duo 1.8 Ghz or AMD Athlon X2 +3800
    • Memory: 1GB RAM
    • Graphics: NVIDIA GeForce 7800 / ATI Radeon X1800 / Intel HD Graphics
    • DirectX®: Version 9.0c or Higher
    • Hard Drive: 10GB Free Disk Space
    • Network: Broadband Internet Connection Required
    • OS: Mac OS X 10.7.5 or later
    • Processor: Intel Dual Core Xeon 3.0 GHz / Intel Core i Series 2.4 GHz
    • Memory: 4GB+
    • Graphics: Intel HD3000 / Nvidia 9600M / AMD HD2600 with 256MB+ VRAM
    • Hard Drive: 10GB Free Disk Space
    • Network: Broadband Internet Connection Required
Recensioni utili dai clienti
11 persone su 11 (100%) hanno trovato questa recensione utile
551.7 ore in totale
Pubblicata: 17 dicembre 2014
Cominciato bene, degenerato in una grind/farm colossale. Non consigliato ora vale 1/5.
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
106.8 ore in totale
Pubblicata: 5 aprile
Non si capisce na mazza all'inizio, ma quando cominci a imaprare le prime meccaniche del gioco, diventa abbastanza divertente. 8/10
Questa recensione ti è stata utile? No Divertente
1 persone su 2 (50%) hanno trovato questa recensione utile
6.8 ore in totale
Pubblicata: 1 dicembre 2014
Funny and with good longevity
Questa recensione ti è stata utile? No Divertente
234 persone su 298 (79%) hanno trovato questa recensione utile
6 persone hanno trovato questa recensione divertente
3,298.9 ore in totale
Pubblicata: 26 dicembre 2014
The story line is VERY good, very trek and as you can see I've spent SOME hours in the game.
It used to be very fun but lately the devs arrogance is increasing and theay are NOT listening to the playerbase.

A great amount of players are unsatisfied at the moment and instead of communicating with the community all they do is deleting threadsthey don't like on the forums

update 5.3.15:
they are releasing new not canon high end tier ships now which are improved versions of the
canonships already ingame for more $$ - €€. Also you get the option to let them look like those old canonships most of the players already have (payed for).

And for saying this I got:
You have been banned from Star Trek Online Discussions by a Star Trek Online developer for your post in "Star Trek Online General Discussions"

I think some Ferengi runs the company
-greed is eternal

update 18.04.15
gamebreaking bugs that steal palytime from you and the supp wont help for lost stuff
me out of the game now


*This review is subject to change if the dev team changes its strategy
Questa recensione ti è stata utile? No Divertente
160 persone su 211 (76%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
691.3 ore in totale
Pubblicata: 20 dicembre 2014
What once was awesome became a bad joke. Cryptic turned this game into a p2w asia grinder...

- Since Delta Rising, there's ONLY grind left to do
- No balance anymore
- PvP is dead (there has been no update to pvp for many years anyway)
- Queues are empty
- Devs are lying, making jokes about players and even insult players

Last but not least: Newbies won't have any chance at all to keep up with long time players as long as they don't drop several thousand dollars.
We've all seen it coming for a very long time, but it finally got worse than we expected!
Questa recensione ti è stata utile? No Divertente
106 persone su 140 (76%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
865.1 ore in totale
Pubblicata: 24 dicembre 2014
STO at first had the potential to be one of the most in depth sci fi games in the MMO universe, sadly this cannot be said today. The disconnection between the playerbase and the developers is as wide as the East is to the West, and the game seems like it will suffer the same fate as Champion Online did, mostly going into maintenance mode soon, that is if the developers do not wake up to what is going on around them. Plagued with BUGS, power creeps, balance issues, an expensive upgrade system, lock boxes, dead queues, very slow leveling up process, and very expensive Tier 6 starships; has pretty much stalled STO on its track. To be fair though, anything in game can be obtained for FREE with extensive daily commitment and grinding.

Here is an article with helpful insight on the new problem that the STO community is facing, I hope you find it helpful.
http://massively.joystiq.com/2014/11/30/captains-log-why-star-trek-online-is-kind-of-a-mess-right-now/

Truth is, there are better MMO's out there that rewards players for their dedication, with developers not as hostile towards the playerbase. I cannot fully recommend the game as it has changed into something entirely else, it's only saving grace is the game's ip, other than that, it is a mediocre experience with pretty ships. Play at your own risk.
Questa recensione ti è stata utile? No Divertente
138 persone su 192 (72%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
260.7 ore in totale
Pubblicata: 6 novembre 2014
After an obsessive Deep Space 9 marathon that left me yearning for more but unwilling to subject myself to Voyager/Enterprise, I decided to give this game a try to ween me off the resurgence of my inner Trekie. I don't regret trying it, and put a lot of time into it/might not be finished with it, but I also can't recommend it as a good game. While not exactly a 'pay to win' production, there does come a point in the higher levels where upgrading your ships to the current maximum level takes more 'Zen', the purchasable currency of the game, than a person could reasonably be expected to gather themselves in-game.

Pros:
- The game has great character customization. Few are willing to admit that most MMO's are basically complex dress-up games, but this game embraces that element. Not only are you afforded extensive personal customization, but all your bridge officers can be fully customized as well, ony their sex and their race being pre-determined. While there are many alien races to choose from, you can also select 'Alien', which allows you to create your own species, and gives you wildly versatile customization. Want to play as a bald, pot-bellied toddler running around with a Bat-leth? Go for it. Want your captain to look exactly like a Vault-Boy Bobble-head? No problem. Want your first officer to look exactly like one of those giant blue chicks from Avatar? Jake Sulley it up all you want.

- Ship combat is fun, versatile, and very nostalgic. The mechanics mirror the way combat is portrayed in the show very well, with all the special abilities available being the go-to phrases of Captains throughout the Star Trek franchise. Emergency power to weapons, reverse sheild polarity, fire a full spread of torpedoes, activate the tacheon beam... all the technobabble of Star-Trek returns, all with unique functions in combat. My personal favorites? Ramming Speed and Self Destruct.

- Uncannily challenging for an MMO. The game has the rare MMO feature of a difficulty setting, and the max difficulty is really quite challenging after the tutorial levels, and really quite crushingly difficult after around the lvl 40 mark. The ships you confront will be exceptionally more powerful than yours, often able to obliterate you in a single torpedo spread, making quick reaction time and well-thought-out tactics essential.

Cons:
- Ground combat is weak, and ground missions are often exceedingly annoying puzzles that don't so much challenge you to think as force you to do a lot of tedious reading while running back and forth between consoles. Many of the ground missions were a major chore to complete.

-The crafting system is dreadful. Essential resources are incredibly scant, about 2 harvesting nodes present on about 2/3s of the missions you run, and 90% of those nodes being the basic common-grade materials, meaning you'll have huge stacks of those and next to none of anything else. The only decent way to gain experience in crafting is to engage in these 20-hour research projects that prevent you from building anything while they're active, and actually building things gives you minimal experience by comparison, and wastes your over-rare resources. The only way to really succeed in crafting is to buy crates of resources using Zen, I.E real world money. Otherwise, your crafting will never in a million years keep up with your leveling, or ever be of any real value to you except perhaps in the distant future of play.

- It doesn't really feel like an MMO. Besides the occassional 'Borg attack' event to which everyone in a system is invited, playing with other people is a rarity in this game. You see other folks flying through space at warp, you run into other folks at the docks/space stations, but the vast majority of missions are all solo experiences. There are ques for PVE and PVP events, but they are so long that I've never successfully joined whatever it is they're queing for.

- space combat, while entertaining, follows 2-dimensional rules. While I undserstand the need for set 'up' and a set 'down' while in space combat simply to keep directions and mapping viable, ships are far too bound too and bogged down by the imposition of 'up' and 'down' in space combat. You cannot dive, nor fly straight up, nor do a flip, nor fly upside-down. You essentially move like a sub-marine and not a space-ship. This puts annoyingly restrictive limits on manuevering and heavily detracts from a players capacity to use superior piloting skills to any sort of advantage. It's also highly annoying when travling to positions/enemies above or below you, as you have to slowly spiral down or spiral up in order to change your height position. This has got to be the single greatest turn-off for me.
Questa recensione ti è stata utile? No Divertente
54 persone su 63 (86%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
2,237.7 ore in totale
Pubblicata: 6 aprile
Where to begin?

This game was my home for 5 years. I loved it and even when cryptic tried to run it into the ground, they always seemed to fix it at the last moment and restore my faith.


not anymore. PWE has shown they are a greedy little asian company that only cares about fisting this game up the pooper and destroying the vision of star trek for cheap cash grabs and pay to get ahead. ruining players favorite ships everywhere in favor of pay to win ships...and turning a casual fun game into yet another mindless grind.


As a long time Trekkie


I am crushed, heartbroken and devestated to see this game being treated like ♥♥♥♥ by ♥♥♥♥ head companies.

I will hold faith that one day someone will restore this game to glory.
Questa recensione ti è stata utile? No Divertente
123 persone su 183 (67%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
144.7 ore in totale
Pubblicata: 3 novembre 2014
Game is a sham now. Devs have openly admitted that they have no interest in PVP balance and are only interested in devising ways to extract more money out of players.
Questa recensione ti è stata utile? No Divertente
57 persone su 88 (65%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
8.4 ore in totale
Pubblicata: 19 dicembre 2014
What once was an interesting and fun game that I played for a couple years, has been tarnished beyond redemption. I flew with one of the game's top pvp fleets (Sad Pandas) for a long time and now can't stand to even keep it installed because glitches, one-shot-kill weapons, pay-to-win powercreep and the developer's blatent disinterest in creating deep balanced gameplay in lieu of the latest cash shop money grab have sucked all fun from it.
Questa recensione ti è stata utile? No Divertente
76 persone su 123 (62%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
19.6 ore in totale
Pubblicata: 13 novembre 2014
Their customer service always has and always will be a disaster, never expect anything from them
Questa recensione ti è stata utile? No Divertente
64 persone su 106 (60%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
11.1 ore in totale
Pubblicata: 8 novembre 2014
I just started to play this and have been very surprised at how fun it is. Though at level 2 I found a bug that prevents me from playing any more. You beam down to the Academy after doing some space tutorial missions and my ability to beam back up to my ship was missing. I searched the hud for a good long while and found plenty of buttons to buy stuff at thier store, but no way to get unstuck. There's also a transwarp feature that was greyed out. Effectively imprisioning me at the academy.

I attempted to ask people how to get back but was all but ignored in local. I attempted to use the Zone chat and found that unless you give them money, you can't use this feature. I had to make a hot chick character in order to get the Star Trek community to even acknowledge me. I learned where the Beam Up button was supposed to be. Which it was not.

I went to the forums and found that I could not post because I was new. I looked to see if anyone else had this issue and sure enough I found posts that were from years ago that had this same issue. From what I can tell there has been loads of content created for you to buy, but bugs like being forever stuck somewhere have not been fixed in years.

I've submitted GM tickets in the game and on thier website but I am doubtful that it will be responded to since it has nothing to do with thier store.

It's too bad they don't support thier players. It was fun while it briefly lasted.

EDIT:
I was wrong, GM's did in fact send an email response. Here is the response to a 3 year old progression stopping bug.

===
"Hello,

Thank you for contacting us. We are sorry to hear that you are having issues with beaming out of Starfleet Academy.

Unfortunately, with being such a new Character, if you get stuck within these first few missions, you may need to re-create your Character. We also advise following the tutorial in the order it was presented and refrain from deviating from any of it until you have finished all the tutorial missions. In addition to that, please let the cinematics (if any) run to the end to ensure that the mission updates correctly.

Once you get to Earth Space Dock, please be careful not to beam back to the Academy avoid this issue again.

We truly apologize for the inconvenience this has caused."
===


It makes me wonder if a max level character that runs into a bug like this would have to delete his character and start over as well.
Questa recensione ti è stata utile? No Divertente
102 persone su 175 (58%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
548.9 ore in totale
Pubblicata: 25 novembre 2014
If you are looking for a fun, zany, free-to-play game that involves spaceships blowing each other out of the sky then you can't really go wrong with this one.

A lot of people complain about 'paywalls' or the game being 'pay-to-win'. Yeh, it is, I can't argue with this as I've spent quite a lot over my 400+ hour gametime. HOWEVER, if you only take part in PvE, the story and the endgame reputation system then you have no reason to buy anything. You can earn everything in game. Once I realised this I stopped throwing money into it and I've since had a blast not paying for anything. Granted it all takes a lot longer and some things, like saving for the late game ships and equipment, can take hundreds of hours as well as careful resource managment.

I should say at this point this is also not Star Trek, at least not for me. If you liked the TV series for the tense diplomacy and starship standoffs, you probably won't like the 'story' aspect of this game (which involves throwing your starship at wave after wave of opponents in never-ending explosive battles - which tbh is awesome :p). If you liked the films, epic, all guns blazing space battles, (see above) then go for it, you will love this game.

The community is pretty good, all fairly laid back and the fleet actions and STF's are a fun.

One final point about the 'pay-to-win'. The ships you can buy with real money are hit and miss, some are worth it, some aren't and they are all upwards of £15, the really good tier5+6 ships are around £25-£30. So... if you are thinking of buying a ship, my advice is to only buy the endgame ships (tier5+6) as these are the ships you'll spend the most time in, I wasted money on a middle tier ship and now it just sits doing nothing and didn't really get me anywhere I couldn't have gotten by just playing the game. If you are wanting to buy a ship do some research, ask around and ask yourself 'Do I really, REALLY need this to enjoy the game?' - Most of the time the answer will be no.

Despite the paywall, I would recommend this game. It is cheesy, spacey, laser-battlin' good.
Questa recensione ti è stata utile? No Divertente
57 persone su 94 (61%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
604.1 ore in totale
Pubblicata: 27 dicembre 2014
First of all: If you like Star Trek and think flying your own starship would be awesome, this is a good game for you.

Personally, I like this game. I know plenty of people who will say it's crap, the devs are awful, the game's engine is bad, and so on and so forth. The graphics are good enough, there's not much lag, and it's generally fun to blow up Borg. Coming from a few other F2P games (*cough* WAR THUNDER *cough*), I feel as though the developers of STO do somewhat care about their playerbase.

Game progression is easy enough, until you hit level 50. Leveling up to 60 gets a bit tedious, but you can access the whole game (minus a few not-really-important story missions) from 50. The learning curve is fairly steep - I'd recommend looking at a few tutorials before trying to work in the community exchange. There is, as always, premium currency, but you can change one of the other types of currency into it (for a large ingame expense). There are multiplayer missions with other players, and the harder the difficulty the better the rewards are upon completion. There are eight or so "campaigns" that give out some good gear. The ships are accurate, as far as I can tell. I hate long reviews, so this is gonna be pretty short.

For me, the most important part of a game is whether or not I had fun playing it. Here, the answer to that is a definite "yes". If you don't believe me, try it out. It is, after all, free.
Questa recensione ti è stata utile? No Divertente
9 persone su 12 (75%) hanno trovato questa recensione utile
93.0 ore in totale
Pubblicata: 14 dicembre 2014
Really not good. The player generated content stories are a notable exception. They higher rated ones I tried were very well done.
I was hoping for a bit of plot and RPG type development. Instead I just got repetition of the same boring isolated space combat, FPS and traveling from one place to the next. Very low on atmosphere.
Most disappointing was going on the bridge of your own ship. You can run around but there is nothing to do and it doesn't look good.... why bother?
Questa recensione ti è stata utile? No Divertente
8 persone su 11 (73%) hanno trovato questa recensione utile
3 persone hanno trovato questa recensione divertente
29.6 ore in totale
Pubblicata: 7 marzo
If this game was a potato, it would be a good potato.
Questa recensione ti è stata utile? No Divertente
13 persone su 21 (62%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
107.8 ore in totale
Pubblicata: 23 dicembre 2014
Very fun game with a lot going on. Was not initially expecting much, but was pleasantly surprised. The game offers a variety of playstyles, ships, equipment, and crew controls. The fact that you can get a huge capital ship by simply getting to the endgame and not needing to pay for one was a great surprise. The seasonal events were a blast. As a star trek fan is really made me feel at home. By the time i hit max level i found myself actually buying things with real money just so my character would look all the more cool hehe. Definitely give it a shot if you are an mmo or startrek fan.
Questa recensione ti è stata utile? No Divertente
20 persone su 36 (56%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
44.6 ore in totale
Pubblicata: 18 novembre 2014
40 hours in.

I would recomend it. It feels like I am playing in the Star Trek universe. I LOVE playing with the starships.

It feels like a mess of systems with a weak focus, but that may be because I like single player games as opposed to MMOs. (I feel similar about The Old Republic) Although this one is less focused due to the dual systems of space and ground combat. Which means that both are less developed that might be expected if the game only used one of those.

That said, both space and ground are not bad, but really don't feel like a part of a triple A title.

It's free! so give it a shot.

If you love star trek, you will probably enjoy it. Otherwise it may be best to give it a pass.
Questa recensione ti è stata utile? No Divertente
5 persone su 7 (71%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
407.1 ore in totale
Pubblicata: 23 dicembre 2014
If you wished that star trek was all about blowing stuff up, this is your game, otherwise, eh. It's really hard to actually roleplay as a captain when all you do is go in, destroy some stuff, go out. No choice in the RPG aspect, only what ships and subsystems to use. The space combat is actually pretty fun, and the reason I play the game to this day.
Questa recensione ti è stata utile? No Divertente
5 persone su 7 (71%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
245.5 ore in totale
Pubblicata: 1 marzo
I decided to play this game on a whim awhile back. I tried to play this game before about a year or two ago and it was just a screwed up cluster of junk on my screen. Now that I have come back and tried to play it again, it seems that a lot has been changed for the better in my opinion.

The grind wasn't that bad at all. I never found myself having to grind because of being underleveled and whatnot. By playing the episodes and playing on the event weekends (2x weekends, etc), I easily made it to Lv 55 in about 100 hours. Keep in mind that I casually played this game for about 2 - 3 hours a day.

The only thing I bought was 2k Zen, so I could buy my favorite ship, the Excelsior Refit Class. I was Lv 50 when I bought it. I could have gone with a T6 ship, but I already had the free Kobali Cruiser and I prefer the Excelsior Refit due to it's dashing good looks.

If there is one big problem with the game, it would be the ground missions. The ground mechanics are extremely boring. They really should focus on just scrapping the current ground system and re-building it with a more dynamic/controllable.
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